Oolite 1.91.0.7646-241128-10e222e
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OOProbabilitySet.m
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1/*
2
3OOProbabilitySet.m
4
5
6Copyright (C) 2008-2013 Jens Ayton
7
8Permission is hereby granted, free of charge, to any person obtaining a copy
9of this software and associated documentation files (the "Software"), to deal
10in the Software without restriction, including without limitation the rights
11to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12copies of the Software, and to permit persons to whom the Software is
13furnished to do so, subject to the following conditions:
14
15The above copyright notice and this permission notice shall be included in all
16copies or substantial portions of the Software.
17
18THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24SOFTWARE.
25
26
27IMPLEMENTATION NOTES
28OOProbabilitySet is implemented as a class cluster with two abstract classes,
29two special-case implementations for immutable sets with zero or one object,
30and two general implementations (one mutable and one immutable). The general
31implementations are the only non-trivial ones.
32
33The general immutable implementation, OOConcreteProbabilitySet, consists of
34two parallel arrays, one of objects and one of cumulative weights. The
35"cumulative weight" for an entry is the sum of its weight and the cumulative
36weight of the entry to the left (i.e., with a lower index), with the implicit
37entry -1 having a cumulative weight of 0. Since weight cannot be negative,
38this means that cumulative weights increase to the right (not strictly
39increasing, though, since weights may be zero). We can thus find an object
40with a given cumulative weight through a binary search.
41
42OOConcreteMutableProbabilitySet is a naïve implementation using arrays. It
43could be optimized, but isn't expected to be used much except for building
44sets that will then be immutablized.
45
46*/
47
48#import "OOProbabilitySet.h"
51#import "legacy_random.h"
52
53
54static NSString * const kObjectsKey = @"objects";
55static NSString * const kWeightsKey = @"weights";
56
57
58@protocol OOProbabilitySetEnumerable <NSObject>
59
60- (id) privObjectAtIndex:(NSUInteger)index;
61
62@end
63
64
65@interface OOProbabilitySet (OOPrivate)
66
67// Designated initializer. This must be used by subclasses, since init is overriden for public use.
68- (id) initPriv;
69
70@end
71
72
74
76
77@end
78
79
81{
82@private
84 float _weight;
85}
86
87- (id) initWithObject:(id)object weight:(float)weight;
88
89@end
90
91
93{
94@private
95 NSUInteger _count;
96 id *_objects;
97 float *_cumulativeWeights; // Each cumulative weight is weight of object at this index + weight of all objects to left.
98 float _sumOfWeights;
100@end
101
102
105@private
106 NSMutableArray *_objects;
107 NSMutableArray *_weights;
108 float _sumOfWeights;
110
111- (id) initPrivWithObjectArray:(NSMutableArray *)objects weightsArray:(NSMutableArray *)weights sum:(float)sumOfWeights;
112
113@end
114
115
116@interface OOProbabilitySetEnumerator: NSEnumerator
118@private
119 id _enumerable;
120 NSUInteger _index;
122
123- (id) initWithEnumerable:(id<OOProbabilitySetEnumerable>)enumerable;
124
125@end
126
127
128static void ThrowAbstractionViolationException(id obj) GCC_ATTR((noreturn));
129
130
131@implementation OOProbabilitySet
132
133// Abstract class just tosses allocations over to concrete class, and throws exception if you try to use it directly.
134
135+ (id) probabilitySet
136{
137 return [[OOEmptyProbabilitySet singleton] autorelease];
138}
139
140
141+ (id) probabilitySetWithObjects:(id *)objects weights:(float *)weights count:(NSUInteger)count
142{
143 return [[[self alloc] initWithObjects:objects weights:weights count:count] autorelease];
144}
145
146
147+ (id) probabilitySetWithPropertyListRepresentation:(NSDictionary *)plist
148{
149 return [[[self alloc] initWithPropertyListRepresentation:plist] autorelease];
150}
151
152
153- (id) init
154{
155 [self release];
156 return [OOEmptyProbabilitySet singleton];
157}
158
159
160- (id) initWithObjects:(id *)objects weights:(float *)weights count:(NSUInteger)count
161{
162 NSZone *zone = [self zone];
163 DESTROY(self);
164
165 // Zero objects: return empty-set singleton.
