Oolite 1.91.0.7645-241119-222d325
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OOCharacter Class Reference

#include <OOCharacter.h>

+ Inheritance diagram for OOCharacter:
+ Collaboration diagram for OOCharacter:

Instance Methods

(id) - initWithRole:andOriginalSystem:
 
(NSString *) - planetOfOrigin
 
(OOSystemID- planetIDOfOrigin
 
(NSString *) - species
 
(void) - basicSetUp
 
(BOOL) - castInRole:
 
(NSString *) - name
 
(void) - setName:
 
(NSString *) - shortDescription
 
(void) - setShortDescription:
 
(int- legalStatus
 
(void) - setLegalStatus:
 
(OOCreditsQuantity- insuranceCredits
 
(void) - setInsuranceCredits:
 
(NSArray *) - legacyScript
 
(void) - setLegacyScript:
 
(OOJSScript *) - script
 
(void) - setCharacterScript:
 
(void) - doScriptEvent:
 
(NSDictionary *) - infoForScripting
 
(NSString *) - descriptionComponents [implementation]
 
(NSString *) - oo_jsClassName [implementation]
 
(void) - dealloc [implementation]
 
(id) - initWithGenSeed:andOriginalSystem: [implementation]
 
(Random_Seed- genSeed [implementation]
 
(void) - setOriginSystem: [implementation]
 
(void) - setGenSeed: [implementation]
 
(void) - setCharacterFromDictionary: [implementation]
 

Class Methods

(OOCharacter *) + characterWithRole:andOriginalSystem:
 
(OOCharacter *) + randomCharacterWithRole:andOriginalSystem:
 
(OOCharacter *) + characterWithDictionary:
 

Private Attributes

NSString * _name
 
NSString * _shortDescription
 
OOSystemID _originSystem
 
Random_Seed _genSeed
 
int _legalStatus
 
OOCreditsQuantity _insuranceCredits
 
NSArray * _scriptActions
 
OOJSScript_script
 

Detailed Description

Definition at line 35 of file OOCharacter.h.

Method Documentation

◆ basicSetUp

- (void) basicSetUp

Definition at line 1 of file OOCharacter.m.

163{
164 // save random seeds for restoration later
165 RNG_Seed savedRNGSeed = currentRandomSeed();
166 RANROTSeed savedRANROTSeed = RANROTGetFullSeed();
167 // set RNG to character seed
168 Random_Seed genSeed = [self genSeed];
170
171 // determine the planet of origin
172 NSDictionary *originInfo = [UNIVERSE generateSystemData:[self planetIDOfOrigin]];
173 NSString *planet = [originInfo oo_stringForKey:KEY_NAME];
174 OOGovernmentID government = [originInfo oo_intForKey:KEY_GOVERNMENT]; // 0 .. 7 (0 anarchic .. 7 most stable)
175 int criminalTendency = government ^ 0x07;
176
177 // determine the character's species
178 NSString *species = [self species];
179
180 // determine the character's name
182 NSString *genName = nil;
183 if ([species hasPrefix:@"human"])
184 {
185 genName = [NSString stringWithFormat:@"%@ %@", OOExpandWithSeed(genSeed, @"%R"), OOExpandKeyWithSeed(genSeed, @"nom")];
186 } else {
187 /* NOTE: we can't use "%R %R" because that will produce the same string
188 twice. TODO: is there a reason not to use %N and kOOExpandGoodRNG
189 here? Is there some context where we rely on being able to get the
190 same name for a given genSeed?
191 */
192 genName = [NSString stringWithFormat:@"%@ %@", OOExpandWithSeed(genSeed, @"%R"), OOExpandWithSeed(genSeed, @"%R")];
193 }
194 [self setName:genName];
195
196 [self setShortDescription:OOExpandKeyWithSeed(genSeed, @"character-generic-description", species, planet)];
197
198 // determine _legalStatus for a completely random character
199 [self setLegalStatus:0]; // clean
200 int legalIndex = gen_rnd_number() & gen_rnd_number() & 0x03;
201 while (((gen_rnd_number() & 0xf) < criminalTendency) && (legalIndex < 3))
202 {
203 legalIndex++;
204 }
205 if (legalIndex == 3)
206 {
207 // criminal
208 [self setLegalStatus:criminalTendency + criminalTendency * (gen_rnd_number() & 0x03) + (gen_rnd_number() & gen_rnd_number() & 0x7f)];
209 }
210 legalIndex = 0;
211 if (_legalStatus > 0) legalIndex = (_legalStatus <= 50) ? 1 : 2;
212
213 // if clean - determine insurance level (if any)
214 [self setInsuranceCredits:0];
215 if (legalIndex == 0)
216 {
217 int insuranceIndex = gen_rnd_number() & gen_rnd_number() & 0x03;
218 switch (insuranceIndex)
219 {
220 case 1:
221 [self setInsuranceCredits:125];
222 break;
223 case 2:
224 [self setInsuranceCredits:250];
225 break;
226 case 3:
227 [self setInsuranceCredits:500];
228 }
229 }
230
231 // restore random seed
232 setRandomSeed( savedRNGSeed);
233 RANROTSetFullSeed(savedRANROTSeed);
234}
return nil
uint8_t OOGovernmentID
Definition OOTypes.h:206
Random_Seed genSeed()
NSString * species()
RANROTSeed RANROTGetFullSeed(void)
void seed_RNG_only_for_planet_description(Random_Seed s_seed)
void setRandomSeed(RNG_Seed a_seed)
RNG_Seed currentRandomSeed(void)
void RANROTSetFullSeed(RANROTSeed seed)
int gen_rnd_number(void)
void seed_for_planet_description(Random_Seed s_seed)

