import "OOTrumble.h"
import "Universe.h"
import "PlayerEntity.h"
import "OOTexture.h"
import "ResourceManager.h"
import "OOSound.h"
import "OOStringParsing.h"
import "OOMaths.h"
import "MyOpenGLView.h"
Go to the source code of this file.
◆ InitTrumbleSounds()
static void InitTrumbleSounds |
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◆ PlayTrumbleIdle()
static void PlayTrumbleIdle |
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void | | ) |
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◆ PlayTrumbleSqueal()
static void PlayTrumbleSqueal |
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void | | ) |
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Definition at line 1001 of file OOTrumble.m.
1002{
1003
1005 {
1006
1007 [sTrumbleSoundSource setPosition:OORandomUnitVector()];
1008 [sTrumbleSoundSource playSound:sTrumbleSqealSound];
1009 }
1010}
◆ sTrumbleIdleSound
◆ sTrumbleSoundSource
◆ sTrumbleSqealSound