166 if (count == 0) return [OOEmptyProbabilitySet singleton];
167
168 // If count is not zero and one of the paramters is nil, we've got us a programming error.
169 if (objects == NULL || weights == NULL)
170 {
171 [NSException raise:NSInvalidArgumentException format:@"Attempt to create %@ with non-zero count but nil objects or weights.", @"OOProbabilitySet"];
172 }
173
174 // Single object: simple one-object set. Expected to be quite common.
175 if (count == 1) return [[OOSingleObjectProbabilitySet allocWithZone:zone] initWithObject:objects[0] weight:weights[0]];
176
177 // Otherwise, use general implementation.
178 return [[OOConcreteProbabilitySet allocWithZone:zone] initWithObjects:objects weights:weights count:count];
179}
180
181
182- (id) initWithPropertyListRepresentation:(NSDictionary *)plist
183{
184 NSArray *objects = nil;
185 NSArray *weights = nil;
186 NSUInteger i = 0, count = 0;
187 id *rawObjects = NULL;
188 float *rawWeights = NULL;
189
190 objects = [plist oo_arrayForKey:kObjectsKey];
191 weights = [plist oo_arrayForKey:kWeightsKey];
192
193 // Validate
194 if (objects == nil || weights == nil)
195 {
196 [self release];
197 return nil;
198 }
199 count = [objects count];
200 if (count != [weights count])
201 {
202 [self release];
203 return nil;
204 }
205
206 // Extract contents.
207 rawObjects = malloc(sizeof *rawObjects * count);
208 rawWeights = malloc(sizeof *rawWeights * count);
209
210 if (rawObjects != NULL || rawWeights != NULL)
211 {
212 // Extract objects.
213 [objects getObjects:rawObjects];
214
215 // Extract and convert weights.
216 for (i = 0; i < count; ++i)
217 {
218 rawWeights[i] = fmax([weights oo_floatAtIndex:i], 0.0f);
219 }
220
221 self = [self initWithObjects:rawObjects weights:rawWeights count:count];
222 }
223 else
224 {
225 [self release];
226 self = nil;
227 }
228
229 // Clean up.
230 free(rawObjects);
231 free(rawWeights);
232
233 return self;
234}
235
236
237- (id) initPriv
238{
239 return [super init];
240}
241
242
243- (NSString *) descriptionComponents
244{
245 return [NSString stringWithFormat:@"count=%lu", [self count]];
246}
247
248
249- (NSDictionary *) propertyListRepresentation
250{
252}
253
254- (id) randomObject
255{
257}
258
259
260- (float) weightForObject:(id)object
261{
263}
264
265
266- (float) sumOfWeights
267{
269}
270
271
272- (NSUInteger) count
273{
275}
276
277
278- (NSArray *) allObjects
279{
281}
282
283
284- (id) copyWithZone:(NSZone *)zone
285{
286 if (zone == [self zone])
287 {
288 return [self retain];
289 }
290 else
291 {
292 return [[OOProbabilitySet allocWithZone:zone] initWithPropertyListRepresentation:[self propertyListRepresentation]];
293 }
294}
295
296
297- (id) mutableCopyWithZone:(NSZone *)zone
298{
299 return [[OOMutableProbabilitySet allocWithZone:zone] initWithPropertyListRepresentation:[self propertyListRepresentation]];
300}
301
302@end
303
304
305@implementation OOProbabilitySet (OOExtendedProbabilitySet)
306
307- (BOOL) containsObject:(id)object
308{
309 return [self weightForObject:object] >= 0.0f;
310}
311
312
313- (NSEnumerator *) objectEnumerator
314{
315 return [[self allObjects] objectEnumerator];
316}
317
318
319- (float) probabilityForObject:(id)object
320{
321 float weight = [self weightForObject:object];
322 if (weight > 0) weight /= [self sumOfWeights];
323
324 return weight;
325}
326
327@end
328
329
333
334+ (OOEmptyProbabilitySet *) singleton