◆ castInRole:

- (BOOL) castInRole: (NSString *) role

Definition at line 1 of file OOCharacter.m.

237 :(NSString *)role
238{
239 BOOL specialSetUpDone = NO;
240
241 role = [role lowercaseString];
242 if ([role hasPrefix:@"pirate"])
243 {
244 // determine _legalStatus for a completely random character
245 Random_Seed genSeed = [self genSeed];
246 int sins = 0x08 | (genSeed.a & genSeed.b);
247 [self setLegalStatus:sins & 0x7f];
248
249 specialSetUpDone = YES;
250 }
251 else if ([role hasPrefix:@"trader"])
252 {
253 [self setLegalStatus:0]; // clean
254
255 int insuranceIndex = gen_rnd_number() & 0x03;
256 switch (insuranceIndex)
257 {
258 case 0:
259 [self setInsuranceCredits:0];
260 break;
261 case 1:
262 [self setInsuranceCredits:125];
263 break;
264 case 2:
265 [self setInsuranceCredits:250];
266 break;
267 case 3:
268 [self setInsuranceCredits:500];
269 }
270 specialSetUpDone = YES;
271 }
272 else if ([role hasPrefix:@"hunter"])
273 {
274 [self setLegalStatus:0]; // clean
275 int insuranceIndex = gen_rnd_number() & 0x03;
276 if (insuranceIndex == 3)
277 [self setInsuranceCredits:500];
278 specialSetUpDone = YES;
279 }
280 else if ([role hasPrefix:@"police"])
281 {
282 [self setLegalStatus:0]; // clean
283 [self setInsuranceCredits:125];
284 specialSetUpDone = YES;
285 }
286 else if ([role isEqual:@"miner"])
287 {
288 [self setLegalStatus:0]; // clean
289 [self setInsuranceCredits:25];
290 specialSetUpDone = YES;
291 }
292 else if ([role isEqual:@"passenger"])
293 {
294 [self setLegalStatus:0]; // clean
295 int insuranceIndex = gen_rnd_number() & 0x03;
296 switch (insuranceIndex)
297 {
298 case 0:
299 [self setInsuranceCredits:25];
300 break;
301 case 1:
302 [self setInsuranceCredits:125];
303 break;
304 case 2:
305 [self setInsuranceCredits:250];
306 break;
307 case 3:
308 [self setInsuranceCredits:500];
309 }
310 specialSetUpDone = YES;
311 }
312 else if ([role isEqual:@"slave"])
313 {
314 [self setLegalStatus:0]; // clean
315 [self setInsuranceCredits:0];
316 specialSetUpDone = YES;
317 }
318 else if ([role isEqual:@"thargoid"])
319 {
320 [self setLegalStatus:100];
321 [self setInsuranceCredits:0];
322 [self setName:DESC(@"character-thargoid-name")];
323 [self setShortDescription:DESC(@"character-a-thargoid")];
324 specialSetUpDone = YES;
325 }
326
327 // do long description here
328
329 return specialSetUpDone;
330}

◆ characterWithDictionary:

+ (OOCharacter *) characterWithDictionary: (NSDictionary *) c_dict

Definition at line 1 of file OOCharacter.m.

121 :(NSDictionary *)dict
122{
123 OOCharacter *character = [[[OOCharacter alloc] init] autorelease];
124 [character setCharacterFromDictionary:dict];
125
126 return character;
127}
void setCharacterFromDictionary:(NSDictionary *dict)

Referenced by ShipSetCrew().

