Oolite 1.91.0.7644-241112-7f5034b
Loading...
Searching...
No Matches
OOOpenGL.m File Reference
+ Include dependency graph for OOOpenGL.m:

Go to the source code of this file.

Macros

#define COLOR_EQUAL(color, r, g, b, a)
 
#define COLOR_CASE(r, g, b, a, str)
 
#define DUMP_STATE_FLAG(x)
 
#define DUMP_GET_FLAG(x)
 
#define CASE(x)
 

Functions

BOOL OOCheckOpenGLErrors (NSString *format,...)
 
void OOGLWireframeModeOn (void)
 
void OOGLWireframeModeOff (void)
 
void GLDrawBallBillboard (GLfloat radius, GLfloat step, GLfloat z_distance)
 
static void GLDrawOvalPoints (GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step)
 
void GLDrawOval (GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step)
 
void GLDrawFilledOval (GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step)
 
void GLDrawPoints (OOGLVector *points, int n)
 
void GLDrawFilledPoints (OOGLVector *points, int n)
 
void GLDrawQuadStrip (OOGLVector *points, int n)
 
void GLScaledLineWidth (GLfloat width)
 
void GLScaledPointSize (GLfloat size)
 
GLfloat GLGetDisplayScaleFactor (void)
 
void GLSetDisplayScaleFactor (GLfloat factor)
 
static void GLDumpLightState (unsigned lightIdx)
 
static void GLDumpMaterialState (void)
 
static void GLDumpCullingState (void)
 
static void GLDumpFogState (void)
 
static void GLDumpStateFlags (void)
 
void LogOpenGLState (void)
 
NSString * OOGLColorToString (GLfloat color[4])
 
NSString * OOGLEnumToString (GLenum value)
 
NSString * OOGLFlagToString (bool value)
 

Variables

static NSString *const kOOLogOpenGLStateDump = @"rendering.opengl.stateDump"
 
static GLfloat sDisplayScaleFactor = 1.0f
 

Macro Definition Documentation

◆ CASE

#define CASE ( x)
Value:
case x: return @#x
float x

Definition at line 490 of file OOOpenGL.m.

Referenced by OOGLEnumToString().

◆ COLOR_CASE

#define COLOR_CASE ( r,
g,
b,
a,
str )
Value:
do { if (COLOR_EQUAL(color, (r), (g), (b), (a))) return (str); } while (0)
#define COLOR_EQUAL(color, r, g, b, a)

Referenced by OOGLColorToString().

◆ COLOR_EQUAL

#define COLOR_EQUAL ( color,
r,
g,
b,
a )
Value:
(color[0] == (r) && color[1] == (g) && color[2] == (b) && color[3] == (a))

◆ DUMP_GET_FLAG

#define DUMP_GET_FLAG ( x)
Value:
do { GLboolean flag; glGetBooleanv(x, &flag); OOLog(kOOLogOpenGLStateDump, @ #x ": %@", OOGLFlagToString(flag)); } while (0)
#define OOLog(class, format,...)
Definition OOLogging.h:88
static NSString *const kOOLogOpenGLStateDump
Definition OOOpenGL.m:33
NSString * OOGLFlagToString(bool value)
Definition OOOpenGL.m:563

Referenced by GLDumpStateFlags().

◆ DUMP_STATE_FLAG

#define DUMP_STATE_FLAG ( x)
Value:
OOLog(kOOLogOpenGLStateDump, @ #x ": %@", OOGLFlagToString(glIsEnabled(x)))

Referenced by GLDumpStateFlags().

Function Documentation

◆ GLDrawBallBillboard()

void GLDrawBallBillboard ( GLfloat radius,
GLfloat step,
GLfloat z_distance )

Definition at line 111 of file OOOpenGL.m.

