| accuracy | 9 | 
                | aft_weapon_type | EQ_WEAPON_CANNON_HEAVY_SAPPER | 
                | ai_type | oolite-policeAI.js | 
                | auto_weapons | 0 | 
                | condition_script | spawn_police_shipset.js | 
                | energy_recharge_rate | 10.4 | 
                | escort_roles | ({role=wingman;min=1;max=3;},{role=interceptor-sg;min=-3;max=1;},) | 
                | forward_weapon_type | EQ_WEAPON_CANNON_HEAVY_SNIPER_GUN | 
                | frangible | no | 
                | has_ecm | 1.0 | 
                | has_escape_pod | 1.0 | 
                | has_fuel_injection | 1.0 | 
                | has_shield_booster | 1.0 | 
                | has_shield_enhancer | 1.0 | 
                | heat_insulation | 2 | 
                | is_external_dependency | yes | 
                | like_ship | wildShips_dumaFleet | 
                | max_cargo | 0 | 
                | max_energy | 350 | 
                | max_flight_pitch | 1.15 | 
                | max_flight_roll | 2.1 | 
                | max_flight_speed | 250 | 
                | missiles | 2 | 
                | name | Duma Fleet Police | 
                | roles | wildShips_duma-police-dog-sg interceptor(1.0) wildShips_policeDuma(1.0) wildShips_defender interceptor-heavy-sg(1.0) snipergun-heavy-ship(1.0) snipergun-heavy snipergun-heavy3 multilaser3 | 
                | scan_class | CLASS_POLICE | 
                | subentities | ({subentity_key=snipergun-heavy2;position=0.0 -3.2 59.7;},{subentity_key=snipergun-heavy2;position=0.0 12.5 -61.9;orientation=0 0 1 0;},{subentity_key=snipergun-heavy2-l;position=-73.4 -1.0 9.8;orientation=0.9936 0 0 0.1132;},{subentity_key=snipergun-heavy2-r;position=73.4 -1.0 9.8;orientation=-0.9936 0 0 0.1132;},{subentity_key=snipergun-heavy2-r;position=-73.4 -1.0 -28.5;orientation=0 0.1132 0.9936 0;},{subentity_key=snipergun-heavy2-l;position=73.4 -1.0 -28.5;orientation=0 0.1132 -0.9936 0;}) | 
                | thrust | 36 | 
                | weapon_facings | 3 | 
                | weapon_mount_mode | multiply | 
                | weapon_position_aft | (0.0 12.5 -95.4,-73.4 -1.0 -28.7,73.4 -1.0 -28.7) | 
                | weapon_position_forward | (0.0 -3.2 93.2,-73.4 -1.0 10.0,73.4 -1.0 10.0) |