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1 0 : /* 2 : 3 : OOLaserShotEntity.h 4 : 5 : Entity subclass implementing GIANT SPACE LAZORS. 6 : 7 : 8 : Oolite 9 : Copyright (C) 2004-2013 Giles C Williams and contributors 10 : 11 : This program is free software; you can redistribute it and/or 12 : modify it under the terms of the GNU General Public License 13 : as published by the Free Software Foundation; either version 2 14 : of the License, or (at your option) any later version. 15 : 16 : This program is distributed in the hope that it will be useful, 17 : but WITHOUT ANY WARRANTY; without even the implied warranty of 18 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 19 : GNU General Public License for more details. 20 : 21 : You should have received a copy of the GNU General Public License 22 : along with this program; if not, write to the Free Software 23 : Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 24 : MA 02110-1301, USA. 25 : 26 : */ 27 : 28 : #import "ShipEntity.h" 29 : #import "OOTypes.h" 30 : #import "OOTexture.h" 31 : #import "OOMaths.h" 32 : 33 : @class OOColor; 34 : 35 : 36 0 : @interface OOLaserShotEntity: Entity 37 : { 38 : @private 39 0 : GLfloat _color[4]; 40 0 : OOTimeDelta _lifetime; 41 0 : GLfloat _range; 42 0 : Vector _offset; 43 0 : Quaternion _relOrientation; 44 : } 45 : 46 0 : + (instancetype) laserFromShip:(ShipEntity *)ship direction:(OOWeaponFacing)direction offset:(Vector)offset; 47 : 48 0 : - (void) setColor:(OOColor *)color; 49 : 50 0 : - (void) setRange:(GLfloat)range; 51 : 52 0 : - (OOTexture *) texture1; 53 0 : - (OOTexture *) texture2; 54 : 55 0 : + (void) setUpTexture; 56 0 : + (OOTexture *) innerTexture; 57 0 : + (OOTexture *) outerTexture; 58 : 59 : @end