Oolite
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src
Core
OOSoundInternal.h
Go to the documentation of this file.
1
#import "
OOSound.h
"
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#if OOLITE_OPENAL
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#import "
OOALSoundMixer.h
"
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#import "
OOALSoundChannel.h
"
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#define OOSoundAcquireLock() do {} while(0)
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#define OOSoundReleaseLock() do {} while(0)
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#else
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#warning No sound implementation selected. Currently, the only option is OOLITE_OPENAL. There are SDL and Mac CoreAudio implementations in the revision history.
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#endif
OOALSoundChannel.h
OOALSoundMixer.h
OOSound.h
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