Oolite 1.91.0.7604-240417-a536cbe
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Classes | Variables
OOEquipmentType.m File Reference
import "OOEquipmentType.h"
import "Universe.h"
import "OOCollectionExtractors.h"
import "OOLegacyScriptWhitelist.h"
import "OOCacheManager.h"
import "OODebugStandards.h"
import "PlayerEntityControls.h"
import "PlayerEntityKeyMapper.h"
import "PlayerEntityLegacyScriptEngine.h"
+ Include dependency graph for OOEquipmentType.m:

Go to the source code of this file.

Classes

category  OOEquipmentType(Private)
 

Variables

static NSArray * sEquipmentTypes = nil
 
static NSArray * sEquipmentTypesOutfitting = nil
 
static NSDictionary * sEquipmentTypesByIdentifier = nil
 
static NSDictionary * sMissilesRegistry = nil
 

Variable Documentation

◆ sEquipmentTypes

NSArray* sEquipmentTypes = nil
static

Definition at line 37 of file OOEquipmentType.m.

◆ sEquipmentTypesByIdentifier

NSDictionary* sEquipmentTypesByIdentifier = nil
static

Definition at line 39 of file OOEquipmentType.m.

◆ sEquipmentTypesOutfitting

NSArray* sEquipmentTypesOutfitting = nil
static

Definition at line 38 of file OOEquipmentType.m.

◆ sMissilesRegistry

NSDictionary* sMissilesRegistry = nil
static

Definition at line 40 of file OOEquipmentType.m.