Oolite
1.91.0.7645-241119-222d325
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src
Core
OOALMusic.h
Go to the documentation of this file.
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/*
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OOALMusic.h
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Subclass of OOSound with additional controls specific to music playback. Only
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one instance of OOMusic may be playing at a time.
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OOALSound - OpenAL sound implementation for Oolite.
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Copyright (C) 2005-2013 Jens Ayton
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#import <Foundation/Foundation.h>
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#import "
OOALSound.h
"
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#import "
OOSoundSource.h
"
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@interface
OOMusic
:
OOSound
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{
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@private
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OOSound
*
sound
;
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}
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- (void) playLooped:(BOOL)looped;
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- (void) stop;
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- (BOOL) isPlaying;
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- (void) setMusicGain:(
float
)newValue;
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- (float) musicGain;
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- (
OOSoundSource
*)musicSoundSource;
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@end
OOALSound.h
OOSoundSource.h
OOMusic
Definition
OOALMusic.h:38
OOMusic::sound
OOSound * sound
Definition
OOALMusic.h:40
OOSoundSource
Definition
OOSoundSource.h:44
OOSound
Definition
OOALSound.h:31
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