void setColor:alpha:(OOColor *color,[alpha] GLfloat alpha)
GLfloat _colorComponents[4]
id textureWithName:inFolder:options:anisotropy:lodBias:(NSString *name,[inFolder] NSString *directory,[options] OOTextureFlags options,[anisotropy] GLfloat anisotropy,[lodBias] GLfloat lodBias)