112{
113 if (EXPECT_NOT((radius <= 0)||(step < 1))) return;
114 if (EXPECT_NOT(radius >= z_distance)) return; // inside the sphere
115
116 GLfloat i, delta;
117 GLfloat s, c;
118 GLfloat r;
119
121
122 r = radius * z_distance / sqrt(z_distance * z_distance - radius * radius);
123 delta = step * M_PI / 180.0f; // Convert step from degrees to radians
124
125 glVertex3i(0, 0, 0);
126 for (i = 0; i < (M_PI * 2.0); i += delta)
127 {
128 s = r * sin(i);
129 c = r * cos(i);
130 glVertex3f(s, c, 0.0);
131 }
132 glVertex3f(0.0, r, 0.0); //repeat the zero value to close
133}
#define EXPECT_NOT(x)
#define OO_ENTER_OPENGL()
#define M_PI
Definition OOMaths.h:73

References EXPECT_NOT, M_PI, and OO_ENTER_OPENGL.

◆ GLDrawFilledOval()

void GLDrawFilledOval ( GLfloat x,
GLfloat y,
GLfloat z,
NSSize siz,
GLfloat step )

Definition at line 165 of file OOOpenGL.m.

166{
168
169 OOGLBEGIN(GL_TRIANGLE_FAN);
170 GLDrawOvalPoints(x, y, z, siz, step);
171 OOGLEND();
172}
#define OOGLBEGIN
Definition OOOpenGL.h:253
#define OOGLEND
Definition OOOpenGL.h:254
static void GLDrawOvalPoints(GLfloat x, GLfloat y, GLfloat z, NSSize siz, GLfloat step)
Definition OOOpenGL.m:136
float y

References GLDrawOvalPoints(), OO_ENTER_OPENGL, OOGLBEGIN, OOGLEND, x, and y.

+ Here is the call graph for this function:

◆ GLDrawFilledPoints()

void GLDrawFilledPoints ( OOGLVector * points,
int n )

Definition at line 188 of file OOOpenGL.m.

189{
190 int i;
192 OOGLBEGIN(GL_TRIANGLE_FAN);
193 for (i = 0; i < n; i++)
194 {
195 glVertex3f(points->x, points->y, points->z);
196 points++;
197 }
198 OOGLEND();
199 return;
200}
GLfloat y
Definition OOOpenGL.h:205
GLfloat x
Definition OOOpenGL.h:204
GLfloat z
Definition OOOpenGL.h:206

References OO_ENTER_OPENGL, OOGLBEGIN, OOGLEND, OOGLVector::x, OOGLVector::y, and OOGLVector::z.

◆ GLDrawOval()

void GLDrawOval ( GLfloat x,
GLfloat y,
GLfloat z,
NSSize siz,
GLfloat step )

Definition at line 155 of file OOOpenGL.m.

156{
158
159 OOGLBEGIN(GL_LINE_STRIP);
160 GLDrawOvalPoints(x, y, z, siz, step);
161 OOGLEND();
162}

References GLDrawOvalPoints(), OO_ENTER_OPENGL, OOGLBEGIN, OOGLEND, x, and y.

Referenced by HeadUpDisplay::drawScannerGrid.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ GLDrawOvalPoints()

static void GLDrawOvalPoints ( GLfloat x,
GLfloat y,
GLfloat z,
NSSize siz,
GLfloat step )
static

Definition at line 136 of file OOOpenGL.m.

137{
138 GLfloat ww = 0.5 * siz.width;
139 GLfloat hh = 0.5 * siz.height;
140 GLfloat theta;
141 GLfloat delta;
142
144
145 delta = step * M_PI / 180.0f;
146
147 for (theta = 0.0f; theta < (2.0f * M_PI); theta += delta)
148 {
149 glVertex3f(x + ww * sin(theta), y + hh * cos(theta), z);
150 }
151 glVertex3f(x, y + hh, z);
152}

References M_PI, OO_ENTER_OPENGL, x, and y.