+ Here is the caller graph for this function:

◆ characterWithRole:andOriginalSystem:

+ (OOCharacter *) characterWithRole: (NSString *) c_role
andOriginalSystem: (OOSystemID) s 

Definition at line 1 of file OOCharacter.m.

97 :(NSString *)role andOriginalSystem:(OOSystemID)system
98{
99 return [[[self alloc] initWithRole:role andOriginalSystem:system] autorelease];
100}
int16_t OOSystemID
Definition OOTypes.h:211

◆ dealloc

- (void) dealloc
implementation

Definition at line 1 of file OOCharacter.m.

60{
61 [_name release];
62 [_shortDescription release];
63 [_scriptActions release];
65
66 [super dealloc];
67}
#define DESTROY(x)
Definition OOCocoa.h:77
OOJSScript * _script
Definition OOCharacter.h:45

◆ descriptionComponents

- (NSString *) descriptionComponents
implementation

Definition at line 1 of file OOCharacter.m.

48{
49 return [NSString stringWithFormat:@"%@, %@. bounty: %i insurance: %llu", [self name], [self shortDescription], [self legalStatus], [self insuranceCredits]];
50}

◆ doScriptEvent:

- (void) doScriptEvent: (jsid) message

Definition at line 1 of file OOCharacter.m.

442 :(jsid)message
443{
444 JSContext *context = OOJSAcquireContext();
445 [_script callMethod:message inContext:context withArguments:NULL count:0 result:NULL];
446 OOJSRelinquishContext(context);
447}
OOINLINE JSContext * OOJSAcquireContext(void)
OOINLINE void OOJSRelinquishContext(JSContext *context)

◆ genSeed

- (Random_Seed) genSeed
implementation

Provided by category OOCharacter(Private).

Definition at line 1 of file OOCharacter.m.

346{
347 return _genSeed;
348}
Random_Seed _genSeed
Definition OOCharacter.h:41

◆ infoForScripting

- (NSDictionary *) infoForScripting

Definition at line 1 of file OOCharacter.m.

370{
371 return [NSDictionary dictionaryWithObjectsAndKeys:
372 [self name], @"name",
373 [self shortDescription], @"description",
374 [self species], @"species",
375 [NSNumber numberWithInt:[self legalStatus]], @"legalStatus",
376 [NSNumber numberWithUnsignedLongLong:[self insuranceCredits]], @"insuranceCredits",
377 [NSNumber numberWithInt:[self planetIDOfOrigin]], @"homeSystem",
378 nil];
379}

◆ initWithGenSeed:andOriginalSystem:

- (id) initWithGenSeed: (Random_Seed) characterSeed
andOriginalSystem: (OOSystemID) system 
implementation

Provided by category OOCharacter(Private).

Definition at line 1 of file OOCharacter.m.

70 :(Random_Seed)characterSeed andOriginalSystem:(OOSystemID)system
71{
72 if ((self = [super init]))
73 {
74 // do character set-up
75 _genSeed = characterSeed;
76 _originSystem = system;
77
78 [self basicSetUp];
79 }
80 return self;
81}
OOSystemID _originSystem
Definition OOCharacter.h:40
struct Random_Seed Random_Seed

◆ initWithRole:andOriginalSystem:

- (id) initWithRole: (NSString *) role
andOriginalSystem: (OOSystemID) s 

Definition at line 1 of file OOCharacter.m.

84 :(NSString *)role andOriginalSystem:(OOSystemID)system
85{
86 Random_Seed seed;
88
89 if ((self = [self initWithGenSeed:seed andOriginalSystem:system]))
90 {
91 [self castInRole:role];
92 }
93
94 return self;
95}
void make_pseudo_random_seed(Random_Seed *seed_ptr)

◆ insuranceCredits

- (OOCreditsQuantity) insuranceCredits

Definition at line 1 of file OOCharacter.m.

358{
359 return _insuranceCredits;
360}
OOCreditsQuantity _insuranceCredits
Definition OOCharacter.h:43

◆ legacyScript

- (NSArray *) legacyScript

Definition at line 1 of file OOCharacter.m.

364{
365 return _scriptActions;
366}
NSArray * _scriptActions
Definition OOCharacter.h:44

◆ legalStatus

- (int) legalStatus

Definition at line 1 of file OOCharacter.m.

352{
353 return _legalStatus;
354}

◆ name

- (NSString *) name

Definition at line 1 of file OOCharacter.m.

334{
335 return _name;
336}
NSString * _name
Definition OOCharacter.h:38

◆ oo_jsClassName

- (NSString *) oo_jsClassName
implementation

Definition at line 1 of file OOCharacter.m.

