Oolite
1.91.0.7646-241128-10e222e
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Here is a list of all macros with links to the files they belong to:
- m -
M_1_PI :
OOMaths.h
M_2_PI :
OOMaths.h
M_2_SQRTPI :
OOMaths.h
M_PI :
OOMaths.h
M_PI_2 :
OOMaths.h
M_PI_4 :
OOMaths.h
M_SQRT1_2 :
OOMaths.h
M_SQRT2 :
OOMaths.h
MAIN_GUI_PIXEL_HEIGHT :
GuiDisplayGen.h
MAIN_GUI_PIXEL_ROW_START :
GuiDisplayGen.h
MAIN_GUI_PIXEL_WIDTH :
GuiDisplayGen.h
MAIN_GUI_ROW_HEIGHT :
GuiDisplayGen.h
MAIN_GUI_ROW_WIDTH :
GuiDisplayGen.h
MAIN_PLASMA_DURATION :
ShipEntity.h
MAIN_SYSTEM_MARKET_LIMIT :
OOCommodities.h
MAKE_VECTOR_ARRAY :
ShipEntity.m
MANIFEST_SCREEN_ROW_BACK :
PlayerEntity.h
MANIFEST_SCREEN_ROW_NEXT :
PlayerEntity.h
MASS_DEPENDENT_FUEL_PRICES :
Universe.h
MAX :
OOMaths.h
MAX_ACCURACY_RANGE :
HeadUpDisplay.h
MAX_AXES :
OOJoystickManager.h
MAX_BUTTONS :
OOJoystickManager.h
MAX_CLEAR_DEPTH :
MyOpenGLView.h
MAX_COLOR_SATURATION :
MyOpenGLView.h
MAX_CONTRACT_REP :
PlayerEntityContracts.h
MAX_CORONAFLARE :
OOSunEntity.h
MAX_COS :
ShipEntity.h
MAX_COS2 :
ShipEntity.h
MAX_DOCKING_STAGES :
StationEntity.h
MAX_ESCORTS :
ShipEntity.h
MAX_FOV :
MyOpenGLView.h
MAX_FOV_DEG :
MyOpenGLView.h
MAX_GRAMS_IN_SAFE :
PlayerEntity.h
MAX_HATS :
OOJoystickManager.h
MAX_HDR_MAXBRIGHTNESS :
MyOpenGLView.h
MAX_HDR_PAPERWHITE :
MyOpenGLView.h
MAX_HYPERSPEED_FACTOR :
PlayerEntity.h
MAX_INDENT :
OOLogging.m
MAX_JUMP_RANGE :
ShipEntity.h
MAX_KILOGRAMS_IN_SAFE :
PlayerEntity.h
MAX_LANDING_SPEED :
ShipEntity.h
MAX_LANDING_SPEED2 :
ShipEntity.h
MAX_MEM_LEVEL :
miniz.h
MAX_MESSAGES :
Universe.h
MAX_NUMBER_OF_ENTITIES :
Universe.m
MAX_PLANET_VERTICES :
PlanetEntity.h
MAX_REAL_BUTTONS :
OOJoystickManager.h
MAX_ROWS_FUNCTIONS :
PlayerEntityStickMapper.h
MAX_ROWS_KC_FUNCTIONS :
PlayerEntityKeyMapper.h
MAX_ROWS_SHIPS_FOR_SALE :
PlayerEntityContracts.h
MAX_SCAN_NUMBER :
ShipEntity.h
MAX_STICKS :
OOJoystickManager.h
MAX_SUBDIVIDE :
OOStellarBody.h
MAX_TARGETS :
ShipEntity.h
MAX_TRI_INDICES :
PlanetEntity.h
MAX_WBITS :
miniz.h
MERCHANTMAN_MAX_CARGO :
ShipEntity.h
MFD_TEXT_HEIGHT :
HeadUpDisplay.h
MFD_TEXT_WIDTH :
HeadUpDisplay.h
MFDS_KEY :
HeadUpDisplay.h
MILITARY_JAMMER_ENERGY_RATE :
ShipEntity.h
MILITARY_JAMMER_MIN_ENERGY :
ShipEntity.h
MIN :
OOMaths.h
MIN_DISTANCE_TO_BUOY :