Referenced by GLDrawFilledOval(), and GLDrawOval().

+ Here is the caller graph for this function:

◆ GLDrawPoints()

void GLDrawPoints ( OOGLVector * points,
int n )

Definition at line 174 of file OOOpenGL.m.

175{
176 int i;
178 OOGLBEGIN(GL_LINE_STRIP);
179 for (i = 0; i < n; i++)
180 {
181 glVertex3f(points->x, points->y, points->z);
182 points++;
183 }
184 OOGLEND();
185 return;
186}

References OO_ENTER_OPENGL, OOGLBEGIN, OOGLEND, OOGLVector::x, OOGLVector::y, and OOGLVector::z.

Referenced by HeadUpDisplay::GLDrawNonlinearCascadeWeapon.

+ Here is the caller graph for this function:

◆ GLDrawQuadStrip()

void GLDrawQuadStrip ( OOGLVector * points,
int n )

Definition at line 203 of file OOOpenGL.m.

204{
205 int i;
207 OOGLBEGIN(GL_QUAD_STRIP);
208 for (i = 0; i < n; i++)
209 {
210 glVertex3f(points->x, points->y, points->z );
211 points++;
212 }
213 OOGLEND();
214 return;
215}

References OO_ENTER_OPENGL, OOGLBEGIN, OOGLEND, OOGLVector::x, OOGLVector::y, and OOGLVector::z.

Referenced by HeadUpDisplay::GLDrawNonlinearCascadeWeapon.

+ Here is the caller graph for this function:

◆ GLDumpCullingState()

static void GLDumpCullingState ( void )
static

Definition at line 403 of file OOOpenGL.m.

404{
406
407 bool enabled;
408 OOGL(enabled = glIsEnabled(GL_CULL_FACE));
409 OOLog(kOOLogOpenGLStateDump, @"Face culling: %@", OOGLFlagToString(enabled));
410 if (enabled)
411 {
412 GLint value;
413
414 OOLogIndent();
415
416 OOGL(glGetIntegerv(GL_CULL_FACE_MODE, &value));
417 OOLog(kOOLogOpenGLStateDump, @"Cull face mode: %@", OOGLEnumToString(value));
418
419 OOGL(glGetIntegerv(GL_FRONT_FACE, &value));
420 OOLog(kOOLogOpenGLStateDump, @"Front face direction: %@", OOGLEnumToString(value));
421
422 OOLogOutdent();
423 }
424}
void OOLogOutdent(void)
Definition OOLogging.m:376
void OOLogIndent(void)
Definition OOLogging.m:366
#define OOGL(statement)
Definition OOOpenGL.h:251
NSString * OOGLEnumToString(GLenum value)
Definition OOOpenGL.m:492

References kOOLogOpenGLStateDump, OO_ENTER_OPENGL, OOGL, OOGLEnumToString(), OOGLFlagToString(), OOLog, OOLogIndent(), and OOLogOutdent().

Referenced by LogOpenGLState().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ GLDumpFogState()

static void GLDumpFogState ( void )
static

Definition at line 427 of file OOOpenGL.m.

428{
429 BOOL enabled;
430 GLint value;
431 GLfloat start,
432 end,
433 density,
434 index;
435 GLfloat color[4];
436
438
439 OOGL(enabled = glIsEnabled(GL_FOG));
440 OOLog(kOOLogOpenGLStateDump, @"Fog: %@", OOGLFlagToString(enabled));
441 if (enabled)
442 {
443 OOLogIndent();
444
445 OOGL(glGetIntegerv(GL_FOG_MODE, &value));
446 OOLog(kOOLogOpenGLStateDump, @"Fog mode: %@", OOGLEnumToString(value));
447
448 OOGL(glGetFloatv(GL_FOG_COLOR, color));
449 OOLog(kOOLogOpenGLStateDump, @"Fog colour: %@", OOGLColorToString(color));
450
451 OOGL(glGetFloatv(GL_FOG_START, &start));
452 OOGL(glGetFloatv(GL_FOG_END, &end));
453 OOLog(kOOLogOpenGLStateDump, @"Fog start, end: %g, %g", start, end);
454
455 OOGL(glGetFloatv(GL_FOG_DENSITY, &density));
456 OOLog(kOOLogOpenGLStateDump, @"Fog density: %g", density);
457
458 OOGL(glGetFloatv(GL_FOG_DENSITY, &index));
459 OOLog(kOOLogOpenGLStateDump, @"Fog index: %g", index);
460
461 OOLogOutdent();
462 }
463}
NSString * OOGLColorToString(GLfloat color[4])
Definition OOOpenGL.m:291

