LCOV - code coverage report
Current view: top level - Core/Entities - DustEntity.h (source / functions) Hit Total Coverage
Test: coverxygen.info Lines: 0 13 0.0 %
Date: 2025-05-28 07:50:54 Functions: 0 0 -

          Line data    Source code
       1           0 : /*
       2             : 
       3             : DustEntity.h
       4             : 
       5             : Entity representing a number of dust particles.
       6             : 
       7             : Oolite
       8             : Copyright (C) 2004-2013 Giles C Williams and contributors
       9             : 
      10             : This program is free software; you can redistribute it and/or
      11             : modify it under the terms of the GNU General Public License
      12             : as published by the Free Software Foundation; either version 2
      13             : of the License, or (at your option) any later version.
      14             : 
      15             : This program is distributed in the hope that it will be useful,
      16             : but WITHOUT ANY WARRANTY; without even the implied warranty of
      17             : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      18             : GNU General Public License for more details.
      19             : 
      20             : You should have received a copy of the GNU General Public License
      21             : along with this program; if not, write to the Free Software
      22             : Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
      23             : MA 02110-1301, USA.
      24             : 
      25             : */
      26             : 
      27             : #import "Entity.h"
      28             : #import "OOOpenGLExtensionManager.h"
      29             : #import "OOTexture.h"
      30             : 
      31           0 : #define DUST_SCALE                      2000
      32           0 : #define DUST_N_PARTICLES        600
      33             : 
      34             : @class OOColor, OOShaderProgram, OOShaderUniform;
      35             : 
      36             : 
      37           0 : @interface DustEntity: Entity
      38             : {
      39             : @private
      40           0 :         OOColor                         *dust_color;
      41           0 :         Vector                          vertices[DUST_N_PARTICLES * 2];
      42           0 :         GLushort                        indices[DUST_N_PARTICLES * 2];
      43           0 :         GLfloat                         color_fv[4];
      44           0 :         OOTexture                       *texture;
      45           0 :         bool                            hasPointSprites;
      46           0 :         bool                            drawDust;
      47             :         
      48             : #if OO_SHADERS
      49             :         GLfloat                         warpinessAttr[DUST_N_PARTICLES * 2];
      50             :         OOShaderProgram         *shader;
      51             :         NSArray                         *uniforms;
      52             :         uint8_t                         shaderMode;
      53             : #endif
      54             : }
      55             : 
      56           0 : - (void) setDustColor:(OOColor *) color;
      57           0 : - (OOColor *) dustColor;
      58             : 
      59             : @end

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