Oolite 1.91.0.7604-240417-a536cbe
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import "OOCocoa.h"
import "OOFunctionAttributes.h"
import "OOFullScreenController.h"
import "OOMouseInteractionMode.h"
import <Quartz/Quartz.h>
Go to the source code of this file.
Classes | |
class | GameController |
category | GameController(FullScreen) |
Macros | |
#define | MINIMUM_GAME_TICK 0.25 |
#define | OO_USE_FULLSCREEN_CONTROLLER OOLITE_MAC_OS_X |
#define | OO_DEBUG_PROGRESS(...) do {} while (0) |
#define | OO_DEBUG_PUSH_PROGRESS(...) do {} while (0) |
#define | OO_DEBUG_POP_PROGRESS() do {} while (0) |
#define MINIMUM_GAME_TICK 0.25 |
Definition at line 38 of file GameController.h.
#define OO_DEBUG_POP_PROGRESS | ( | ) | do {} while (0) |
Definition at line 195 of file GameController.h.
#define OO_DEBUG_PROGRESS | ( | ... | ) | do {} while (0) |
Definition at line 193 of file GameController.h.
#define OO_DEBUG_PUSH_PROGRESS | ( | ... | ) | do {} while (0) |
Definition at line 194 of file GameController.h.
#define OO_USE_FULLSCREEN_CONTROLLER OOLITE_MAC_OS_X |
Definition at line 46 of file GameController.h.