References kOOLogOpenGLStateDump, OO_ENTER_OPENGL, OOGL, OOGLColorToString(), OOGLEnumToString(), OOGLFlagToString(), OOLog, OOLogIndent(), and OOLogOutdent().

Referenced by LogOpenGLState().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ GLDumpLightState()

static void GLDumpLightState ( unsigned lightIdx)
static

Definition at line 310 of file OOOpenGL.m.

311{
312 BOOL enabled;
313 GLenum lightID = GL_LIGHT0 + lightIdx;
314 GLfloat color[4];
315
317
318 OOGL(enabled = glIsEnabled(lightID));
319 OOLog(kOOLogOpenGLStateDump, @"Light %u: %@", lightIdx, OOGLFlagToString(enabled));
320
321 if (enabled)
322 {
323 OOLogIndent();
324
325 OOGL(glGetLightfv(GL_LIGHT1, GL_AMBIENT, color));
326 OOLog(kOOLogOpenGLStateDump, @"Ambient: %@", OOGLColorToString(color));
327 OOGL(glGetLightfv(GL_LIGHT1, GL_DIFFUSE, color));
328 OOLog(kOOLogOpenGLStateDump, @"Diffuse: %@", OOGLColorToString(color));
329 OOGL(glGetLightfv(GL_LIGHT1, GL_SPECULAR, color));
330 OOLog(kOOLogOpenGLStateDump, @"Specular: %@", OOGLColorToString(color));
331
332 OOLogOutdent();
333 }
334}

References kOOLogOpenGLStateDump, OO_ENTER_OPENGL, OOGL, OOGLColorToString(), OOGLFlagToString(), OOLog, OOLogIndent(), and OOLogOutdent().

Referenced by LogOpenGLState().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ GLDumpMaterialState()

static void GLDumpMaterialState ( void )
static

Definition at line 337 of file OOOpenGL.m.