335{
337 {
338 sOOEmptyProbabilitySetSingleton = [[self alloc] init];
339 }
340
343
344
345- (NSDictionary *) propertyListRepresentation
346{
347 NSArray *empty = [NSArray array];
348 return [NSDictionary dictionaryWithObjectsAndKeys:empty, kObjectsKey, empty, kWeightsKey, nil];
349}
350
351
352- (id) randomObject
353{
354 return nil;
355}
356
357
358- (float) weightForObject:(id)object
359{
360 return -1.0f;
361}
362
363
364- (float) sumOfWeights
365{
366 return 0.0f;
367}
368
369
370- (NSUInteger) count
371{
372 return 0;
373}
374
375
376- (NSArray *) allObjects
377{
378 return [NSArray array];
379}
380
381
382- (id) mutableCopyWithZone:(NSZone *)zone
383{
384 // A mutable copy of an empty probability set is equivalent to a new empty mutable probability set.
385 return [[OOConcreteMutableProbabilitySet allocWithZone:zone] initPriv];
386}
387
388@end
389
390
391@implementation OOEmptyProbabilitySet (Singleton)
393/* Canonical singleton boilerplate.
394 See Cocoa Fundamentals Guide: Creating a Singleton Instance.
395 See also +singleton above.
396
397 NOTE: assumes single-threaded access.
398*/
399
400+ (id) allocWithZone:(NSZone *)inZone
401{
403 {
404 sOOEmptyProbabilitySetSingleton = [super allocWithZone:inZone];
406 }
407 return nil;
408}
409
410
411- (id) copyWithZone:(NSZone *)inZone
412{
413 return self;
414}
415
416
417- (id) retain
418{
419 return self;
420}
421
422
423- (NSUInteger) retainCount
424{
425 return UINT_MAX;
426}
427
428
429- (void) release
430{}
431
432
433- (id) autorelease
434{
435 return self;
436}
437
438@end
439
440
442
443- (id) initWithObject:(id)object weight:(float)weight
444{
445 if (object == nil)
446 {
447 [self release];
448 return nil;
450
451 if ((self = [super initPriv]))
453 _object = [object retain];
454 _weight = fmax(weight, 0.0f);
455 }
456
457 return self;
459
460
461- (void) dealloc
462{
463 [_object release];
464
465 [super dealloc];
466}
467
468
469- (NSDictionary *) propertyListRepresentation
470{
471 return [NSDictionary dictionaryWithObjectsAndKeys:
472 [NSArray arrayWithObject:_object], kObjectsKey,
473 [NSArray arrayWithObject:[NSNumber numberWithFloat:_weight]], kWeightsKey,
474 nil];
475}
476
477
478- (id) randomObject
479{
480 return _object;
481}
482
483
484- (float) weightForObject:(id)object
485{
486 if ([_object isEqual:object]) return _weight;
487 else return -1.0f;
488}
489
490
491- (float) sumOfWeights
492{
493 return _weight;
494}
495
496
497- (NSUInteger) count
498{
499 return 1;
500}
501
502
503- (NSArray *) allObjects
504{
505 return [NSArray arrayWithObject:_object];
506}
507
508
509- (id) mutableCopyWithZone:(NSZone *)zone
510{
511 return [[OOConcreteMutableProbabilitySet allocWithZone:zone] initWithObjects:&_object weights:&_weight count:1];
512}
513
514@end
515
516
517@implementation OOConcreteProbabilitySet
518
519- (id) initWithObjects:(id *)objects weights:(float *)weights count:(NSUInteger)count
520{
521 NSUInteger i = 0;
522 float cuWeight = 0.0f;
523
524 assert(count > 1 && objects != NULL && weights != NULL);
525
526 if ((self = [super initPriv]))
527 {
528 // Allocate arrays
529 _objects = malloc(sizeof *objects * count);
530 _cumulativeWeights = malloc(sizeof *_cumulativeWeights * count);
531 if (_objects == NULL || _cumulativeWeights == NULL)
532 {
533 [self release];
534 return nil;
535 }
536
537 // Fill in arrays, retain objects, add up weights.
