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Page generated: Nov 24, 2025, 1:21:32 AM |
Equipment Thargoid Ray Laser
A captured Thargoid weapon, Slightly modified by GalCop. Inflicts twice the damage of a Military Laser and fires continuosly but is not self-aiming anymore.
| Identifier | EQ_WEAPON_REV_THARGOID_LASER |
| Name | Thargoid Ray Laser |
| Cost | 11000 deci-credits (divide by 10 to get credits) |
| Tech Level | 1 (available on 2+) |
| Expansion | Thargoid Weaponry |
| Primeable | No |
Features
| available_to_NPCs | yes |
| available_to_all | yes |
| available_to_player | yes |
| condition_script | thargoid_weaponry_conditions.js |
| damage_probability | 1.10 |
| installation_time | 21600 |
| portable_between_ships | yes |
| repair_time | 14400 |
| weapon_info | {range=17500;energy=1.10;damage=24.00;recharge_rate=0.10;shot_temperature=8.00;color=greenColor;threat_assessment=1.00;is_mining_laser=yes;fx_shot_miss_name=[player-laser-miss];fx_shot_hit_name=[player-laser-hit];} |