Oolite 1.91.0.7646-241128-10e222e
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PlayerEntityStickMapper.h File Reference
import "PlayerEntity.h"
import "GuiDisplayGen.h"
import "MyOpenGLView.h"
import "Universe.h"
+ Include dependency graph for PlayerEntityStickMapper.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

category  PlayerEntity(StickMapper)
 

Macros

#define MAX_ROWS_FUNCTIONS   12
 
#define GUI_ROW_STICKNAME   1
 
#define GUI_ROW_STICKPROFILE   3
 
#define GUI_ROW_HEADING   4
 
#define GUI_ROW_FUNCSTART   5
 
#define GUI_ROW_FUNCEND   (GUI_ROW_FUNCSTART + MAX_ROWS_FUNCTIONS - 1)
 
#define GUI_ROW_INSTRUCT   18
 
#define KEY_HEADER   @"header"
 
#define KEY_GUIDESC   @"guiDesc"
 
#define KEY_ALLOWABLE   @"allowable"
 
#define KEY_AXISFN   @"axisfunc"
 
#define KEY_BUTTONFN   @"buttonfunc"
 

Macro Definition Documentation

◆ GUI_ROW_FUNCEND

#define GUI_ROW_FUNCEND   (GUI_ROW_FUNCSTART + MAX_ROWS_FUNCTIONS - 1)

Definition at line 42 of file PlayerEntityStickMapper.h.

◆ GUI_ROW_FUNCSTART

#define GUI_ROW_FUNCSTART   5

Definition at line 41 of file PlayerEntityStickMapper.h.

◆ GUI_ROW_HEADING

#define GUI_ROW_HEADING   4

Definition at line 40 of file PlayerEntityStickMapper.h.

◆ GUI_ROW_INSTRUCT

#define GUI_ROW_INSTRUCT   18

Definition at line 43 of file PlayerEntityStickMapper.h.

◆ GUI_ROW_STICKNAME

#define GUI_ROW_STICKNAME   1

Definition at line 34 of file PlayerEntityStickMapper.h.

◆ GUI_ROW_STICKPROFILE

#define GUI_ROW_STICKPROFILE   3

Definition at line 39 of file PlayerEntityStickMapper.h.

◆ KEY_ALLOWABLE

#define KEY_ALLOWABLE   @"allowable"

Definition at line 48 of file PlayerEntityStickMapper.h.

◆ KEY_AXISFN

#define KEY_AXISFN   @"axisfunc"

Definition at line 49 of file PlayerEntityStickMapper.h.

◆ KEY_BUTTONFN

#define KEY_BUTTONFN   @"buttonfunc"

Definition at line 50 of file PlayerEntityStickMapper.h.

◆ KEY_GUIDESC

#define KEY_GUIDESC   @"guiDesc"

Definition at line 47 of file PlayerEntityStickMapper.h.

◆ KEY_HEADER

#define KEY_HEADER   @"header"

Definition at line 46 of file PlayerEntityStickMapper.h.

◆ MAX_ROWS_FUNCTIONS

#define MAX_ROWS_FUNCTIONS   12

Definition at line 32 of file PlayerEntityStickMapper.h.