538 for (i = 0; i != count; ++i)
539 {
540 _objects[i] = [objects[i] retain];
541 cuWeight += weights[i];
542 _cumulativeWeights[i] = cuWeight;
543 }
544 _count = count;
545 _sumOfWeights = cuWeight;
546 }
547
548 return self;
549}
550
551
552- (void) dealloc
553{
554 NSUInteger i = 0;
555
556 if (_objects != NULL)
557 {
558 for (i = 0; i < _count; ++i)
559 {
560 [_objects[i] release];
561 }
562 free(_objects);
563 _objects = NULL;
564 }
565
566 if (_cumulativeWeights != NULL)
567 {
568 free(_cumulativeWeights);
569 _cumulativeWeights = NULL;
570 }
571
572 [super dealloc];
573}
574
575
576- (NSDictionary *) propertyListRepresentation
577{
578 NSArray *objects = nil;
579 NSMutableArray *weights = nil;
580 float cuWeight = 0.0f, sum = 0.0f;
581 NSUInteger i = 0;
582
583 objects = [NSArray arrayWithObjects:_objects count:_count];
584 weights = [NSMutableArray arrayWithCapacity:_count];
585 for (i = 0; i < _count; ++i)
586 {
587 cuWeight = _cumulativeWeights[i];
588 [weights oo_addFloat:cuWeight - sum];
589 sum = cuWeight;
590 }
591
592 return [NSDictionary dictionaryWithObjectsAndKeys:
593 objects, kObjectsKey,
594 [[weights copy] autorelease], kWeightsKey,
595 nil];
596}
597
598- (NSUInteger) count
599{
600 return _count;
601}
602
603
604- (id) privObjectForWeight:(float)target
605{
606 /* Select an object at random. This is a binary search in the cumulative
607 weights array. Since weights of zero are allowed, there may be several
608 objects with the same cumulative weight, in which case we select the
609 leftmost, i.e. the one where the delta is non-zero.
610 */
611
612 NSUInteger low = 0, high = _count - 1, idx = 0;
613 float weight = 0.0f;
614
615 while (low < high)
616 {
617 idx = (low + high) / 2;
618 weight = _cumulativeWeights[idx];
619 if (weight > target)
620 {
621 if (EXPECT_NOT(idx == 0)) break;
622 high = idx - 1;
623 }
624 else if (weight < target) low = idx + 1;
625 else break;
626 }
627
628 if (weight > target)
629 {
630 while (idx > 0 && _cumulativeWeights[idx - 1] >= target) --idx;
631 }
632 else
633 {
634 while (idx < (_count - 1) && _cumulativeWeights[idx] < target) ++idx;
635 }
636
637 assert(idx < _count);
638 id result = _objects[idx];
639 return result;
640}
641
642
643- (id) randomObject
644{
645 if (_sumOfWeights <= 0.0f) return nil;
646 return [self privObjectForWeight:randf() * _sumOfWeights];
647}
648
649
650- (float) weightForObject:(id)object
651{
652 NSUInteger i;
653
654 // Can't have nil in collection.
655 if (object == nil) return -1.0f;
656
657 // Perform linear search, then get weight by subtracting cumulative weight from cumulative weight to left.
658 for (i = 0; i < _count; ++i)
659 {
660 if ([_objects[i] isEqual:object])
661 {
662 float leftWeight = (i != 0) ? _cumulativeWeights[i - 1] : 0.0f;
663 return _cumulativeWeights[i] - leftWeight;
664 }
665 }
666
667 // If we got here, object not found.
