30@interface PlayerEntity (Controls)
35- (void) pollControls:(
double)delta_t;
38- (void) targetNewSystem:(
int) direction;
44- (NSArray*) processKeyCode:(NSArray*)key_def;
45- (BOOL) checkNavKeyPress:(NSArray*)key_def;
46- (BOOL) checkKeyPress:(NSArray*)key_def;
47- (BOOL) checkKeyPress:(NSArray*)key_def fKey_only:(BOOL)fKey_only;
48- (BOOL) checkKeyPress:(NSArray*)key_def ignore_ctrl:(BOOL)ignore_ctrl;
49- (BOOL) checkKeyPress:(NSArray*)key_def fKey_only:(BOOL)fKey_only ignore_ctrl:(BOOL)ignore_ctrl;
50- (
int) getFirstKeyCode:(NSArray*)key_def;
void cancelWitchspaceCountdown()
void clearPlanetSearchString()
BOOL handleGUIUpDownArrowKeys()
void initKeyConfigSettings()
void beginWitchspaceCountdown()
typedef int(ZCALLBACK *close_file_func) OF((voidpf opaque