Oolite 1.91.0.7646-241128-10e222e
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OOPlasmaShotEntity Class Reference

#include <OOPlasmaShotEntity.h>

+ Inheritance diagram for OOPlasmaShotEntity:
+ Collaboration diagram for OOPlasmaShotEntity:

Instance Methods

(id) - initWithPosition:velocity:energy:duration:color:
 
(BOOL) - canCollide [implementation]
 
(BOOL) - checkCloseCollisionWith: [implementation]
 
(void) - update: [implementation]
 
- Instance Methods inherited from OOLightParticleEntity
(id) - initWithDiameter:
 
(float) - diameter
 
(void) - setDiameter:
 
(void) - setColor:
 
(void) - setColor:alpha:
 
(OOTexture *) - texture
 
(void) - drawSubEntityImmediate:translucent:
 
(void) - drawImmediate:translucent: [implementation]
 
(BOOL) - isEffect [implementation]
 
(NSSet *) - allTextures [implementation]
 
- Instance Methods inherited from Entity
(NSUInteger) - sessionID
 
(BOOL) - isShip
 
(BOOL) - isDock
 
(BOOL) - isStation
 
(BOOL) - isSubEntity
 
(BOOL) - isPlayer
 
(BOOL) - isPlanet
 
(BOOL) - isSun
 
(BOOL) - isSunlit
 
(BOOL) - isStellarObject
 
(BOOL) - isSky
 
(BOOL) - isWormhole
 
(BOOL) - isVisualEffect
 
(BOOL) - isWaypoint
 
(BOOL) - validForAddToUniverse
 
(void) - addToLinkedLists
 
(void) - removeFromLinkedLists
 
(void) - updateLinkedLists
 
(void) - wasAddedToUniverse
 
(void) - wasRemovedFromUniverse
 
(void) - warnAboutHostiles
 
(CollisionRegion *) - collisionRegion
 
(void) - setCollisionRegion:
 
(void) - setUniversalID:
 
(OOUniversalID- universalID
 
(BOOL) - throwingSparks
 
(void) - setThrowSparks:
 
(void) - throwSparks
 
(void) - setOwner:
 
(id) - owner
 
(ShipEntity *) - parentEntity
 
(ShipEntity *) - rootShipEntity
 
(void) - setPosition:
 
(void) - setPositionX:y:z:
 
(HPVector) - position
 
(Vector) - cameraRelativePosition
 
(GLfloat) - cameraRangeFront
 
(GLfloat) - cameraRangeBack
 
(void) - updateCameraRelativePosition
 
(Vector) - vectorTo:
 
(HPVector) - absolutePositionForSubentity
 
(HPVector) - absolutePositionForSubentityOffset:
 
(double) - zeroDistance
 
(double) - camZeroDistance
 
(NSComparisonResult) - compareZeroDistance:
 
(BoundingBox) - boundingBox
 
(GLfloat) - mass
 
(Quaternion) - orientation
 
(void) - setOrientation:
 
(Quaternion) - normalOrientation
 
(void) - setNormalOrientation:
 
(void) - orientationChanged
 
(void) - setVelocity:
 
(Vector) - velocity
 
(double) - speed
 
(GLfloat) - distanceTravelled
 
(void) - setDistanceTravelled:
 
(void) - setStatus:
 
(OOEntityStatus- status
 
(void) - setScanClass:
 
(OOScanClass- scanClass
 
(void) - setEnergy:
 
(GLfloat) - energy
 
(void) - setMaxEnergy:
 
(GLfloat) - maxEnergy
 
(void) - applyRoll:andClimb:
 
(void) - applyRoll:climb:andYaw:
 
(void) - moveForward:
 
(OOMatrix) - rotationMatrix
 
(OOMatrix) - drawRotationMatrix
 
(OOMatrix) - transformationMatrix
 
(OOMatrix) - drawTransformationMatrix
 
(GLfloat) - collisionRadius
 
(GLfloat) - frustumRadius
 
(void) - setCollisionRadius:
 
(NSMutableArray *) - collisionArray
 
(void) - applyVelocity:
 
(void) - takeEnergyDamage:from:becauseOf:weaponIdentifier:
 
(void) - dumpState
 
(void) - dumpSelfState
 
(double) - findCollisionRadius
 
(BOOL) - isVisible
 
(BOOL) - isInSpace
 
(BOOL) - isImmuneToBreakPatternHide
 
(GLfloat) - universalTime
 
(GLfloat) - spawnTime
 
(GLfloat) - timeElapsedSinceSpawn
 
(void) - setAtmosphereFogging:
 