668 return -1.0f;
669}
670
671
672- (float) sumOfWeights
673{
674 return _sumOfWeights;
675}
676
677
678- (NSArray *) allObjects
679{
680 return [NSArray arrayWithObjects:_objects count:_count];
681}
682
683
684- (NSEnumerator *) objectEnumerator
685{
686 return [[[OOProbabilitySetEnumerator alloc] initWithEnumerable:self] autorelease];
687}
688
689
690- (id) privObjectAtIndex:(NSUInteger)index
691{
692 return (index < _count) ? _objects[index] : nil;
693}
694
695
696- (id) mutableCopyWithZone:(NSZone *)zone
697{
698 id result = nil;
699 float *weights = NULL;
700 NSUInteger i = 0;
701 float weight = 0.0f, sum = 0.0f;
702
703 // Convert cumulative weights to "plain" weights.
704 weights = malloc(sizeof *weights * _count);
705 if (weights == NULL) return nil;
706
707 for (i = 0; i < _count; ++i)
708 {
709 weight = _cumulativeWeights[i];
710 weights[i] = weight - sum;
711 sum += weights[i];
712 }
713
714 result = [[OOConcreteMutableProbabilitySet allocWithZone:zone] initWithObjects:_objects weights:weights count:_count];
715 free(weights);
716
717 return result;
718}
719
720@end
721
722
723@implementation OOMutableProbabilitySet
724
725+ (id) probabilitySet
726{
727 return [[[OOConcreteMutableProbabilitySet alloc] initPriv] autorelease];
728}
729
730
731- (id) init
732{
733 NSZone *zone = [self zone];
734 [self release];
735 return [[OOConcreteMutableProbabilitySet allocWithZone:zone] initPriv];
736}
737
738
739- (id) initWithObjects:(id *)objects weights:(float *)weights count:(NSUInteger)count
740{
741 NSZone *zone = [self zone];
742 [self release];
743 return [[OOConcreteMutableProbabilitySet allocWithZone:zone] initWithObjects:objects weights:weights count:count];
744}
745
746
747- (id) initWithPropertyListRepresentation:(NSDictionary *)plist
748{
749 NSZone *zone = [self zone];
750 [self release];
751 return [[OOConcreteMutableProbabilitySet allocWithZone:zone] initWithPropertyListRepresentation:plist];
752}
753
754
755- (id) copyWithZone:(NSZone *)zone
756{
757 return [[OOProbabilitySet allocWithZone:zone] initWithPropertyListRepresentation:[self propertyListRepresentation]];
758}
759
760
761- (void) setWeight:(float)weight forObject:(id)object
762{
764}
765
766
767- (void) removeObject:(id)object
768{
770}
771
772@end
773
774
776
777- (id) initPriv
778{
779 if ((self = [super initPriv]))
780 {
781 _objects = [[NSMutableArray alloc] init];
782 _weights = [[NSMutableArray alloc] init];
783 }
784
785 return self;
786}
787
788
789// For internal use by mutableCopy
790- (id) initPrivWithObjectArray:(NSMutableArray *)objects weightsArray:(NSMutableArray *)weights sum:(float)sumOfWeights
791{
792 assert(objects != nil && weights != nil && [objects count] == [weights count] && sumOfWeights >= 0.0f);
793
794 if ((self = [super initPriv]))
795 {
796 _objects = [objects retain];
797 _weights = [weights retain];
798 _sumOfWeights = sumOfWeights;
799 }
800
801 return self;
802}
803
804
805- (id) initWithObjects:(id *)objects weights:(float *)weights count:(NSUInteger)count
806{
807 NSUInteger i = 0;
808
809 // Validate parameters.
810 if (count != 0 && (objects == NULL || weights == NULL))
811 {
812 [self release];
813 [NSException raise:NSInvalidArgumentException format:@"Attempt to create %@ with non-zero count but nil objects or weights.", @"OOMutableProbabilitySet"];
814 }
815
816 // Set up & go.
