Oolite
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src
Core
OOConvertCubeMapToLatLong.h
Go to the documentation of this file.
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/*
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OOConvertCubeMapToLatLong.h
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Convert a cube map texture to a lat/long texture.
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Copyright (C) 2010-2013 Jens Ayton
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#import "
OOPixMap.h
"
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/* OOConvertCubeMapToLatLong
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Given an RGBA pixmap containing a cube map texture, convert it to a latlong
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texture of (height * 2) by height pixels. The texture is also flipped, to
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account for Oolite texture coordianate conventions.
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The source pix map must have four components and be six times as high as
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it is wide.
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2 x 2 pixel supersampling is used.
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*/
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OOPixMap
OOConvertCubeMapToLatLong
(
OOPixMap
sourcePixMap,
OOPixMapDimension
height, BOOL leaveSpaceForMipMaps);
OOConvertCubeMapToLatLong
OOPixMap OOConvertCubeMapToLatLong(OOPixMap sourcePixMap, OOPixMapDimension height, BOOL leaveSpaceForMipMaps)
Definition
OOConvertCubeMapToLatLong.m:37
OOPixMap.h
OOPixMapDimension
uint_fast32_t OOPixMapDimension
Definition
OOPixMap.h:33
OOPixMap
Definition
OOPixMap.h:48
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