Here is a list of all variables with links to the classes they belong to:
- n -
- n_columns : GuiDisplayGen
- n_entities : CollisionRegion, Universe
- n_key_activate_equipment : PlayerEntity
- n_key_advanced_nav_array_next : PlayerEntity
- n_key_advanced_nav_array_previous : PlayerEntity
- n_key_autodock : PlayerEntity
- n_key_autopilot : PlayerEntity
- n_key_bloom_toggle : PlayerEntity
- n_key_chart_highlight : PlayerEntity
- n_key_comms_log : PlayerEntity
- n_key_custom_view : PlayerEntity
- n_key_custom_view_pan_down : PlayerEntity
- n_key_custom_view_pan_left : PlayerEntity
- n_key_custom_view_pan_right : PlayerEntity
- n_key_custom_view_pan_up : PlayerEntity
- n_key_custom_view_roll_left : PlayerEntity
- n_key_custom_view_roll_right : PlayerEntity
- n_key_custom_view_rotate_down : PlayerEntity
- n_key_custom_view_rotate_left : PlayerEntity
- n_key_custom_view_rotate_right : PlayerEntity
- n_key_custom_view_rotate_up : PlayerEntity
- n_key_custom_view_zoom_in : PlayerEntity
- n_key_custom_view_zoom_out : PlayerEntity
- n_key_cycle_next_mfd : PlayerEntity
- n_key_cycle_previous_mfd : PlayerEntity
- n_key_debug_bounding_boxes : PlayerEntity
- n_key_debug_collision : PlayerEntity
- n_key_debug_console_connect : PlayerEntity
- n_key_debug_full : PlayerEntity
- n_key_debug_off : PlayerEntity
- n_key_debug_shaders : PlayerEntity
- n_key_decrease_speed : PlayerEntity
- n_key_docking_clearance_request : PlayerEntity
- n_key_docking_music : PlayerEntity
- n_key_dump_cargo : PlayerEntity
- n_key_dump_entity_list : PlayerEntity
- n_key_dump_target_state : PlayerEntity
- n_key_ecm : PlayerEntity
- n_key_fastactivate_equipment_a : PlayerEntity
- n_key_fastactivate_equipment_b : PlayerEntity
- n_key_fire_lasers : PlayerEntity
- n_key_galactic_hyperspace : PlayerEntity
- n_key_gui_arrow_down : PlayerEntity
- n_key_gui_arrow_left : PlayerEntity
- n_key_gui_arrow_right : PlayerEntity
- n_key_gui_arrow_up : PlayerEntity
- n_key_gui_chart_screens : PlayerEntity
- n_key_gui_market : PlayerEntity
- n_key_gui_page_down : PlayerEntity
- n_key_gui_page_up : PlayerEntity
- n_key_gui_screen_equipship : PlayerEntity
- n_key_gui_screen_interfaces : PlayerEntity
- n_key_gui_screen_options : PlayerEntity
- n_key_gui_screen_status : PlayerEntity
- n_key_gui_select : PlayerEntity
- n_key_gui_system_data : PlayerEntity
- n_key_hud_toggle : PlayerEntity
- n_key_hyperspace : PlayerEntity
- n_key_ident_system : PlayerEntity
- n_key_increase_speed : PlayerEntity
- n_key_info_next_system : PlayerEntity
- n_key_info_previous_system : PlayerEntity
- n_key_inject_fuel : PlayerEntity
- n_key_jumpdrive : PlayerEntity
- n_key_launch_escapepod : PlayerEntity
- n_key_launch_missile : PlayerEntity
- n_key_launch_ship : PlayerEntity
- n_key_map_end : PlayerEntity
- n_key_map_home : PlayerEntity
- n_key_map_info : PlayerEntity
- n_key_map_next_system : PlayerEntity
- n_key_map_previous_system : PlayerEntity
- n_key_map_zoom_in : PlayerEntity
- n_key_map_zoom_out : PlayerEntity