817 if ((self = [self initPriv]))
818 {
819 for (i = 0; i != count; ++i)
820 {
821 [self setWeight:fmax(weights[i], 0.0f) forObject:objects[i]];
822 }
823 }
824
825 return self;
826}
827
828
829- (id) initWithPropertyListRepresentation:(NSDictionary *)plist
830{
831 BOOL OK = YES;
832 NSArray *objects = nil;
833 NSArray *weights = nil;
834 NSUInteger i = 0, count = 0;
835
836 if (!(self = [super initPriv])) OK = NO;
837
838 if (OK)
839 {
840 objects = [plist oo_arrayForKey:kObjectsKey];
841 weights = [plist oo_arrayForKey:kWeightsKey];
842
843 // Validate
844 if (objects == nil || weights == nil) OK = NO;
845 count = [objects count];
846 if (count != [weights count]) OK = NO;
847 }
848
849 if (OK)
850 {
851 for (i = 0; i < count; ++i)
852 {
853 [self setWeight:[weights oo_floatAtIndex:i] forObject:[objects objectAtIndex:i]];
854 }
855 }
856
857 if (!OK)
858 {
859 [self release];
860 self = nil;
861 }
862
863 return self;
864}
865
866
867- (void) dealloc
868{
869 [_objects release];
870 [_weights release];
871
872 [super dealloc];
873}
874
875
876- (NSDictionary *) propertyListRepresentation
877{
878 return [NSDictionary dictionaryWithObjectsAndKeys:
879 _objects, kObjectsKey,
880 _weights, kWeightsKey,
881 nil];
882}
883
884
885- (NSUInteger) count
886{
887 return [_objects count];
888}
889
890
891- (id) randomObject
892{
893 float target = 0.0f, sum = 0.0f, sumOfWeights;
894 NSUInteger i = 0, count = 0;
895
896 sumOfWeights = [self sumOfWeights];
897 target = randf() * sumOfWeights;
898 count = [_objects count];
899 if (count == 0 || sumOfWeights <= 0.0f) return nil;
900
901 for (i = 0; i < count; ++i)
902 {
903 sum += [_weights oo_floatAtIndex:i];
904 if (sum >= target) return [_objects objectAtIndex:i];
905 }
906
907 OOLog(@"probabilitySet.broken", @"%s fell off end, returning first object. Nominal sum = %f, target = %f, actual sum = %f, count = %lu. %@", __PRETTY_FUNCTION__, sumOfWeights, target, sum, count,@"This is an internal error, please report it.");
908 return [_objects objectAtIndex:0];
909}
910
911
912- (float) weightForObject:(id)object
913{
914 float result = -1.0f;
915
916 if (object != nil)
917 {
918 NSUInteger index = [_objects indexOfObject:object];
919 if (index != NSNotFound)
920 {
921 result = [_weights oo_floatAtIndex:index];
922 if (index != 0) result -= [_weights oo_floatAtIndex:index - 1];
923 }
924 }
925 return result;
926}
927
928
929- (float) sumOfWeights
930{
931 if (_sumOfWeights < 0.0f)
932 {
933 NSUInteger i, count;
934 count = [self count];
935
936 _sumOfWeights = 0.0f;
937 for (i = 0; i < count; ++i)
938 {
939 _sumOfWeights += [_weights oo_floatAtIndex:i];
940 }
941 }
942 return _sumOfWeights;
943}
944
945
946- (NSArray *) allObjects
947{
948 return [[_objects copy] autorelease];
949}
950
951
952- (NSEnumerator *) objectEnumerator
953{
954 return [_objects objectEnumerator];
955}
956
957
958- (void) setWeight:(float)weight forObject:(id)object
959{
960 if (object == nil) return;
961
962 weight = fmax(weight, 0.0f);
963 NSUInteger index = [_objects indexOfObject:object];
964 if (index == NSNotFound)
965 {
966 [_objects addObject:object];
967 [_weights oo_addFloat:weight];
968 if (_sumOfWeights >= 0)
969 {
970 _sumOfWeights += weight;
971 }
972 // Else, _sumOfWeights is invalid and will need to be recalculated on demand.
