Oolite 1.91.0.7646-241128-10e222e
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import "CollisionRegion.h"
import "OOMaths.h"
import "Universe.h"
import "Entity.h"
import "ShipEntity.h"
import "OOSunEntity.h"
import "OOPlanetEntity.h"
import "StationEntity.h"
import "PlayerEntity.h"
import "OODebugFlags.h"
Go to the source code of this file.
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static BOOL | positionIsWithinRegion (HPVector position, CollisionRegion *region) |
static BOOL | sphereIsWithinRegion (HPVector position, GLfloat rad, CollisionRegion *region) |
static BOOL | positionIsWithinBorders (HPVector position, CollisionRegion *region) |
Variables | |
static int | crid_counter = 1 |
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Definition at line 46 of file CollisionRegion.m.
Referenced by CollisionRegion::addSubregionAtPosition:withRadius:.