(OOColor *) - fogUniform
 
(NSString *) - descriptionForObjDumpBasic
 
(NSString *) - descriptionForObjDump
 
(id) - init [implementation]
 
(void) - dealloc [implementation]
 
(NSString *) - descriptionComponents [implementation]
 
(BOOL) - checkLinkedLists [implementation]
 
(id< OOWeakReferenceSupport >) - superShaderBindingTarget [implementation]
 
(Vector) - relativePosition [implementation]
 
(void) - subEntityReallyDied: [implementation]
 
(BOOL) - isBreakPattern
 
(void) - inspect [implementation]
 
(BOOL) - isECMBlast
 
(NSArray *) - debugInspectorModules [implementation]
 
(NSString *) - inspScanClassLine
 
(NSString *) - inspStatusLine
 
(NSString *) - inspRetainCountLine
 
(NSString *) - inspPositionLine
 
(NSString *) - inspVelocityLine
 
(NSString *) - inspOrientationLine
 
(NSString *) - inspEnergyLine
 
(NSString *) - inspOwnerLine
 
(NSString *) - inspTargetLine
 
(NSString *) - inspDescription [implementation]
 
(NSString *) - inspBasicIdentityLine [implementation]
 
(BOOL) - isExhaust
 
(BOOL) - isFlasher
 
(BOOL) - isVisibleToScripts
 
(NSString *) - oo_jsClassName
 
(void) - getJSClass:andPrototype:
 
(void) - deleteJSSelf
 
(jsval) - oo_jsValueInContext: [implementation]
 
(BOOL) - isCascadeWeapon
 
(BOOL) - isPlayerLikeShip
 
(GLfloat) - clock [implementation]
 
(unsigned) - pseudoFixedD100 [implementation]
 
(unsigned) - pseudoFixedD256 [implementation]
 
(unsigned) - systemGovernment [implementation]
 
(unsigned) - systemEconomy [implementation]
 
(unsigned) - systemTechLevel [implementation]
 
(unsigned) - systemPopulation [implementation]
 
(unsigned) - systemProductivity [implementation]
 
(BOOL) - isShipWithSubEntityShip:
 
- Instance Methods inherited from OOWeakRefObject
(id) - weakSelf
 
(id) - weakRetain [implementation]
 
(void) - weakRefDied: [implementation]
 
- Instance Methods inherited from <OOWeakReferenceSupport>
(id) - OO_RETURNS_RETAINED
 

Private Attributes

OOTimeDelta _duration
 

Additional Inherited Members

- Class Methods inherited from OOLightParticleEntity
(void) + setUpTexture
 
(OOTexture *) + defaultParticleTexture
 
(void) + resetGraphicsState [implementation]
 
- Public Attributes inherited from Entity
OOUniversalID universalID
 
unsigned isShip: 1
 
unsigned isStation: 1
 
unsigned isPlayer: 1
 
unsigned isWormhole: 1
 
unsigned isSubEntity: 1
 
unsigned hasMoved: 1
 
unsigned hasRotated: 1
 
unsigned hasCollided: 1
 
unsigned isSunlit: 1
 
unsigned collisionTestFilter: 2
 
unsigned throw_sparks: 1
 
unsigned isImmuneToBreakPatternHide: 1
 
unsigned isExplicitlyNotMainStation: 1
 
unsigned isVisualEffect: 1
 
OOScanClass scanClass
 
GLfloat zero_distance
 
GLfloat cam_zero_distance
 
GLfloat no_draw_distance
 
GLfloat collision_radius
 
HPVector position
 
Vector cameraRelativePosition
 
Quaternion orientation
 
OOColoratmosphereFogging
 
int zero_index
 
Entityx_previous
 
Entityx_next
 
Entityy_previous
 
Entityy_next
 
Entityz_previous
 
Entityz_next
 
Entitycollision_chain
 
OOUniversalID shadingEntityID
 
Entitycollider
 
CollisionRegioncollisionRegion
 
- Protected Attributes inherited from OOLightParticleEntity
GLfloat _colorComponents [4]
 
float _diameter
 
- Protected Attributes inherited from Entity
HPVector lastPosition
 
Quaternion lastOrientation
 
GLfloat distanceTravelled
 
OOMatrix rotMatrix
 
Vector velocity
 
GLfloat energy
 
GLfloat maxEnergy
 
BoundingBox boundingBox
 
GLfloat mass
 
NSMutableArray * collidingEntities
 
OOTimeAbsolute spawnTime
 
struct JSObject * _jsSelf
 
- Protected Attributes inherited from OOWeakRefObject
OOWeakReferenceweakSelf
 

Detailed Description

Definition at line 29 of file OOPlasmaShotEntity.h.

