32- (void)sendEvent:(NSEvent *)theEvent
54 [
super sendEvent:theEvent];
32- (void)sendEvent:(NSEvent *)theEvent {
…}
58- (void) setExitContext:(NSString *)exitContext
60 [_exitContext release];
58- (void) setExitContext:(NSString *)exitContext {
…}
65- (void) terminate:(
id)sender
69 [
super terminate:sender];
65- (void) terminate:(
id)sender {
…}
#define OOLog(class, format,...)
IBOutlet MyOpenGLView * gameView
void keyDown:(NSEvent *theEvent)
void keyUp:(NSEvent *theEvent)
void setExitContext:(NSString *exitContext)
IBOutlet NSWindow * _gameWindow