54{
55 return @"Character";
56}

◆ planetIDOfOrigin

- (OOSystemID) planetIDOfOrigin

Definition at line 1 of file OOCharacter.m.

139{
140 // determine the planet of origin
141 return _originSystem;
142}

◆ planetOfOrigin

- (NSString *) planetOfOrigin

Definition at line 1 of file OOCharacter.m.

131{
132 // determine the planet of origin
133 NSDictionary *originInfo = [UNIVERSE generateSystemData:[self planetIDOfOrigin]];
134 return [originInfo objectForKey:KEY_NAME];
135}

◆ randomCharacterWithRole:andOriginalSystem:

+ (OOCharacter *) randomCharacterWithRole: (NSString *) c_role
andOriginalSystem: (OOSystemID) s 

Definition at line 1 of file OOCharacter.m.

103 :(NSString *)role andOriginalSystem:(OOSystemID)system
104{
105 Random_Seed seed;
106
107 seed.a = (Ranrot() & 0xff);
108 seed.b = (Ranrot() & 0xff);
109 seed.c = (Ranrot() & 0xff);
110 seed.d = (Ranrot() & 0xff);
111 seed.e = (Ranrot() & 0xff);
112 seed.f = (Ranrot() & 0xff);
113
114 OOCharacter *character = [[[OOCharacter alloc] initWithGenSeed:seed andOriginalSystem:system] autorelease];
115 [character castInRole:role];
116
117 return character;
118}
BOOL castInRole:(NSString *role)
unsigned Ranrot(void)

◆ script

- (OOJSScript *) script

Definition at line 1 of file OOCharacter.m.

428{
429 return _script;
430}

◆ setCharacterFromDictionary:

- (void) setCharacterFromDictionary: (NSDictionary *) dict
implementation

Provided by category OOCharacter(Private).

Definition at line 1 of file OOCharacter.m.

450 :(NSDictionary *)dict
451{
452 id origin = nil;
453 Random_Seed seed;
454
455 origin = [dict objectForKey:@"origin"];
456 if ([origin isKindOfClass:[NSNumber class]] ||
457 ([origin respondsToSelector:@selector(intValue)] && ([origin intValue] != 0 || [origin isEqual:@"0"])))
458 {
459 // Number or numerical string
460 [self setOriginSystem:[origin intValue]];
461 }
462 else if ([origin isKindOfClass:[NSString class]])
463 {
464 OOSystemID sys = [UNIVERSE findSystemFromName:origin];
465 if (sys < 0)
466 {
467 OOLogERR(@"character.load.unknownSystem", @"could not find a system named '%@' in this galaxy.", origin);
468 [self setOriginSystem:(ranrot_rand() & 0xff)];
469 }
470 else
471 {
472 [self setOriginSystem:sys];
473 }
474 }
475 else
476 {
477 // no origin defined, select one at random.
478 [self setOriginSystem:(ranrot_rand() & 0xff)];
479 }
480
481 if ([dict objectForKey:@"random_seed"])
482 {
483 seed = RandomSeedFromString([dict oo_stringForKey:@"random_seed"]); // returns kNilRandomSeed on failure
484 }
485 else
486 {
487 seed.a = (ranrot_rand() & 0xff);
488 seed.b = (ranrot_rand() & 0xff);
489 seed.c = (ranrot_rand() & 0xff);
490 seed.d = (ranrot_rand() & 0xff);
491 seed.e = (ranrot_rand() & 0xff);
492 seed.f = (ranrot_rand() & 0xff);
493 }
494 [self setGenSeed:seed];
495 [self basicSetUp];
496
497 if ([dict oo_stringForKey:@"role"]) [self castInRole:[dict oo_stringForKey:@"role"]];
498 if ([dict oo_stringForKey:@"name"]) [self setName:[dict oo_stringForKey:@"name"]];
499 if ([dict oo_stringForKey:@"short_description"]) [self setShortDescription:[dict oo_stringForKey:@"short_description"]];
500 if ([dict objectForKey:@"legal_status"]) [self setLegalStatus:[dict oo_intForKey:@"legal_status"]];
501 if ([dict objectForKey:@"bounty"]) [self setLegalStatus:[dict oo_intForKey:@"bounty"]];
502 if ([dict objectForKey:@"insurance"]) [self setInsuranceCredits:[dict oo_unsignedLongLongForKey:@"insurance"]];
503 if ([dict oo_stringForKey:@"script"]) [self setCharacterScript:[dict oo_stringForKey:@"script"]];
504 if ([dict oo_arrayForKey:@"script_actions"]) [self setLegacyScript:[dict oo_arrayForKey:@"script_actions"]];
505
506}
#define OOLogERR(class, format,...)
Definition OOLogging.h:112
Random_Seed RandomSeedFromString(NSString *abcdefString)
voidpf uLong int origin
Definition ioapi.h:140
#define ranrot_rand()

◆ setCharacterScript:

- (void) setCharacterScript: (NSString *) scriptName

Definition at line 1 of file OOCharacter.m.

