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Identifier | taxi_station |
Name | Taxi Station |
Expansion | Taxi Galactica |
More on http://wiki.alioth.net/index.php/Taxi%20Station
ai_type | taxi_stationAI.plist |
allows_auto_docking | yes |
allows_fast_docking | yes |
bounty | 0 |
cargo_type | CARGO_NOT_CARGO |
energy_recharge_rate | 8 |
equipment_price_factor | 1.5 |
equivalent_tech_level | 0 |
forward_weapon_type | WEAPON_NONE |
frangible | 0 |
has_ecm | yes |
has_escape_pod | no |
has_npc_traffic | yes |
has_patrol_ships | no |
has_scoop | no |
has_shipyard | no |
market | none |
materials | {taxi_station_bottom.png={diffuse_map=taxi_station_bottom.png;emission_map={extract_channel=a;name=taxi_station_bottom.png;};emission_modulate_color=(0.3,0.3,0.2,);shininess=55;specular_color=(0.2,0.2,0.2,);};} |
max_defense_ships | 0 |
max_energy | 12000 |
max_flight_pitch | 8 |
max_flight_roll | 8 |
max_flight_speed | 0 |
max_police | 2 |
max_scavengers | 0 |
missiles | 0 |
model | taxi_station_bottom.dat |
name | Taxi Station |
port_radius | 500 |
roles | taxi_station station |
rotating | yes |
scan_class | CLASS_STATION |
script_info | {bgs_tunnel_texture=taxi_docking_tunnel01.png;} |
shaders | {taxi_station_bottom.png={fragment_shader=taxi_station_bottom_section.fragment;textures=(taxi_station_bottom.png,taxi_station_paint_mask.png);uniforms={DecalColor={type=vector;value=1.0 1.0 0.0;};MainhullColor={type=vector;value=0.83 0.8 0.0;};hull_heat_level=hullHeatLevel;uColorMap={type=texture;value=0;};uEffectsMap={type=texture;value=1;};uTime=universalTime;};vertex_shader=taxi_station_generic.vertex;};} |
smooth | false |
subentities | ({type=standard;subentity_key=taxi_station_antenna;position=(-150,-200,870);orientation=(1,0,0,0);},{type=standard;subentity_key=taxi_station_baydoor_flashers;position=(0,0,0);orientation=(1,0,0,0);},{type=standard;subentity_key=taxi_station_adring;position=(0,0,1100);orientation=(1,0,0,0);},{type=standard;subentity_key=taxi_station_roof_billboard;position=(0,0,850);orientation=(1,0,0,0);},{type=standard;subentity_key=taxi_station_dockingbay;position=(0,0,1128.55);orientation=(1,0,0,0);is_dock=yes;},) |
thrust | 100 |