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1 0 : #import "OOSound.h" 2 : 3 : #if OOLITE_OPENAL 4 : 5 : #import "OOALSoundMixer.h" 6 : #import "OOALSoundChannel.h" 7 : 8 0 : #define OOSoundAcquireLock() do {} while(0) 9 0 : #define OOSoundReleaseLock() do {} while(0) 10 : 11 : #else 12 : 13 : #warning No sound implementation selected. Currently, the only option is OOLITE_OPENAL. There are SDL and Mac CoreAudio implementations in the revision history. 14 : 15 : #endif