Oolite 1.91.0.7645-241119-222d325
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OOVisualEffectEntity.m File Reference
import "OOVisualEffectEntity.h"
import "OOMaths.h"
import "Universe.h"
import "OOShaderMaterial.h"
import "OOOpenGLExtensionManager.h"
import "ResourceManager.h"
import "OOStringParsing.h"
import "OOStringExpander.h"
import "OOCollectionExtractors.h"
import "OOConstToString.h"
import "OOConstToJSString.h"
import "OOMesh.h"
import "OOColor.h"
import "OOPolygonSprite.h"
import "OOFlasherEntity.h"
import "OODebugGLDrawing.h"
import "OODebugFlags.h"
import "OOJSScript.h"
import "OOFilteringEnumerator.h"
import "MyOpenGLView.h"
+ Include dependency graph for OOVisualEffectEntity.m:

Go to the source code of this file.

Classes

category  OOVisualEffectEntity(Private)
 

Variables

static GLfloat default_color [4] = { 0.0, 0.0, 0.0, 0.0}
 
static GLfloat scripted_color [4] = { 0.0, 0.0, 0.0, 0.0}
 

Variable Documentation

◆ default_color

GLfloat default_color[4] = { 0.0, 0.0, 0.0, 0.0}
static

Definition at line 618 of file OOVisualEffectEntity.m.

618{ 0.0, 0.0, 0.0, 0.0};

◆ scripted_color

GLfloat scripted_color[4] = { 0.0, 0.0, 0.0, 0.0}
static

Definition at line 619 of file OOVisualEffectEntity.m.

619{ 0.0, 0.0, 0.0, 0.0};