LCOV - code coverage report
Current view: top level - Core/Scripting - OOJSPlayerShip.h (source / functions) Hit Total Coverage
Test: coverxygen.info Lines: 0 5 0.0 %
Date: 2025-05-28 07:50:54 Functions: 0 0 -

          Line data    Source code
       1           0 : /*
       2             : 
       3             : OOJSPlayerShip.h
       4             : 
       5             : JavaScript proxy for the player's ship.
       6             : While the player and player's ship are not differentiated in Oolite, such a
       7             : separation makes more sense conceptually and design-wise, and we might want to
       8             : make it that way in the future. The scripting interface anticipates this by
       9             : using two separate objects for the player and player's ship.
      10             : 
      11             : The -javaScriptValue of the PlayerEntity is the player's ship.
      12             : 
      13             : 
      14             : Oolite
      15             : Copyright (C) 2004-2013 Giles C Williams and contributors
      16             : 
      17             : This program is free software; you can redistribute it and/or
      18             : modify it under the terms of the GNU General Public License
      19             : as published by the Free Software Foundation; either version 2
      20             : of the License, or (at your option) any later version.
      21             : 
      22             : This program is distributed in the hope that it will be useful,
      23             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      24             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      25             : GNU General Public License for more details.
      26             : 
      27             : You should have received a copy of the GNU General Public License
      28             : along with this program; if not, write to the Free Software
      29             : Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
      30             : MA 02110-1301, USA.
      31             : 
      32             : */
      33             : 
      34             : #import <Foundation/Foundation.h>
      35             : #include <jsapi.h>
      36             : 
      37             : @class PlayerEntity;
      38             : 
      39             : 
      40           0 : void InitOOJSPlayerShip(JSContext *context, JSObject *global);
      41             : 
      42           0 : JSClass *JSPlayerShipClass(void);
      43           0 : JSObject *JSPlayerShipPrototype(void);
      44           0 : JSObject *JSPlayerShipObject(void);

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