Oolite 1.91.0.7646-241128-10e222e
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import "GameController.h"
import "Universe.h"
import "ResourceManager.h"
import "MyOpenGLView.h"
import "OOSound.h"
import "OOOpenGL.h"
import "PlayerEntityLoadSave.h"
#include <stdlib.h>
import "OOCollectionExtractors.h"
import "OOOXPVerifier.h"
import "OOLoggingExtended.h"
import "NSFileManagerOOExtensions.h"
import "OOLogOutputHandler.h"
import "OODebugFlags.h"
import "OOJSFrameCallbacks.h"
import "OOOpenGLExtensionManager.h"
import "OOOpenALController.h"
import "OODebugSupport.h"
import "legacy_random.h"
import "OOOXZManager.h"
import "OOOpenGLMatrixManager.h"
import "JAPersistentFileReference.h"
import <Sparkle/Sparkle.h>
import "OoliteApp.h"
import "OOMacJoystickManager.h"
Go to the source code of this file.
Classes | |
category | GameController(OOPrivate) |
Macros | |
#define | kSnapshotsDirRefKey @"snapshots-directory-reference" |
#define | kSnapshotsDirNameKey @"snapshots-directory-name" |
#define | FEED_URL_BASE "http://www.oolite.org/updates/" |
#define | TEST_RELEASE_FEED_NAME "oolite-mac-test-release-appcast.xml" |
#define | DEPLOYMENT_FEED_NAME "oolite-mac-appcast.xml" |
#define | TEST_RELEASE_FEED_URL (@ FEED_URL_BASE TEST_RELEASE_FEED_NAME) |
#define | DEPLOYMENT_FEED_URL (@ FEED_URL_BASE DEPLOYMENT_FEED_NAME) |
#define | DEFAULT_TEST_RELEASE 1 |
Functions | |
static void | SetUpSparkle (void) |
Variables | |
static GameController * | sSharedController = nil |
#define DEFAULT_TEST_RELEASE 1 |
#define DEPLOYMENT_FEED_NAME "oolite-mac-appcast.xml" |
#define DEPLOYMENT_FEED_URL (@ FEED_URL_BASE DEPLOYMENT_FEED_NAME) |
#define FEED_URL_BASE "http://www.oolite.org/updates/" |
#define kSnapshotsDirNameKey @"snapshots-directory-name" |
Definition at line 448 of file GameController.m.
#define kSnapshotsDirRefKey @"snapshots-directory-reference" |
Definition at line 447 of file GameController.m.
#define TEST_RELEASE_FEED_NAME "oolite-mac-test-release-appcast.xml" |
#define TEST_RELEASE_FEED_URL (@ FEED_URL_BASE TEST_RELEASE_FEED_NAME) |
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static |
Definition at line 1010 of file GameController.m.
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static |
Definition at line 59 of file GameController.m.