Universe.h
MIN_DISTANCE_TO_BUOY2 :
Universe.h
MIN_FOV :
MyOpenGLView.h
MIN_FOV_DEG :
MyOpenGLView.h
MIN_FUEL :
ShipEntity.h
MIN_HDR_MAXBRIGHTNESS :
MyOpenGLView.h
MIN_HDR_PAPERWHITE :
MyOpenGLView.h
MIN_HYPERSPEED_FACTOR :
PlayerEntity.h
MIN_PROBABILITY_ACCURACY :
HeadUpDisplay.h
MINGW_HAS_SECURE_API :
miniz.c
MINIMUM_ANIMATION_TICK :
GameController.h
MINIMUM_GAME_TICK :
GameController.h
MINIMUM_SHADOWING_ENTITY_RADIUS :
CollisionRegion.h
MINIZ_HAS_64BIT_REGISTERS :
miniz.h
MINIZ_LITTLE_ENDIAN :
miniz.h
MINIZ_USE_UNALIGNED_LOADS_AND_STORES :
miniz.h
MINIZ_X86_OR_X64_CPU :
miniz.h
MISSILE_ICON_HEIGHT :
HeadUpDisplay.h
MISSILE_ICON_WIDTH :
HeadUpDisplay.h
MISSILES_DISPLAY_SPACING :
HeadUpDisplay.h
MISSILES_DISPLAY_X :
HeadUpDisplay.h
MISSILES_DISPLAY_Y :
HeadUpDisplay.h
MISSION_DEST_LEGACY :
PlayerEntity.h
MOREROW :
PlayerEntityLoadSave.h
MOUSE_DOUBLE_CLICK_INTERVAL :
MyOpenGLView.h
MOUSEX_MAXIMUM :
MyOpenGLView.h
MOUSEY_MAXIMUM :
MyOpenGLView.h
MSG_TERMINATOR :
OOPNGTextureLoader.m
MZ_ADLER32_INIT :
miniz.h
MZ_ASSERT :
miniz.h
MZ_CLEAR_ARR :
miniz.h
MZ_CLEAR_OBJ :
miniz.h
MZ_CLEAR_PTR :
miniz.h
MZ_CRC32_INIT :
miniz.h
MZ_DEFAULT_WINDOW_BITS :
miniz.h
MZ_DEFLATED :
miniz.h
MZ_DELETE_FILE :
miniz.c
MZ_FALSE :
miniz.h
MZ_FCLOSE :
miniz.c
MZ_FFLUSH :
miniz.c
MZ_FILE :
miniz.h
MZ_FILE_STAT :
miniz.c
MZ_FILE_STAT_STRUCT :
miniz.c
MZ_FOPEN :
miniz.c
MZ_FORCEINLINE :
miniz.h
MZ_FREAD :
miniz.c
MZ_FREE :
miniz.h
MZ_FREOPEN :
miniz.c
MZ_FSEEK64 :
miniz.c
MZ_FTELL64 :
miniz.c
MZ_FWRITE :
miniz.c
MZ_MACRO_END :
miniz.h
MZ_MALLOC :
miniz.h
MZ_MAX :
miniz.h
MZ_MIN :
miniz.h
MZ_READ_LE16 :
miniz.h
MZ_READ_LE32 :
miniz.h
MZ_READ_LE64 :
miniz.h
MZ_REALLOC :
miniz.h
MZ_SWAP_UINT32 :
miniz.c
MZ_TIME_T :
miniz.h
MZ_TOLOWER :
miniz.c
MZ_TRUE :
miniz.h
MZ_UINT16_MAX :
miniz.h
MZ_UINT32_MAX :
miniz.h
MZ_VER_MAJOR :
miniz.h
MZ_VER_MINOR :
miniz.h
MZ_VER_REVISION :
miniz.h
MZ_VER_SUBREVISION :
miniz.h
MZ_VERNUM :
miniz.h
MZ_VERSION :
miniz.h
MZ_WRITE_LE16 :
miniz.c
MZ_WRITE_LE32 :
miniz.c
MZ_WRITE_LE64 :
miniz.c
MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE :
miniz.c
MZ_ZIP64_MAX_LOCAL_EXTRA_FIELD_SIZE :
miniz.c
MZ_ZIP_ARRAY_ELEMENT :
miniz.c
MZ_ZIP_ARRAY_SET_ELEMENT_SIZE :
miniz.c
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