Method Documentation

◆ canCollide

- (BOOL) canCollide
implementation

Reimplemented from OOLightParticleEntity.

Definition at line 1 of file OOPlasmaShotEntity.m.

70{
71 return [UNIVERSE getTime] > [self spawnTime] + kPlasmaShotActivationDelay;
72}
#define kPlasmaShotActivationDelay

◆ checkCloseCollisionWith:

- (BOOL) checkCloseCollisionWith: (Entity *) other
implementation

Reimplemented from Entity.

Definition at line 1 of file OOPlasmaShotEntity.m.

75 :(Entity *)other
76{
77 return ([other rootShipEntity] != [self owner]) && ![other isEffect];
78}
BOOL isEffect()
Definition Entity.m:196
ShipEntity * rootShipEntity()
Definition Entity.m:603
id owner()
Definition Entity.m:583

◆ initWithPosition:velocity:energy:duration:color:

- (id) initWithPosition: (HPVector) position
velocity: (Vector) velocity
energy: (float) energy
duration: (OOTimeDelta) duration
color: (OOColor *) color 

Definition at line 1 of file OOPlasmaShotEntity.m.

46 :(HPVector)inPosition
47 velocity:(Vector)inVelocity
48 energy:(float)inEnergy
49 duration:(OOTimeDelta)duration
50 color:(OOColor *)color
51{
52 if ((self = [super initWithDiameter:kPlasmaShotSize]))
53 {
54 [self setPosition:inPosition];
55 [self setVelocity:inVelocity];
56 [self setCollisionRadius:2.0];
57
58 [self setColor:color alpha:1.0];
59 _colorComponents[3] = 1.0f;
60
61 [self setEnergy:inEnergy];
62 _duration = duration;
63 }
64
65 return self;
66}
#define kPlasmaShotSize
double OOTimeDelta
Definition OOTypes.h:224
GLfloat energy
Definition Entity.h:142
Vector velocity
Definition Entity.h:140

◆ update:

- (void) update: (double) delta_t
implementation

Reimplemented from Entity.

Definition at line 1 of file OOPlasmaShotEntity.m.

81 :(double)delta_t
82{
83 [super update:delta_t];
84
85 OOTimeDelta lifeTime = [self timeElapsedSinceSpawn];
86
87#if PLASMA_ATTENUATION
88 float attenuation = OOClamp_0_1_f(1.0f - lifeTime / _duration);
89#else
90 const float attenuation = 1.0f;
91#endif
92
93 NSUInteger i, count = [collidingEntities count];
94 for (i = 0; i < count; i++)
95 {
96 Entity *e = (Entity *)[collidingEntities objectAtIndex:i];
97 if ([e rootShipEntity] != [self owner])
98 {
99 // we're going to force the weapon id to be a phantom equipment key so there is something for
100 // the PlayerEntitySound to reference. it allow allows for the sound effects to be overridden by OXP.
101 [e takeEnergyDamage:[self energy] * attenuation
102 from:self
103 becauseOf:[self owner]
104 weaponIdentifier:@"EQ_WEAPON_PLASMA_SHOT"];
105 [UNIVERSE removeEntity:self];
106
107 // Spawn a plasma burst.
108 OOPlasmaBurstEntity *burst = [[OOPlasmaBurstEntity alloc] initWithPosition:[self position]];
109 [UNIVERSE addEntity:burst];
110 [burst release];
111 }
112 }
113
114#if PLASMA_ATTENUATION
115 _colorComponents[3] = attenuation;
116#endif
117
118 if (lifeTime > _duration) [UNIVERSE removeEntity:self];
119}
unsigned count
#define UNIVERSE
Definition Universe.h:840
NSMutableArray * collidingEntities
Definition Entity.h:148
void takeEnergyDamage:from:becauseOf:weaponIdentifier:(double amount,[from] Entity *ent,[becauseOf] Entity *other,[weaponIdentifier] NSString *weaponIdentifier)
Definition Entity.m:990

Member Data Documentation

◆ _duration

- (OOTimeDelta) _duration
private

Definition at line 32 of file OOPlasmaShotEntity.h.


The documentation for this class was generated from the following files: