Here is a list of all class members with links to the classes they belong to:
- f -
- f : Random_Seed
- f12 : MyOpenGLView
- FaceArea : OOMesh, OOMesh(Private)
- FaceAreaCorrect : OOMesh, OOMesh(Private)
- faceCount : OOMesh, OOPlanetDataLevel
- factoryID : __MetadataImporterPluginType
- fade_alpha : GuiDisplayGen
- fade_sign : GuiDisplayGen
- fadeOutFromTime:overDuration: : GuiDisplayGen
- fastAffinityDefensive : OOEquipmentType
- fastAffinityOffensive : OOEquipmentType
- fastEquipmentA : PlayerEntity
- fastEquipmentB : PlayerEntity
- fbmBuffer : OOPlanetTextureGeneratorInfo, OOStandaloneAtmosphereGeneratorInfo
- fboSupported : OOOpenGLExtensionManager
- fieldOfView : PlayerEntity
- fightOrFleeHostiles : ShipEntity, ShipEntity(PureAI)
- fightOrFleeMissile : ShipEntity, ShipEntity(PureAI)
- file_crc32 : mz_zip_reader_extract_iter_state
- file_stat : mz_zip_reader_extract_iter_state
- fileData : OOPNGTextureLoader
- fileExists:inFolder:referencedFrom:checkBuiltIn: : OOFileScannerVerifierStage
- filePath : OOJSScript
- fileScannerStage : OOOXPVerifier, OOOXPVerifier(OOFileScannerVerifierStage)
- filesInFolder: : OOFileScannerVerifierStage
- filestream : file_in_zip64_read_info_s, unz64_s
- fillCargopodWithRandomCargo: : Universe
- filteredWithSelector: : NSEnumerator(OOFilteringEnumerator)
- filteredWithSelector:andArgument: : NSEnumerator(OOFilteringEnumerator)
- filterEnumerator:withSelector: : OOFilteringEnumerator
- filterEnumerator:withSelector:andArgument: : OOFilteringEnumerator
- filterSearchPathsByScenario: : ResourceManager, ResourceManager(OOPrivate)
- filterSearchPathsForConflicts: : ResourceManager, ResourceManager(OOPrivate)
- filterSearchPathsForRequirements: : ResourceManager, ResourceManager(OOPrivate)
- filterSearchPathsToExcludeScenarioOnlyPaths: : ResourceManager, ResourceManager(OOPrivate)
- filterSortedLists : Universe
- Finalize : OOTCPStreamDecoder
- finalProgram : Universe
- findBoundingBoxRelativeTo:InVectors:_i:_j: : ShipEntity
- findBoundingBoxRelativeToPosition:basis:ri:rj:selfPosition:selfBasis:si:sj: : OOMesh
- findBoundingBoxRelativeToPosition:InVectors:_i:_j: : ShipEntity
- findBoundingBoxRelativeToPosition:InVectors:i:j: : ShipEntity
- findCollisionRadius : Entity, OOEntityWithDrawable, OOExhaustPlumeEntity, OOFlasherEntity
- findCollisions : CollisionRegion
- findCollisionsAndShadows : Universe
- findConnectedSystemAtCoords:withGalaxy: : Universe
- findDisplayModeForWidth:Height:Refresh: : GameController, GameController(FullScreen), MyOpenGLView
- findDisplayModeForWidth:height:refreshRate: : OOFullScreenController
- findEntitiesMatchingPredicate:parameter:inRange:ofEntity: : Universe
- findIndexOfCommander: : PlayerEntity, PlayerEntity(OOLoadSavePrivate)
- findNearestPlanet : ShipEntity
- findNearestPlanetExcludingMoons : ShipEntity
- findNearestStellarBody : ShipEntity
- findNeighbouringSystemToCoords:withGalaxy: : Universe
- findNewDefenseTarget : ShipEntity, ShipEntity(PureAI)
- findOctreeToDepth: : OOMeshToOctreeConverter
- findOneEntityMatchingPredicate:parameter: : Universe
- findShadowedEntities : CollisionRegion
- findShipsMatchingPredicate:parameter:inRange:ofEntity: : Universe
- findSubentityBoundingBox : ShipEntity
- findSubentityBoundingBoxWithPosition:rotMatrix: : OOMesh
- findSystemAtCoords:withGalaxy: : Universe
- findSystemCoordinatesWithPrefix: : Universe
- findSystemCoordinatesWithPrefix:exactMatch: : Universe
- findSystemFromName: : Universe
- findSystemNumberAtCoords:withGalaxy:includingHidden: : Universe
- findVisualEffectsMatchingPredicate:parameter:inRange:ofEntity: : Universe
- finished : PlayerEntity
- finishOngoingFlush : OOCacheManager
- finishTime : animationData
- fireAftWeapon: : ShipEntity
- fireDirectLaserDefensiveShot : ShipEntity
- fireDirectLaserShot: : ShipEntity
- fireDirectLaserShotAt: : ShipEntity
- fireECM : PlayerEntity, ShipEntity