338{
339 GLfloat color[4];
340 GLfloat shininess;
341 GLint shadeModel,
342 blendSrc,
343 blendDst,
344 texMode;
345 BOOL blending;
346
348
349 OOLog(kOOLogOpenGLStateDump, @"%@", @"Material state:");
350 OOLogIndent();
351
352 OOGL(glGetMaterialfv(GL_FRONT, GL_AMBIENT, color));
353 OOLog(kOOLogOpenGLStateDump, @"Ambient: %@", OOGLColorToString(color));
354
355 OOGL(glGetMaterialfv(GL_FRONT, GL_DIFFUSE, color));
356 OOLog(kOOLogOpenGLStateDump, @"Diffuse: %@", OOGLColorToString(color));
357
358 OOGL(glGetMaterialfv(GL_FRONT, GL_EMISSION, color));
359 OOLog(kOOLogOpenGLStateDump, @"Emission: %@", OOGLColorToString(color));
360
361 OOGL(glGetMaterialfv(GL_FRONT, GL_SPECULAR, color));
362 OOLog(kOOLogOpenGLStateDump, @"Specular: %@", OOGLColorToString(color));
363
364 OOGL(glGetMaterialfv(GL_FRONT, GL_SHININESS, &shininess));
365 OOLog(kOOLogOpenGLStateDump, @"Shininess: %g", shininess);
366
367 OOGL(OOLog(kOOLogOpenGLStateDump, @"Colour material: %@", OOGLFlagToString(glIsEnabled(GL_COLOR_MATERIAL))));
368
369 OOGL(glGetFloatv(GL_CURRENT_COLOR, color));
370 OOLog(kOOLogOpenGLStateDump, @"Current color: %@", OOGLColorToString(color));
371
372 OOGL(glGetIntegerv(GL_SHADE_MODEL, &shadeModel));
373 OOLog(kOOLogOpenGLStateDump, @"Shade model: %@", OOGLEnumToString(shadeModel));
374
375 OOGL(blending = glIsEnabled(GL_BLEND));
376 OOLog(kOOLogOpenGLStateDump, @"Blending: %@", OOGLFlagToString(blending));
377 if (blending)
378 {
379 OOGL(glGetIntegerv(GL_BLEND_SRC, &blendSrc));
380 OOGL(glGetIntegerv(GL_BLEND_DST, &blendDst));
381 OOLog(kOOLogOpenGLStateDump, @"Blend function: %@, %@", OOGLEnumToString(blendSrc), OOGLEnumToString(blendDst));
382 }
383
384 OOGL(glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &texMode));
385 OOLog(kOOLogOpenGLStateDump, @"Texture env mode: %@", OOGLEnumToString(texMode));
386
387#if OO_MULTITEXTURE
388 if ([[OOOpenGLExtensionManager sharedManager] textureUnitCount] > 1)
389 {
390 GLint textureUnit;
391 OOGL(glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &textureUnit));
392 OOLog(kOOLogOpenGLStateDump, @"Active texture unit: %@", OOGLEnumToString(textureUnit));
393
394 OOGL(glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE_ARB, &textureUnit));
395 OOLog(kOOLogOpenGLStateDump, @"Active client texture unit: %@", OOGLEnumToString(textureUnit));
396 }
397#endif
398
399 OOLogOutdent();
400}

References kOOLogOpenGLStateDump, OO_ENTER_OPENGL, OOGL, OOGLColorToString(), OOGLEnumToString(), OOGLFlagToString(), OOLog, OOLogIndent(), and OOLogOutdent().

Referenced by LogOpenGLState().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ GLDumpStateFlags()

static void GLDumpStateFlags ( void )
static

Definition at line 466 of file OOOpenGL.m.

467{
469
470#define DUMP_STATE_FLAG(x) OOLog(kOOLogOpenGLStateDump, @ #x ": %@", OOGLFlagToString(glIsEnabled(x)))
471#define DUMP_GET_FLAG(x) do { GLboolean flag; glGetBooleanv(x, &flag); OOLog(kOOLogOpenGLStateDump, @ #x ": %@", OOGLFlagToString(flag)); } while (0)
472
473 OOLog(kOOLogOpenGLStateDump, @"%@", @"Selected state flags:");
474 OOLogIndent();
475
476 DUMP_STATE_FLAG(GL_VERTEX_ARRAY);
477 DUMP_STATE_FLAG(GL_NORMAL_ARRAY);
478 DUMP_STATE_FLAG(GL_TEXTURE_COORD_ARRAY);
479 DUMP_STATE_FLAG(GL_COLOR_ARRAY);
480 DUMP_STATE_FLAG(GL_TEXTURE_2D);
481 DUMP_STATE_FLAG(GL_DEPTH_TEST);
482 DUMP_GET_FLAG(GL_DEPTH_WRITEMASK);
483
484 OOLogOutdent();
485
486#undef DUMP_STATE_FLAG
487}
#define DUMP_GET_FLAG(x)
#define DUMP_STATE_FLAG(x)

References DUMP_GET_FLAG, DUMP_STATE_FLAG, kOOLogOpenGLStateDump, OO_ENTER_OPENGL, OOLog, OOLogIndent(), and OOLogOutdent().

