Oolite
1.91.0.7645-241119-222d325
Loading...
Searching...
No Matches
src
Core
OOALSoundChannel.h
Go to the documentation of this file.
1
/*
2
3
OOALSoundChannel.h
4
5
A channel for audio playback.
6
7
This class is an implementation detail. Do not use it directly; use an
8
OOSoundSource to play an OOSound.
9
10
OOALSound - OpenAL sound implementation for Oolite.
11
Copyright (C) 2006-2013 Jens Ayton
12
13
Permission is hereby granted, free of charge, to any person obtaining a copy
14
of this software and associated documentation files (the "Software"), to deal
15
in the Software without restriction, including without limitation the rights
16
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
17
copies of the Software, and to permit persons to whom the Software is
18
furnished to do so, subject to the following conditions:
19
20
The above copyright notice and this permission notice shall be included in all
21
copies or substantial portions of the Software.
22
23
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
24
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
26
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
27
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
28
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
29
SOFTWARE.
30
31
*/
32
33
#import <Foundation/Foundation.h>
34
#import "
OOOpenALController.h
"
35
#import "
OOMaths.h
"
36
37
@class
OOSound
;
38
39
40
@interface
OOSoundChannel
: NSObject
41
{
42
OOSoundChannel
*
_next
;
43
id
_delegate
;
44
OOSound
*
_sound
;
45
ALuint
_buffer
;
46
ALuint
_lastBuffer
;
47
BOOL
_bigSound
;
48
ALuint
_source
;
49
BOOL
_playing
;
50
BOOL
_loop
;
51
}
52
53
- (void) update;
54
55
- (void) setDelegate:(
id
)delegate;
56
57
// Unretained pointer used to maintain simple stack
58
- (
OOSoundChannel
*) next;
59
- (void) setNext:(
OOSoundChannel
*)next;
60
61
// set sound position relative to listener
62
- (void) setPosition:(Vector) vector;
63
- (void) setGain:(
float
) gain;
64
- (BOOL) playSound:(
OOSound
*)sound looped:(BOOL)loop;
65
- (void)stop;
66
67
- (
OOSound
*)sound;
68
69
@end
70
71
72
@interface
NSObject(OOSoundChannelDelegate)
73
74
- (void)channel:(
OOSoundChannel
*)inChannel didFinishPlayingSound:(
OOSound
*)inSound;
75
76
@end
OOMaths.h
OOOpenALController.h
NSObject(OOSoundChannelDelegate)
Definition
OOALSoundChannel.h:72
OOSoundChannel
Definition
OOALSoundChannel.h:41
OOSoundChannel::_buffer
ALuint _buffer
Definition
OOALSoundChannel.h:45
OOSoundChannel::_sound
OOSound * _sound
Definition
OOALSoundChannel.h:44
OOSoundChannel::_next
OOSoundChannel * _next
Definition
OOALSoundChannel.h:42
OOSoundChannel::_bigSound
BOOL _bigSound
Definition
OOALSoundChannel.h:47
OOSoundChannel::_loop
BOOL _loop
Definition
OOALSoundChannel.h:50
OOSoundChannel::_lastBuffer
ALuint _lastBuffer
Definition
OOALSoundChannel.h:46
OOSoundChannel::_playing
BOOL _playing
Definition
OOALSoundChannel.h:49
OOSoundChannel::_source
ALuint _source
Definition
OOALSoundChannel.h:48
OOSoundChannel::_delegate
id _delegate
Definition
OOALSoundChannel.h:43
OOSound
Definition
OOALSound.h:31
Generated by
1.12.0