Oolite 1.91.0.7604-240417-a536cbe
Loading...
Searching...
No Matches
Classes | Macros | Functions | Variables
PlayerEntityContracts.m File Reference
import "PlayerEntity.h"
import "PlayerEntityLegacyScriptEngine.h"
import "PlayerEntityContracts.h"
import "PlayerEntityControls.h"
import "ProxyPlayerEntity.h"
import "HeadUpDisplay.h"
import "ShipEntityAI.h"
import "Universe.h"
import "AI.h"
import "OOColor.h"
import "OOCharacter.h"
import "StationEntity.h"
import "GuiDisplayGen.h"
import "OOStringExpander.h"
import "OOStringParsing.h"
import "OOCollectionExtractors.h"
import "OOConstToString.h"
import "MyOpenGLView.h"
import "NSStringOOExtensions.h"
import "OOShipRegistry.h"
import "OOEquipmentType.h"
import "OOTexture.h"
import "OOJavaScriptEngine.h"
+ Include dependency graph for PlayerEntityContracts.m:

Go to the source code of this file.

Classes

category  PlayerEntity(ContractsPrivate)
 

Macros

#define SET_MANIFEST_ROW(obj, color, row)   ([self setManifestScreenRow:obj inColor:color forRow:row ofRows:max_rows andOffset:page_offset inMultipage:multi_page])
 

Functions

static unsigned RepForRisk (unsigned risk)
 

Variables

static NSMutableDictionary * currentShipyard = nil
 

Macro Definition Documentation

◆ SET_MANIFEST_ROW

#define SET_MANIFEST_ROW ( obj,
color,
row )   ([self setManifestScreenRow:obj inColor:color forRow:row ofRows:max_rows andOffset:page_offset inMultipage:multi_page])

Definition at line 1128 of file PlayerEntityContracts.m.

Function Documentation

◆ RepForRisk()

static unsigned RepForRisk ( unsigned risk)
static

Definition at line 1998 of file PlayerEntityContracts.m.

1999{
2000 switch (risk)
2001 {
2002 case 0:
2003 return 1;
2004 case 1:
2005 return 2;
2006 case 2:
2007 default:
2008 return 4;
2009 }
2010}

Variable Documentation

◆ currentShipyard

NSMutableDictionary* currentShipyard = nil
static

Definition at line 1443 of file PlayerEntityContracts.m.