Referenced by LogOpenGLState().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ GLGetDisplayScaleFactor()

GLfloat GLGetDisplayScaleFactor ( void )

Definition at line 232 of file OOOpenGL.m.

233{
234 return sDisplayScaleFactor;
235}
static GLfloat sDisplayScaleFactor
Definition OOOpenGL.m:36

References sDisplayScaleFactor.

◆ GLScaledLineWidth()

void GLScaledLineWidth ( GLfloat width)

Definition at line 218 of file OOOpenGL.m.

219{
221 glLineWidth(width * sDisplayScaleFactor);
222}

References OO_ENTER_OPENGL, and sDisplayScaleFactor.

Referenced by HeadUpDisplay::drawScannerGrid, OODebugBeginWireframe(), and OOGLWireframeModeOn().

+ Here is the caller graph for this function:

◆ GLScaledPointSize()

void GLScaledPointSize ( GLfloat size)

Definition at line 225 of file OOOpenGL.m.

226{
228 glPointSize(size * sDisplayScaleFactor);
229}
voidpf void uLong size
Definition ioapi.h:134

References OO_ENTER_OPENGL, and sDisplayScaleFactor.

Referenced by OODebugDrawPoint().

+ Here is the caller graph for this function:

◆ GLSetDisplayScaleFactor()

void GLSetDisplayScaleFactor ( GLfloat factor)

Definition at line 238 of file OOOpenGL.m.

239{
240 NSCParameterAssert(factor >= 0.0f && isfinite(factor));
241 sDisplayScaleFactor = factor;
242}

References sDisplayScaleFactor.

◆ LogOpenGLState()

void LogOpenGLState ( void )

Definition at line 256 of file OOOpenGL.m.

257{
258 unsigned i;
259
261
263
264 OOLog(kOOLogOpenGLStateDump, @"%@", @"OpenGL state dump:");
265 OOLogIndent();
266
269 if (glIsEnabled(GL_LIGHTING))
270 {
271 OOLog(kOOLogOpenGLStateDump, @"%@", @"Lighting: ENABLED");
272 for (i = 0; i != 8; ++i)
273 {
275 }
276 }
277 else
278 {
279 OOLog(kOOLogOpenGLStateDump, @"%@", @"Lighting: disabled");
280 }
281
284
285 OOCheckOpenGLErrors(@"After state dump");
286
287 OOLogOutdent();
288}
BOOL OOLogWillDisplayMessagesInClass(NSString *inMessageClass)
Definition OOLogging.m:144
static void GLDumpMaterialState(void)
Definition OOOpenGL.m:337
static void GLDumpStateFlags(void)
Definition OOOpenGL.m:466
static void GLDumpCullingState(void)
Definition OOOpenGL.m:403
static void GLDumpLightState(unsigned lightIdx)
Definition OOOpenGL.m:310
BOOL OOCheckOpenGLErrors(NSString *format,...)
Definition OOOpenGL.m:39
static void GLDumpFogState(void)
Definition OOOpenGL.m:427

References GLDumpCullingState(), GLDumpFogState(), GLDumpLightState(), GLDumpMaterialState(), GLDumpStateFlags(), kOOLogOpenGLStateDump, OO_ENTER_OPENGL, OOCheckOpenGLErrors(), OOLog, OOLogIndent(), OOLogOutdent(), and OOLogWillDisplayMessagesInClass().

Referenced by OOCheckOpenGLErrors().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ OOCheckOpenGLErrors()

BOOL OOCheckOpenGLErrors ( NSString * format,
... )

Definition at line 39 of file OOOpenGL.m.

