Oolite
1.91.0.7646-241128-10e222e
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Here is a list of all macros with links to the files they belong to:
- p -
PACKET_CASE :
OODebugTCPConsoleClient.m
PARCEL_BAD_KEY :
PlayerEntity.h
PARCEL_GOOD_KEY :
PlayerEntity.h
PARCEL_UNKNOWN_KEY :
PlayerEntity.h
PARTICLE_DISTANCE_SCALE_HIGH :
OOLightParticleEntity.m
PARTICLE_DISTANCE_SCALE_LOW :
OOLightParticleEntity.m
PASSAGE_BAD_KEY :
PlayerEntity.h
PASSAGE_GOOD_KEY :
PlayerEntity.h
PASSAGE_UNKNOWN_KEY :
PlayerEntity.h
PASSENGER_BERTH_SPACE :
Universe.h
PASSENGER_KEY_NAME :
PlayerEntityContracts.h
PEEK :
OOCollectionExtractors.m
PER_THREAD_INDENTATION :
OOLogging.m
PIRATES_PREFER_PLAYER :
ShipEntity.h
PITCH_BAR_CENTRE_X :
HeadUpDisplay.h
PITCH_BAR_CENTRE_Y :
HeadUpDisplay.h
PITCH_BAR_DRAW_SURROUND :
HeadUpDisplay.h
PITCH_BAR_HEIGHT :
HeadUpDisplay.h
PITCH_BAR_WIDTH :
HeadUpDisplay.h
PITCH_DAMPING_FACTOR :
PlayerEntity.h
PLANET_MINIATURE_FACTOR :
OOStellarBody.h
PlanetEntity :
PlanetEntity.h
PLANETINFO_INTERSTELLAR_KEY :
Universe.h
PLANETINFO_UNIVERSAL_KEY :
Universe.h
PLASMA_ATTENUATION :
OOPlasmaShotEntity.m
PLAYER :
PlayerEntity.h
PLAYER_DEFAULT_NAME :
PlayerEntity.m
PLAYER_DIAL_MAX_ALTITUDE :
PlayerEntity.h
PLAYER_DOCKING_AI_NAME :
PlayerEntity.h
PLAYER_INTERNAL_DAMAGE_FACTOR :
PlayerEntity.h
PLAYER_MAX_FUEL :
PlayerEntity.h
PLAYER_MAX_MISSILES :
PlayerEntity.h
PLAYER_MAX_TRUMBLES :
PlayerEntity.h
PLAYER_MAX_WEAPON_TEMP :
PlayerEntity.h
PLAYER_PLASMA_RANGE :
ShipEntity.h
PLAYER_PLASMA_SPEED :
ShipEntity.h
PLAYER_SHIP_CLOCK_START :
PlayerEntity.h
PLAYER_SHIP_DESC :
PlayerEntity.h
PLAYER_SHIP_SUBENTITY_TRADE_IN_VALUE :
PlayerEntity.h
PLAYER_STARTING_MAX_MISSILES :
PlayerEntity.h
PLAYER_STARTING_MISSILES :
PlayerEntity.h
PLAYER_SUPER_ALTITUDE2 :
PlayerEntity.h
PLAYER_TARGET_MEMORY_SIZE :
PlayerEntity.h
PLIST_VERIFIER_DEBUG_DUMP_ENABLED :
OOPListSchemaVerifier.m
PLUGIN_ID :
main.c
POLAR_CLEAR_SKY_ALPHA :
PlanetEntity.m
POLAR_CLOUD_ALPHA :
PlanetEntity.m
PORT_FACING_STRING :
PlayerEntity.h
PRELOAD :
OOShipRegistry.m
PREV :
OOExhaustPlumeEntity.m
PRIMED_DISPLAY_HEIGHT :
HeadUpDisplay.h
PRIMED_DISPLAY_WIDTH :
HeadUpDisplay.h
PRIMED_DISPLAY_X :
HeadUpDisplay.h
PRIMED_DISPLAY_Y :
HeadUpDisplay.h
PROC_TEXTURE_SIZE :
TextureStore.m
PROFILE :
OOMesh.m
PROFILE_ENCODING_CONVERTER :
OOEncodingConverter.m
PROFILE_SHIP_SELECTION :
Universe.m
PROFILE_WRITES :
OOCacheManager.m
PROXIMITY_AVOID_DISTANCE_FACTOR :
Universe.h
PROXIMITY_WARN_DISTANCE :
Universe.h
PROXIMITY_WARN_DISTANCE2 :
Universe.h
PURE_FUNC :
OOFunctionAttributes.h
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