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src
Core
Materials
OOConcreteTexture.h
Go to the documentation of this file.
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/*
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OOConcreteTexture.h
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Standard implementation of OOTexture. This is an implementation detail, use
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OOTexture instead.
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Copyright (C) 2007-2013 Jens Ayton and contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#import "
OOTexture.h
"
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#define OOTEXTURE_RELOADABLE 1
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@interface
OOConcreteTexture
:
OOTexture
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{
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@private
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#if OOTEXTURE_RELOADABLE
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NSString *
_path
;
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#endif
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NSString *
_key
;
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uint8_t
_loaded
: 1,
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_uploaded
: 1,
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#if GL_EXT_texture_rectangle
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_isRectTexture: 1,
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#endif
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#if OO_TEXTURE_CUBE_MAP
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_isCubeMap: 1,
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#endif
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_valid
: 1;
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uint8_t
_mipLevels
;
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OOTextureLoader
*
_loader
;
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void
*
_bytes
;
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GLuint
_textureName
;
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uint32_t
_width
,
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_height
,
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_originalWidth
,
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_originalHeight
;
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OOTextureDataFormat
_format
;
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uint32_t
_options
;
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#if GL_EXT_texture_lod_bias
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GLfloat _lodBias;
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#endif
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#if GL_EXT_texture_filter_anisotropic
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float
_anisotropy;
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#endif
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#ifndef NDEBUG
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NSString *
_name
;
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#endif
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}
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- (id) initWithLoader:(
OOTextureLoader
*)loader
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key:(NSString *)key
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options:(uint32_t)options
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anisotropy:(GLfloat)anisotropy
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lodBias:(GLfloat)lodBias;
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- (id)initWithPath:(NSString *)path
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key:(NSString *)key
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options:(uint32_t)options
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anisotropy:(
float
)anisotropy
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lodBias:(GLfloat)lodBias;
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@end
OOPixMapFormat
OOPixMapFormat
Definition
OOPixMap.h:39
OOTexture.h
OOConcreteTexture
Definition
OOConcreteTexture.h:38
OOConcreteTexture::_originalWidth
uint32_t _originalWidth
Definition
OOConcreteTexture.h:61
OOConcreteTexture::_loaded
uint8_t _loaded
Definition
OOConcreteTexture.h:44
OOConcreteTexture::_format
OOTextureDataFormat _format
Definition
OOConcreteTexture.h:64
OOConcreteTexture::_textureName
GLuint _textureName
Definition
OOConcreteTexture.h:58
OOConcreteTexture::_height
uint32_t _height
Definition
OOConcreteTexture.h:60
OOConcreteTexture::_width
uint32_t _width
Definition
OOConcreteTexture.h:59
OOConcreteTexture::_uploaded
uint8_t _uploaded
Definition
OOConcreteTexture.h:45
OOConcreteTexture::_options
uint32_t _options
Definition
OOConcreteTexture.h:65
OOConcreteTexture::_name
NSString * _name
Definition
OOConcreteTexture.h:74
OOConcreteTexture::_originalHeight
uint32_t _originalHeight
Definition
OOConcreteTexture.h:62
OOConcreteTexture::_path
NSString * _path
Definition
OOConcreteTexture.h:41
OOConcreteTexture::_key
NSString * _key
Definition
OOConcreteTexture.h:43
OOConcreteTexture::_bytes
void * _bytes
Definition
OOConcreteTexture.h:57
OOConcreteTexture::_loader
OOTextureLoader * _loader
Definition
OOConcreteTexture.h:55
OOConcreteTexture::_valid
uint8_t _valid
Definition
OOConcreteTexture.h:52
OOConcreteTexture::_mipLevels
uint8_t _mipLevels
Definition
OOConcreteTexture.h:53
OOTextureLoader
Definition
OOTextureLoader.h:40
OOTexture
Definition
OOTexture.h:117
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