40{
41 GLenum errCode;
42 const GLubyte *errString = NULL;
43 BOOL errorOccurred = NO;
44 va_list args;
45 static BOOL noReenter;
46
47 if (noReenter) return NO;
48 noReenter = YES;
49
51
52 // Short-circut here, because glGetError() is quite expensive.
54 {
55 for (;;)
56 {
57 errCode = glGetError();
58
59 if (errCode == GL_NO_ERROR) break;
60
61 errorOccurred = YES;
62 errString = gluErrorString(errCode);
63 if (format == nil) format = @"<unknown>";
64
65 va_start(args, format);
66 format = [[[NSString alloc] initWithFormat:format arguments:args] autorelease];
67 va_end(args);
68 OOLog(kOOLogOpenGLError, @"OpenGL error: \"%s\" (%#x), context: %@", errString, errCode, format);
69 }
70 }
71
72#if OO_CHECK_GL_HEAVY
73 if (errorOccurred)
74 {
78 while (glGetError() != 0) {} // Suppress any errors caused by LogOpenGLState().
79 }
80#endif
81
82 noReenter = NO;
83 return errorOccurred;
84}
NSString *const kOOLogOpenGLError
Definition OOLogging.m:654
void LogOpenGLState(void)
Definition OOOpenGL.m:256
return nil

References kOOLogOpenGLError, LogOpenGLState(), nil, OO_ENTER_OPENGL, OOLog, OOLogIndent(), OOLogOutdent(), and OOLogWillDisplayMessagesInClass().

Referenced by Octree(Private)::drawOctreeCollisionFromLocation:loc:scale:, and LogOpenGLState().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ OOGLColorToString()

NSString * OOGLColorToString ( GLfloat color[4])

Definition at line 291 of file OOOpenGL.m.

292{
293 #define COLOR_EQUAL(color, r, g, b, a) (color[0] == (r) && color[1] == (g) && color[2] == (b) && color[3] == (a))
294 #define COLOR_CASE(r, g, b, a, str) do { if (COLOR_EQUAL(color, (r), (g), (b), (a))) return (str); } while (0)
295
296 COLOR_CASE(1, 1, 1, 1, @"white");
297 COLOR_CASE(0, 0, 0, 1, @"black");
298 COLOR_CASE(0, 0, 0, 0, @"clear");
299 COLOR_CASE(1, 0, 0, 1, @"red");
300 COLOR_CASE(0, 1, 0, 1, @"green");
301 COLOR_CASE(0, 0, 1, 1, @"blue");
302 COLOR_CASE(0, 1, 1, 1, @"cyan");
303 COLOR_CASE(1, 0, 1, 1, @"magenta");
304 COLOR_CASE(1, 1, 0, 1, @"yellow");
305
306 return [NSString stringWithFormat:@"(%.2ff, %.2ff, %.2ff, %.2ff)", color[0], color[1], color[2], color[3]];
307}
#define COLOR_CASE(r, g, b, a, str)

References COLOR_CASE.

Referenced by GLDumpFogState(), GLDumpLightState(), and GLDumpMaterialState().

+ Here is the caller graph for this function:

◆ OOGLEnumToString()

NSString * OOGLEnumToString ( GLenum value)

Definition at line 492 of file OOOpenGL.m.

