Oolite 1.93.0.7767-260207-f2a8cb5
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OODefaultShaderSynthesizer Member List

This is the complete list of members for OODefaultShaderSynthesizer, including all inherited members.

_attributesOODefaultShaderSynthesizerprivate
_completed_writeDiffuseColorTermOODefaultShaderSynthesizerprivate
_completed_writeDiffuseColorTermIfNeededOODefaultShaderSynthesizerprivate
_completed_writeDiffuseLightingOODefaultShaderSynthesizerprivate
_completed_writeEyeVectorOODefaultShaderSynthesizerprivate
_completed_writeFinalColorCompositeOODefaultShaderSynthesizerprivate
_completed_writeLightMapsOODefaultShaderSynthesizerprivate
_completed_writeLightVectorOODefaultShaderSynthesizerprivate
_completed_writeNormalIfNeededOODefaultShaderSynthesizerprivate
_completed_writeSpecularLightingOODefaultShaderSynthesizerprivate
_completed_writeTextureCoordReadOODefaultShaderSynthesizerprivate
_completed_writeTotalColorOODefaultShaderSynthesizerprivate
_completed_writeVertexPositionOODefaultShaderSynthesizerprivate
_completed_writeVertexTangentBasisOODefaultShaderSynthesizerprivate
_configurationOODefaultShaderSynthesizerprivate
_constZNormalOODefaultShaderSynthesizerprivate
_entityNameOODefaultShaderSynthesizerprivate
_fragmentBodyOODefaultShaderSynthesizerprivate
_fragmentHelpersOODefaultShaderSynthesizerprivate
_fragmentPreTexturesOODefaultShaderSynthesizerprivate
_fragmentShaderOODefaultShaderSynthesizerprivate
_fragmentTextureLookupsOODefaultShaderSynthesizerprivate
_fragmentUniformsOODefaultShaderSynthesizerprivate
_haveDiffuseLightOODefaultShaderSynthesizerprivate
_materialKeyOODefaultShaderSynthesizerprivate
_sampledTexturesOODefaultShaderSynthesizerprivate
_stagesInProgressOODefaultShaderSynthesizerprivate
_textureIDsOODefaultShaderSynthesizerprivate
_texturesOODefaultShaderSynthesizerprivate
_texturesByNameOODefaultShaderSynthesizerprivate
_uniformBindingNamesOODefaultShaderSynthesizerprivate
_uniformsOODefaultShaderSynthesizerprivate
_usesDiffuseTermOODefaultShaderSynthesizerprivate
_usesNormalMapOODefaultShaderSynthesizerprivate
_varyingsOODefaultShaderSynthesizerprivate
_vertexBodyOODefaultShaderSynthesizerprivate
_vertexHelpersOODefaultShaderSynthesizerprivate
_vertexShaderOODefaultShaderSynthesizerprivate
_vertexUniformsOODefaultShaderSynthesizerprivate
- addAttribute:ofType:OODefaultShaderSynthesizer
- addFragmentUniform:ofType:OODefaultShaderSynthesizer
- addVarying:ofType:OODefaultShaderSynthesizer
- addVertexUniform:ofType:OODefaultShaderSynthesizer
+ AppendIfNotEmptyOODefaultShaderSynthesizerstatic
- appendVariable:ofType:withPrefix:to:OODefaultShaderSynthesizer
- assignIDForTexture:OODefaultShaderSynthesizer
- composeFragmentShaderOODefaultShaderSynthesizer
- composeVertexShaderOODefaultShaderSynthesizer
- createTemporariesOODefaultShaderSynthesizer
- deallocOODefaultShaderSynthesizer
- defineBindingUniform:ofType:OODefaultShaderSynthesizer
- destroyTemporariesOODefaultShaderSynthesizer
- entityNameOODefaultShaderSynthesizer
- fragmentShaderOODefaultShaderSynthesizer
+ GetExtractModeOODefaultShaderSynthesizerstatic
- getSampleName:andSwizzleOp:forTextureSpec:OODefaultShaderSynthesizer
- initWithMaterialConfiguration:materialKey:entityName:OODefaultShaderSynthesizer
+ KeyFromTextureParametersOODefaultShaderSynthesizerstatic
+ KeyFromTextureSpecOODefaultShaderSynthesizerstatic
- materialKeyOODefaultShaderSynthesizer
- performStage:OODefaultShaderSynthesizer
- readOneChannelForTextureSpec:mapName:OODefaultShaderSynthesizer
- readRGBForTextureSpec:mapName:OODefaultShaderSynthesizer
- runOODefaultShaderSynthesizer
- setUpOneTexture:OODefaultShaderSynthesizer
- textureIDForSpec:OODefaultShaderSynthesizer
- textureSpecificationsOODefaultShaderSynthesizer
- uniformSpecificationsOODefaultShaderSynthesizer
- vertexShaderOODefaultShaderSynthesizer
- writeDiffuseColorTermOODefaultShaderSynthesizer
- writeDiffuseColorTermIfNeededOODefaultShaderSynthesizer
- writeDiffuseLightingOODefaultShaderSynthesizer
- writeEyeVectorOODefaultShaderSynthesizer
- writeFinalColorCompositeOODefaultShaderSynthesizer
- writeLightMapsOODefaultShaderSynthesizer
- writeLightVectorOODefaultShaderSynthesizer
- writeNormalOODefaultShaderSynthesizer
- writeNormalIfNeededOODefaultShaderSynthesizer
- writeSpecularLightingOODefaultShaderSynthesizer
- writeTextureCoordReadOODefaultShaderSynthesizer
- writeTotalColorOODefaultShaderSynthesizer
- writeVertexPositionOODefaultShaderSynthesizer
- writeVertexTangentBasisOODefaultShaderSynthesizer