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Oolite 1.91.0.7658-250404-b1488af
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Go to the source code of this file.
Macros | |
#define | OO_ENTER_OPENGL() |
#define OO_ENTER_OPENGL | ( | ) |
Definition at line 50 of file OOMacroOpenGL.h.
Referenced by OOConcreteTexture::apply, ApplyColor(), OOTexture::applyNone, OOTextureSprite::blitToX:Y:Z:alpha:, OOTexture::checkExtensions, OOConcreteTexture::copyPixMapRepresentation, OOConcreteTexture::dealloc, OOSkyDrawable::dealloc, OOMesh(Private)::debugDrawNormals, OOMesh(Private)::deleteDisplayLists, OOSunEntity::drawDirectVisionSunGlare, DustEntity::drawImmediate:translucent:, OOBreakPatternEntity::drawImmediate:translucent:, OOLaserShotEntity::drawImmediate:translucent:, OOLightParticleEntity::drawImmediate:translucent:, OOParticleSystem::drawImmediate:translucent:, OOQuiriumCascadeEntity::drawImmediate:translucent:, OORingEffectEntity::drawImmediate:translucent:, OOWaypointEntity::drawImmediate:translucent:, Octree::drawOctree, Octree(Private)::drawOctreeCollisionFromLocation:loc:scale:, Octree(Private)::drawOctreeFromLocation:loc:scale:, OOSunEntity(Private)::drawOpaqueParts, OOSunEntity::drawStarGlare, OOExhaustPlumeEntity::drawSubEntityImmediate:translucent:, OOSunEntity(Private)::drawTranslucentParts, OOPolygonSprite::drawWithData:count:VBO:, OOConcreteTexture(Private)::forceRebind, GetCurrentOpenGLState(), GetState_DEPTH_WRITEMASK(), GetState_TEXTURE_ENV_MODE(), GLDrawBallBillboard(), GLDrawFilledOval(), GLDrawFilledPoints(), GLDrawOval(), GLDrawOvalPoints(), GLDrawPoints(), GLDrawQuadStrip(), GLDumpCullingState(), GLDumpFogState(), GLDumpLightState(), GLDumpMaterialState(), GLDumpStateFlags(), GLScaledLineWidth(), GLScaledPointSize(), StickProfileScreen(StickProfileInternal)::graphProfile:at:size:, LogOpenGLState(), OOCheckOpenGLErrors(), OODebugBeginWireframe(), OODebugDrawBasis(), OODebugDrawColoredBoundingBoxBetween(), OODebugDrawColoredLine(), OODebugDrawPoint(), OODebugEndWireframe(), OOGLWireframeModeOff(), OOGLWireframeModeOn(), OOCrosshairs::render, OOSkyQuadSet::render, OOMesh::renderOpaqueParts, OOSkyDrawable::renderOpaqueParts, OOPolygonSprite::resetGraphicsState, OOSkyDrawable(OOPrivate)::resetGraphicsState, SetState_CULL_FACE_MODE(), OOSunEntity::setSunColor:, OOOpenGLMatrixManager::standardMatrixUniformLocations:, SwitchOpenGLStateInternal(), OOOpenGLMatrixManager::syncModelView, OOOpenGLMatrixManager::syncProjection, OOConcreteTexture(Private)::uploadTexture, and OOConcreteTexture(Private)::uploadTextureDataWithMipMap:format:.