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OOWaypointEntity.m File Reference
import "OOWaypointEntity.h"
import "Entity.h"
import "OOCollectionExtractors.h"
import "OOStringExpander.h"
import "Universe.h"
import "PlayerEntity.h"
import "OOPolygonSprite.h"
import "OOOpenGL.h"
import "OOMacroOpenGL.h"
+ Include dependency graph for OOWaypointEntity.m:

Go to the source code of this file.

Macros

#define OOWAYPOINT_KEY_POSITION   @"position"
 
#define OOWAYPOINT_KEY_ORIENTATION   @"orientation"
 
#define OOWAYPOINT_KEY_SIZE   @"size"
 
#define OOWAYPOINT_KEY_CODE   @"beaconCode"
 
#define OOWAYPOINT_KEY_LABEL   @"beaconLabel"
 

Macro Definition Documentation

◆ OOWAYPOINT_KEY_CODE

#define OOWAYPOINT_KEY_CODE   @"beaconCode"

Definition at line 38 of file OOWaypointEntity.m.

◆ OOWAYPOINT_KEY_LABEL

#define OOWAYPOINT_KEY_LABEL   @"beaconLabel"

Definition at line 39 of file OOWaypointEntity.m.

◆ OOWAYPOINT_KEY_ORIENTATION

#define OOWAYPOINT_KEY_ORIENTATION   @"orientation"

Definition at line 36 of file OOWaypointEntity.m.

◆ OOWAYPOINT_KEY_POSITION

#define OOWAYPOINT_KEY_POSITION   @"position"

Definition at line 35 of file OOWaypointEntity.m.

◆ OOWAYPOINT_KEY_SIZE

#define OOWAYPOINT_KEY_SIZE   @"size"

Definition at line 37 of file OOWaypointEntity.m.