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Page generated: Nov 12, 2024, 11:02:04 PM |
Equipment Thargoid Ray Laser
A captured Thargoid weapon, Slightly modified by GalCop. Inflicts twice the damage of a Military Laser and fires continuosly but is not self-aiming anymore.
Identifier | EQ_WEAPON_REV_THARGOID_LASER |
Name | Thargoid Ray Laser |
Cost | 11000 deci-credits (divide by 10 to get credits) |
Tech Level | 1 (available on 2+) |
Expansion | Thargoid Weaponry |
Primeable | No |
Features
available_to_NPCs | yes |
available_to_all | yes |
available_to_player | yes |
condition_script | thargoid_weaponry_conditions.js |
damage_probability | 1.10 |
installation_time | 21600 |
portable_between_ships | yes |
repair_time | 14400 |
weapon_info | {range=17500;energy=1.10;damage=24.00;recharge_rate=0.10;shot_temperature=8.00;color=greenColor;threat_assessment=1.00;is_mining_laser=yes;fx_shot_miss_name=[player-laser-miss];fx_shot_hit_name=[player-laser-hit];} |