Here is a list of all functions with links to the classes they belong to:
- f -
- FaceArea : OOMesh, OOMesh(Private)
 
- FaceAreaCorrect : OOMesh, OOMesh(Private)
 
- faceCount : OOMesh
 
- fadeOutFromTime:overDuration: : GuiDisplayGen
 
- fastAffinityDefensive : OOEquipmentType
 
- fastAffinityOffensive : OOEquipmentType
 
- fastEquipmentA : PlayerEntity
 
- fastEquipmentB : PlayerEntity
 
- fboSupported : OOOpenGLExtensionManager
 
- fightOrFleeHostiles : ShipEntity, ShipEntity(PureAI)
 
- fightOrFleeMissile : ShipEntity, ShipEntity(PureAI)
 
- fileExists:inFolder:referencedFrom:checkBuiltIn: : OOFileScannerVerifierStage
 
- fileScannerStage : OOOXPVerifier, OOOXPVerifier(OOFileScannerVerifierStage)
 
- filesInFolder: : OOFileScannerVerifierStage
 
- fillCargopodWithRandomCargo: : Universe
 
- filteredWithSelector: : NSEnumerator(OOFilteringEnumerator)
 
- filteredWithSelector:andArgument: : NSEnumerator(OOFilteringEnumerator)
 
- filterEnumerator:withSelector: : OOFilteringEnumerator
 
- filterEnumerator:withSelector:andArgument: : OOFilteringEnumerator
 
- filterSearchPathsByScenario: : ResourceManager, ResourceManager(OOPrivate)
 
- filterSearchPathsForConflicts: : ResourceManager, ResourceManager(OOPrivate)
 
- filterSearchPathsForRequirements: : ResourceManager, ResourceManager(OOPrivate)
 
- filterSearchPathsToExcludeScenarioOnlyPaths: : ResourceManager, ResourceManager(OOPrivate)
 
- filterSortedLists : Universe
 
- findBoundingBoxRelativeTo:InVectors:_i:_j: : ShipEntity
 
- findBoundingBoxRelativeToPosition:basis:ri:rj:selfPosition:selfBasis:si:sj: : OOMesh
 
- findBoundingBoxRelativeToPosition:InVectors:_i:_j: : ShipEntity
 
- findBoundingBoxRelativeToPosition:InVectors:i:j: : ShipEntity
 
- findCollisionRadius : Entity, OOEntityWithDrawable, OOExhaustPlumeEntity, OOFlasherEntity
 
- findCollisions : CollisionRegion
 
- findCollisionsAndShadows : Universe
 
- findConnectedSystemAtCoords:withGalaxy: : Universe
 
- findDisplayModeForWidth:Height:Refresh: : GameController, GameController(FullScreen), MyOpenGLView
 
- findDisplayModeForWidth:height:refreshRate: : OOFullScreenController
 
- findEntitiesMatchingPredicate:parameter:inRange:ofEntity: : Universe
 
- findIndexOfCommander: : PlayerEntity, PlayerEntity(OOLoadSavePrivate)
 
- findNearestPlanet : ShipEntity
 
- findNearestPlanetExcludingMoons : ShipEntity
 
- findNearestStellarBody : ShipEntity
 
- findNeighbouringSystemToCoords:withGalaxy: : Universe
 
- findNewDefenseTarget : ShipEntity, ShipEntity(PureAI)
 
