33@implementation Entity (ShaderBindings)
38 return [PLAYER clockTime];
45 return [PLAYER systemPseudoRandom100];
50 return [PLAYER systemPseudoRandom256];
57 return [[PLAYER systemGovernment_number] unsignedIntValue];
62 return [[PLAYER systemEconomy_number] unsignedIntValue];
67 return [[PLAYER systemTechLevel_number] unsignedIntValue];
72 return [[PLAYER systemPopulation_number] unsignedIntValue];
77 return [[PLAYER systemProductivity_number] unsignedIntValue];
unsigned pseudoFixedD256()
unsigned systemPopulation()
unsigned pseudoFixedD100()
unsigned systemTechLevel()
unsigned systemProductivity()
unsigned systemGovernment()