- n_key_market_buy_max : PlayerEntity
- n_key_market_buy_one : PlayerEntity
- n_key_market_filter_cycle : PlayerEntity
- n_key_market_sell_max : PlayerEntity
- n_key_market_sell_one : PlayerEntity
- n_key_market_sorter_cycle : PlayerEntity
- n_key_mode_equipment : PlayerEntity
- n_key_mouse_control_roll : PlayerEntity
- n_key_mouse_control_yaw : PlayerEntity
- n_key_next_compass_mode : PlayerEntity
- n_key_next_missile : PlayerEntity
- n_key_next_target : PlayerEntity
- n_key_oxzmanager_extract : PlayerEntity
- n_key_oxzmanager_setfilter : PlayerEntity
- n_key_oxzmanager_showinfo : PlayerEntity
- n_key_pausebutton : PlayerEntity
- n_key_pitch_back : PlayerEntity
- n_key_pitch_forward : PlayerEntity
- n_key_prev_compass_mode : PlayerEntity
- n_key_previous_target : PlayerEntity
- n_key_prime_next_equipment : PlayerEntity
- n_key_prime_previous_equipment : PlayerEntity
- n_key_roll_left : PlayerEntity
- n_key_roll_right : PlayerEntity
- n_key_rotate_cargo : PlayerEntity
- n_key_scanner_unzoom : PlayerEntity
- n_key_scanner_zoom : PlayerEntity
- n_key_show_fps : PlayerEntity
- n_key_snapshot : PlayerEntity
- n_key_switch_next_mfd : PlayerEntity
- n_key_switch_previous_mfd : PlayerEntity
- n_key_system_end : PlayerEntity
- n_key_system_home : PlayerEntity
- n_key_system_next_system : PlayerEntity
- n_key_system_previous_system : PlayerEntity
- n_key_target_incoming_missile : PlayerEntity
- n_key_target_missile : PlayerEntity
- n_key_untarget_missile : PlayerEntity
- n_key_view_aft : PlayerEntity
- n_key_view_forward : PlayerEntity
- n_key_view_port : PlayerEntity
- n_key_view_starboard : PlayerEntity
- n_key_weapons_online_toggle : PlayerEntity
- n_key_yaw_left : PlayerEntity
- n_key_yaw_right : PlayerEntity
- n_rows : GuiDisplayGen
- n_scanned_ships : ShipEntity
- name : OOCacheImpl, OOJSScript, OOOpenGLState, ShipEntity, TessPolygonData, TEXRAttribute, TEXRChannelInfo, TEXRHeader
- navpoints : ShipEntity
- neighbourCache : OOSystemDescriptionManager
- next : OOAsyncQueueElement
- next_in : mz_stream_s
- next_level : TEXRImage
- next_navpoint_index : ShipEntity
- next_out : mz_stream_s
- next_repopulation : Universe
- next_spark_time : ShipEntity
- next_universal_id : Universe
- nextAnimation : OOTrumble
- nextPacketData : OOTCPStreamDecoder
- nextSize : OOTCPStreamDecoder
- nextThinkTime : AI
- no_docking_while_launching : DockEntity, StationEntity
- no_draw_distance : Entity
- no_update : Universe
- non_image : TEXRHeader, TEXRVersion
- nonlinear_scanner : HeadUpDisplay
- normal : OOMeshFace
- normal_array : VertexData
- normalArray : OOMeshDisplayLists
- noRocks : ShipEntity
- notInLimits : RBSplitSubview
- num_channels : TDeepImage, TEXRHeader, TEXRImage
- num_custom_attributes : TEXRHeader
- num_file : unz64_s
- num_headers : TEXRMultiPartHeader
- num_images : TEXRMultiPartImage
- num_of_file : unz64_file_pos_s, unz_file_pos_s
- num_tiles : TEXRImage
- number_entry : unz_global_info64_s, unz_global_info_s
- number_of_navpoints : ShipEntity