973 }
974 else
975 {
976 _sumOfWeights = -1.0f; // Simply subtracting the relevant weight doesn't work if the weight is large, due to floating-point precision issues.
977 [_weights replaceObjectAtIndex:index withObject:[NSNumber numberWithFloat:weight]];
978 }
979}
980
981
982- (void) removeObject:(id)object
983{
984 if (object == nil) return;
985
986 NSUInteger index = [_objects indexOfObject:object];
987 if (index != NSNotFound)
988 {
989 [_objects removeObjectAtIndex:index];
990 _sumOfWeights = -1.0f; // Simply subtracting the relevant weight doesn't work if the weight is large, due to floating-point precision issues.
991 [_weights removeObjectAtIndex:index];
992 }
993}
994
995
996- (id) copyWithZone:(NSZone *)zone
997{
998 id result = nil;
999 id *objects = NULL;
1000 float *weights = NULL;
1001 NSUInteger i = 0, count = 0;
1002
1003 count = [_objects count];
1004 if (EXPECT_NOT(count == 0)) return [OOEmptyProbabilitySet singleton];
1005
1006 objects = malloc(sizeof *objects * count);
1007 weights = malloc(sizeof *weights * count);
1008 if (objects != NULL && weights != NULL)
1009 {
1010 [_objects getObjects:objects];
1011
1012 for (i = 0; i < count; ++i)
1013 {
1014 weights[i] = [_weights oo_floatAtIndex:i];
1015 }
1016
1017 result = [[OOProbabilitySet probabilitySetWithObjects:objects weights:weights count:count] retain];
1018 }
1019
1020 if (objects != NULL) free(objects);
1021 if (weights != NULL) free(weights);
1022
1023 return result;
1024}
1025
1026
1027- (id) mutableCopyWithZone:(NSZone *)zone
1028{
1029 return [[OOConcreteMutableProbabilitySet alloc] initPrivWithObjectArray:[[_objects mutableCopyWithZone:zone] autorelease]
1030 weightsArray:[[_weights mutableCopyWithZone:zone] autorelease]
1031 sum:_sumOfWeights];
1032}
1033
1034@end
1035
1036
1037@implementation OOProbabilitySetEnumerator
1038
1039- (id) initWithEnumerable:(id<OOProbabilitySetEnumerable>)enumerable
1040{
1041 if ((self = [super init]))
1042 {
1043 _enumerable = [enumerable retain];
1044 }
1045
1046 return self;
1047}
1048
1049
1050- (void) dealloc
1051{
1052 [_enumerable release];
1053
1054 [super dealloc];
1055}
1056
1057
1058- (id) nextObject
1059{
1060 if (_index < [_enumerable count])
1061 {
1062 return [_enumerable privObjectAtIndex:_index++];
1063 }
1064 else
1065 {
1066 [_enumerable release];
1067 _enumerable = nil;
1068 return nil;
1069 }
1070}
1071
1072@end
1073
1074
1075static void ThrowAbstractionViolationException(id obj)
1077 [NSException raise:NSGenericException format:@"Attempt to use abstract class %@ - this indicates an incorrect initialization.", [obj class]];
1078 abort(); // unreachable
1079}
#define DESTROY(x)
Definition OOCocoa.h:77
#define EXPECT_NOT(x)
#define GCC_ATTR(x)
#define OO_RETURNS_RETAINED
#define OOLog(class, format,...)
Definition OOLogging.h:88
unsigned count
static OOEmptyProbabilitySet * sOOEmptyProbabilitySetSingleton
static NSString *const kObjectsKey
static void ThrowAbstractionViolationException(id obj) GCC_ATTR((noreturn))
static NSString *const kWeightsKey
return nil
id probabilitySetWithObjects:weights:count:(id *objects,[weights] float *weights,[count] NSUInteger count)
float randf(void)