- findOctreeToDepth: : OOMeshToOctreeConverter
 
- findOneEntityMatchingPredicate:parameter: : Universe
 
- findShadowedEntities : CollisionRegion
 
- findShipsMatchingPredicate:parameter:inRange:ofEntity: : Universe
 
- findSubentityBoundingBox : ShipEntity
 
- findSubentityBoundingBoxWithPosition:rotMatrix: : OOMesh
 
- findSystemAtCoords:withGalaxy: : Universe
 
- findSystemCoordinatesWithPrefix: : Universe
 
- findSystemCoordinatesWithPrefix:exactMatch: : Universe
 
- findSystemFromName: : Universe
 
- findSystemNumberAtCoords:withGalaxy:includingHidden: : Universe
 
- findVisualEffectsMatchingPredicate:parameter:inRange:ofEntity: : Universe
 
- finishOngoingFlush : OOCacheManager
 
- fireAftWeapon: : ShipEntity
 
- fireDirectLaserDefensiveShot : ShipEntity
 
- fireDirectLaserShot: : ShipEntity
 
- fireDirectLaserShotAt: : ShipEntity
 
- fireECM : PlayerEntity, ShipEntity
 
- fireLaserShotInDirection:weaponIdentifier: : ShipEntity
 
- fireMainWeapon : PlayerEntity
 
- fireMainWeapon: : ShipEntity
 
- fireMissile : PlayerEntity, ShipEntity
 
- fireMissileWithIdentifier:andTarget: : ShipEntity
 
- firePortWeapon: : ShipEntity
 
- fireStarboardWeapon: : ShipEntity
 
- fireSubentityLaserShot: : ShipEntity
 
- fireTurretCannon: : ShipEntity
 
- fireWeapon:direction:range: : ShipEntity
 
- firstBeacon : Universe
 
- firstEntityTargetedByPlayer : Universe
 
- firstEntityTargetedByPlayerPrecisely : Universe
 
- firstModifierForGood:inClasses:fromList: : OOCommodities, OOCommodities(OOPrivate)
 
- firstShipHitByLaserFromShip:inDirection:offset:gettingRangeFound: : Universe
 
- fitsInDock: : StationEntity
 
- fitsInDock:andLogNoFit: : StationEntity
 
- flagsChanged: : MyOpenGLView
 
- flasherEnumerator : OOVisualEffectEntity, ShipEntity
 
- flasherWithDictionary: : OOFlasherEntity
 
- fleeingStatus : PlayerEntity
 
- flightPitch : ShipEntity
 
- flightRoll : ShipEntity
 
- flightSpeed : ShipEntity
 
- flightYaw : ShipEntity
 
- floatMethod : OOShaderUniformTypeMethodSignatureTemplateClass
 
- flush : OOCacheManager
 
- flushLog : OOAsyncLogger
 
- fogUniform : Entity
 
- forceAegisCheck : ShipEntity
 
- forceLightSwitch : Universe
 
- forceRebind : OOConcreteTexture, OOConcreteTexture(Private), OONullTexture, OOTexture, OOTexture(OOPrivate), OOTexture(SubclassResponsibilities)
 
- forceWitchspaceEntries : Universe
 
- foregroundColorForKey: : OOJavaScriptConsoleController, OOJavaScriptConsoleController(Private)
 
- forwardingTargetForSelector: : OOWeakReference
 
- forwardInvocation: : OOWeakReference, ReleaseLockProxy
 
- forwardShieldLevel : PlayerEntity
 
- forwardShieldRechargeRate : PlayerEntity
 
- forwardVector : OOVisualEffectEntity, ShipEntity
 
- forwardWeaponOffset : ShipEntity
 
- foundEquipment_bool : PlayerEntity, PlayerEntity(Scripting)
 
- foundTarget : ShipEntity
 
- fov: : MyOpenGLView
 
- fraction : OOFlasherEntity
 
- fractionalPositionFrom:to:withFraction: : Universe, Universe(OOPrivate)
 
- fragmentBurstFromEntity: : OOBigFragmentBurstEntity, OOSmallFragmentBurstEntity
 
- fragmentShader : OODefaultShaderSynthesizer
 
- frameAtTime:fromFrame: : OOExhaustPlumeEntity, OOExhaustPlumeEntity(Private)
 
- framesDoneThisUpdate : Universe
 
- frequency : OOFlasherEntity
 
- frustration : ShipEntity
 
- frustumLeft:right:bottom:top:near:far: : OOOpenGLMatrixManager
 
- frustumRadius : Entity, OOVisualEffectEntity, ShipEntity
 
- fuel : ShipEntity
 
- fuelCapacity : ShipEntity
 
- fuelChargeRate : PlayerEntity, ShipEntity
 
- fuelLeakRate : PlayerEntity, ProxyPlayerEntity
 
- fuelLeakRate_number : PlayerEntity, PlayerEntity(Scripting)
 
- fuelLevel_number : PlayerEntity, PlayerEntity(Scripting)
 
- fuelRequiredForJump : PlayerEntity, PlayerEntity(OOPrivate)
 
- function : OOJSFunction, OOTimeProfileEntry
 
- functionValue : OOJSFunction
 
- fxShieldHitName : OOEquipmentType
 
- fxShotHitName : OOEquipmentType
 
- fxShotMissName : OOEquipmentType
 
- fxUnshieldedHitName : OOEquipmentType
 
- fxWeaponLaunchedName : OOEquipmentType