493{
494 switch (value)
495 {
496 // ShadingModel
497 CASE(GL_FLAT);
498 CASE(GL_SMOOTH);
499
500 // BlendingFactorSrc/BlendingFactorDest
501 CASE(GL_ZERO);
502 CASE(GL_ONE);
503 CASE(GL_DST_COLOR);
504 CASE(GL_SRC_COLOR);
505 CASE(GL_ONE_MINUS_DST_COLOR);
506 CASE(GL_ONE_MINUS_SRC_COLOR);
507 CASE(GL_SRC_ALPHA);
508 CASE(GL_DST_ALPHA);
509 CASE(GL_ONE_MINUS_SRC_ALPHA);
510 CASE(GL_ONE_MINUS_DST_ALPHA);
511 CASE(GL_SRC_ALPHA_SATURATE);
512
513 // TextureEnvMode
514 CASE(GL_MODULATE);
515 CASE(GL_DECAL);
516 CASE(GL_BLEND);
517 CASE(GL_REPLACE);
518
519 // FrontFaceDirection
520 CASE(GL_CW);
521 CASE(GL_CCW);
522
523 // CullFaceMode
524 CASE(GL_FRONT);
525 CASE(GL_BACK);
526 CASE(GL_FRONT_AND_BACK);
527
528 // FogMode
529 CASE(GL_LINEAR);
530 CASE(GL_EXP);
531 CASE(GL_EXP2);
532
533#if OO_MULTITEXTURE
534 // Texture units
535#ifdef GL_TEXTURE0
536#define TEXCASE CASE
537#else
538#define TEXCASE(x) CASE(x##_ARB)
539#endif
540 TEXCASE(GL_TEXTURE0);
541 TEXCASE(GL_TEXTURE1);
542 TEXCASE(GL_TEXTURE2);
543 TEXCASE(GL_TEXTURE3);
544 TEXCASE(GL_TEXTURE4);
545 TEXCASE(GL_TEXTURE5);
546 TEXCASE(GL_TEXTURE6);
547 TEXCASE(GL_TEXTURE7);
548 TEXCASE(GL_TEXTURE8);
549 TEXCASE(GL_TEXTURE9);
550 TEXCASE(GL_TEXTURE10);
551 TEXCASE(GL_TEXTURE11);
552 TEXCASE(GL_TEXTURE12);
553 TEXCASE(GL_TEXTURE13);
554 TEXCASE(GL_TEXTURE14);
555 TEXCASE(GL_TEXTURE15);
556#endif
557
558 default: return [NSString stringWithFormat:@"unknown: %u", value];
559 }
560}
#define CASE(x)
Definition OOOpenGL.m:490

References CASE.

Referenced by GLDumpCullingState(), GLDumpFogState(), GLDumpMaterialState(), and VerifyOpenGLStateInternal().

+ Here is the caller graph for this function:

◆ OOGLFlagToString()

NSString * OOGLFlagToString ( bool value)

Definition at line 563 of file OOOpenGL.m.

564{
565 return value ? @"ENABLED" : @"disabled";
566}

Referenced by GLDumpCullingState(), GLDumpFogState(), GLDumpLightState(), and GLDumpMaterialState().

+ Here is the caller graph for this function:

◆ OOGLWireframeModeOff()

void OOGLWireframeModeOff ( void )

Definition at line 103 of file OOOpenGL.m.

104{
106 OOGL(glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
107// OOGL(glPopAttrib());
108}

References OO_ENTER_OPENGL, and OOGL.

◆ OOGLWireframeModeOn()

void OOGLWireframeModeOn ( void )

Definition at line 87 of file OOOpenGL.m.

88{
90
91 /* Because of where this is called relative to the
92 * OpenGLStateManager methods, pushAttrib/popAttrib causes the
93 * OpenGL state to move away from where it should be. So, instead,
94 * just switch polygon mode as needed. Linewidth is set already by
95 * everything that needs it and not handled by the state
96 * manager. - CIM*/
97// OOGL(glPushAttrib(GL_POLYGON_BIT | GL_LINE_BIT | GL_TEXTURE_BIT));
99 OOGL(glPolygonMode(GL_FRONT_AND_BACK, GL_LINE));
100}
void GLScaledLineWidth(GLfloat width)
Definition OOOpenGL.m:218

References GLScaledLineWidth(), OO_ENTER_OPENGL, and OOGL.

+ Here is the call graph for this function:

Variable Documentation

◆ kOOLogOpenGLStateDump

NSString* const kOOLogOpenGLStateDump = @"rendering.opengl.stateDump"
static

◆ sDisplayScaleFactor

GLfloat sDisplayScaleFactor = 1.0f
static