- fireLaserShotInDirection:weaponIdentifier: : ShipEntity
- fireMainWeapon : PlayerEntity
- fireMainWeapon: : ShipEntity
- fireMissile : PlayerEntity, ShipEntity
- fireMissileWithIdentifier:andTarget: : ShipEntity
- firePortWeapon: : ShipEntity
- fireStarboardWeapon: : ShipEntity
- fireSubentityLaserShot: : ShipEntity
- fireTurretCannon: : ShipEntity
- fireWeapon:direction:range: : ShipEntity
- firstBeacon : Universe
- firstEntityTargetedByPlayer : Universe
- firstEntityTargetedByPlayerPrecisely : Universe
- firstModifierForGood:inClasses:fromList: : OOCommodities, OOCommodities(OOPrivate)
- firstScreen : MyOpenGLView
- firstShipHitByLaserFromShip:inDirection:offset:gettingRangeFound: : Universe
- fitsInDock: : StationEntity
- fitsInDock:andLogNoFit: : StationEntity
- flag : unz_file_info64_s, unz_file_info_s
- flags : mz_zip_reader_extract_iter_state
- flagsChanged: : MyOpenGLView
- flasherEnumerator : OOVisualEffectEntity, ShipEntity
- flasherWithDictionary: : OOFlasherEntity
- fleeing_status : PlayerEntity
- fleeingStatus : PlayerEntity
- flightPitch : ShipEntity
- flightRoll : ShipEntity
- flightSpeed : ShipEntity
- flightYaw : ShipEntity
- floatMethod : OOShaderUniformTypeMethodSignatureTemplateClass
- flush : OOCacheManager
- flushLog : OOAsyncLogger
- flushTimer : OOAsyncLogger
- fogUniform : Entity
- forceAegisCheck : ShipEntity
- forceLightSwitch : Universe
- forceRebind : OOConcreteTexture, OOConcreteTexture(Private), OONullTexture, OOTexture, OOTexture(OOPrivate), OOTexture(SubclassResponsibilities)
- forceWitchspaceEntries : Universe
- foregroundColorForKey: : OOJavaScriptConsoleController, OOJavaScriptConsoleController(Private)
- foregroundSprite : GuiDisplayGen
- format : OOPixMap
- forward_shield : PlayerEntity
- forward_shield_recharge_rate : PlayerEntity
- forward_shot_time : PlayerEntity
- forward_weapon_temp : ShipEntity
- forward_weapon_type : ShipEntity
- forwardingTargetForSelector: : OOWeakReference
- forwardInvocation: : OOWeakReference, ReleaseLockProxy
- forwardShieldLevel : PlayerEntity
- forwardShieldRechargeRate : PlayerEntity
- forwardVector : OOVisualEffectEntity, ShipEntity
- forwardViewOffset : PlayerEntity
- forwardWeaponOffset : ShipEntity
- found_equipment : PlayerEntity
- found_system_id : PlayerEntity
- foundEquipment_bool : PlayerEntity, PlayerEntity(Scripting)
- foundSystem : GuiDisplayGen
- foundTarget : ShipEntity
- fov: : MyOpenGLView
- fps_check_time : PlayerEntity
- fps_counter : PlayerEntity
- fraction : OOFlasherEntity, RBSplitSubview, subviewCache
- fractionalPositionFrom:to:withFraction: : Universe, Universe(OOPrivate)
- fragmentBurstFromEntity: : OOBigFragmentBurstEntity, OOSmallFragmentBurstEntity
- fragmentShader : OODefaultShaderSynthesizer
- frameAtTime:fromFrame: : OOExhaustPlumeEntity, OOExhaustPlumeEntity(Private)
- framesDoneThisUpdate : Universe
- frequency : OOFlasherEntity
- frustration : ShipEntity
- frustum : Universe
- frustumLeft:right:bottom:top:near:far: : OOOpenGLMatrixManager
- frustumRadius : Entity, OOVisualEffectEntity, ShipEntity
- fuel : ShipEntity
- fuel_accumulator : ShipEntity
- fuel_leak_rate : PlayerEntity
- fuelCapacity : ShipEntity
- fuelChargeRate : PlayerEntity, ShipEntity
- fuelLeakRate : PlayerEntity, ProxyPlayerEntity
- fuelLeakRate_number : PlayerEntity, PlayerEntity(Scripting)
- fuelLevel_number : PlayerEntity, PlayerEntity(Scripting)
- fuelRequiredForJump : PlayerEntity, PlayerEntity(OOPrivate)
- fullScreen : MyOpenGLView
- fullScreenDelegate : OOPrimaryWindow
- fullScreenMode : OOFullScreenController
- function : OOJSFunction, OOTimeProfileEntry, JSFunctionPredicateParameter
- functionValue : OOJSFunction
- fxShieldHitName : OOEquipmentType
- fxShotHitName : OOEquipmentType
- fxShotMissName : OOEquipmentType
- fxUnshieldedHitName : OOEquipmentType
- fxWeaponLaunchedName : OOEquipmentType