ai_type | stardestroyer_reactorBreachAI.plist |
auto_ai | no |
density | 7.7 |
materials | {stardestroyerdiffuse.png={diffuse_map=stardestroyerdiffuse2.png;shininess=10;};} |
max_energy | 60000 |
max_flight_speed | 0 |
model | stardestroyer.dat |
name | Star Destroyer [reactor breach detected] |
pilot | |
roles | stardestroyer_reactor_breach |
scan_class | CLASS_MINE |
script | doomedStarDestroyer.js |
shaders | {stardestroyerdiffuse.png={vertex_shader=stardestroyer.vertex;fragment_shader=stardestroyer.fragment;textures=(stardestroyerdiffuse2.png,stardestroyernormal.png,,);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uGlowMap={type=texture;value=3;};uTime=universalTime;nearly_dead=throwingSparks;hull_heat_level=hullHeatLevel;engine_power=speedFactor;};};} |
throw_sparks | yes |
thrust | 0 |
unpiloted | yes |