433 :(NSString *)scriptName
434{
435 [_script autorelease];
437 properties:[NSDictionary dictionaryWithObject:self forKey:@"character"]];
438 [_script retain];
439}
id jsScriptFromFileNamed:properties:(NSString *fileName,[properties] NSDictionary *properties)
Definition OOScript.m:192

◆ setGenSeed:

- (void) setGenSeed: (Random_Seed) value
implementation

Definition at line 1 of file OOCharacter.m.

402 :(Random_Seed)value
403{
404 _genSeed = value;
405}

◆ setInsuranceCredits:

- (void) setInsuranceCredits: (OOCreditsQuantity) value

Definition at line 1 of file OOCharacter.m.

414 :(OOCreditsQuantity)value
415{
416 _insuranceCredits = value;
417}
uint64_t OOCreditsQuantity
Definition OOTypes.h:182

◆ setLegacyScript:

- (void) setLegacyScript: (NSArray *) scriptActions

Definition at line 1 of file OOCharacter.m.

420 :(NSArray *)some_actions
421{
422 [_scriptActions autorelease];
423 _scriptActions = [some_actions copy];
424}

◆ setLegalStatus:

- (void) setLegalStatus: (int) value

Definition at line 1 of file OOCharacter.m.

408 :(int)value
409{
410 _legalStatus = value;
411}
typedef int(ZCALLBACK *close_file_func) OF((voidpf opaque

◆ setName:

- (void) setName: (NSString *) value

Definition at line 1 of file OOCharacter.m.

382 :(NSString *)value
383{
384 [_name autorelease];
385 _name = [value copy];
386}

◆ setOriginSystem:

- (void) setOriginSystem: (OOSystemID) value
implementation

Provided by category OOCharacter(Private).

Definition at line 1 of file OOCharacter.m.

396 :(OOSystemID)value
397{
398 _originSystem = value;
399}

◆ setShortDescription:

- (void) setShortDescription: (NSString *) value

Definition at line 1 of file OOCharacter.m.

389 :(NSString *)value
390{
391 [_shortDescription autorelease];
392 _shortDescription = [value copy];
393}
NSString * _shortDescription
Definition OOCharacter.h:39

◆ shortDescription

- (NSString *) shortDescription

Definition at line 1 of file OOCharacter.m.

340{
341 return _shortDescription;
342}

◆ species

- (NSString *) species

Definition at line 1 of file OOCharacter.m.

146{
147 // determine the character's species
148 int species = [self genSeed].f & 0x03; // 0-1 native to home system, 2 human colonial, 3 other
149 NSString* speciesString = nil;
150 if (species == 3) speciesString = [UNIVERSE getSystemInhabitants:[self genSeed].e plural:NO];
151 else speciesString = [UNIVERSE getSystemInhabitants:[self planetIDOfOrigin] plural:NO];
152
153 if (![[UNIVERSE descriptions] oo_boolForKey:@"lowercase_ignore"])
154 {
155 speciesString = [speciesString lowercaseString];
156 }
157
158 return [speciesString stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]];
159}
#define UNIVERSE
Definition Universe.h:833

Member Data Documentation

◆ _genSeed

- (Random_Seed) _genSeed
private

Definition at line 41 of file OOCharacter.h.

◆ _insuranceCredits

- (OOCreditsQuantity) _insuranceCredits
private

Definition at line 43 of file OOCharacter.h.

◆ _legalStatus

- (int) _legalStatus
private

Definition at line 42 of file OOCharacter.h.

◆ _name

- (NSString*) _name
private

Definition at line 38 of file OOCharacter.h.

◆ _originSystem

- (OOSystemID) _originSystem
private

Definition at line 40 of file OOCharacter.h.

◆ _script

- (OOJSScript*) _script
private

Definition at line 45 of file OOCharacter.h.

◆ _scriptActions

- (NSArray*) _scriptActions
private

Definition at line 44 of file OOCharacter.h.

◆ _shortDescription

- (NSString*) _shortDescription
private

Definition at line 39 of file OOCharacter.h.


The documentation for this class was generated from the following files: