Oolite
1.91.0.7644-241112-7f5034b
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src
Core
OOOpenGLOnly.h
Go to the documentation of this file.
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/*
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OOOpenGL.h
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Do whatever is appropriate to get gl.h, glu.h and glext.h included.
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Oolite
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Copyright (C) 2004-2013 Giles C Williams and contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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*/
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#ifndef OOLITE_SDL
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#if (!OOLITE_MAC_OS_X && GNUSTEP)
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#define OOLITE_SDL 1
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#endif
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#endif
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#if OOLITE_MAC_OS_X
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// Apple OpenGL includes...
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#include <OpenGL/glext.h>
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#elif OOLITE_SDL
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// SDL OpenGL includes...
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// prevent the including of SDL_opengl.h loading a previous version of glext.h
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#define NO_SDL_GLEXT
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// GL_GLEXT_PROTOTYPES must be defined for the Linux build to use shaders.
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#if OOLITE_LINUX
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#ifndef GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES
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#define __DEFINED_GL_GLEXT_PROTOTYPES
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#endif
// GL_GLEXT_PROTOTYPES
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#endif
// OOLITE_LINUX && !OOLITE_WINDOWS
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// the standard SDL_opengl.h
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#include <SDL_opengl.h>
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// include an up-to-date version of glext.h
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#include <GL/glext.h>
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#ifdef __DEFINED_GL_GLEXT_PROTOTYPES
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#undef GL_GLEXT_PROTOTYPES
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#undef __DEFINED_GL_GLEXT_PROTOTYPES
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#endif
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#else
// Not OS X or SDL
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#error OOOpenGL.h: unknown target!
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#endif
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