| aft_eject_position | 0.0 0.0 -46.0 |
| aft_weapon_type | WEAPON_MILITARY_LASER |
| custom_views | ({view_description=Scoop Camera;view_orientation=1.0 0.0 0.0 0.0;view_position=0.0 -19.2 -5.0;weapon_facing=FORWARD;},{view_description=Gun Camera;view_orientation=1.0 0.0 0.0 0.0;view_position=0.0 9.0 30.0;weapon_facing=FORWARD;},{view_description=Cargo Camera;view_orientation=0.0 0.0 1.0 0.0;view_position=0.0 0.0 -46.0;weapon_facing=AFT;},{view_description=Overview;view_orientation=1.0 0.0 0.0 0.0;view_position=0.0 50.0 -250;weapon_facing=FORWARD;}) |
| energy_recharge_rate | 5 |
| exhaust | (31.2 0.0 -40.0 10.0 10.0 15.0,-31.2 0.0 -40.0 10.0 10.0 15.0) |
| extra_cargo | 0 |
| forward_weapon_type | WEAPON_MILITARY_LASER |
| frangible | false |
| fuel | 70 |
| hyperspace_motor_spin_time | 10 |
| laser_color | purpleColor |
| materials | {vortex_player.png={diffuse_map=vortex_player.png;emission_map=vortex_playerEm.png;};} |
| max_cargo | 30 |
| max_energy | 512 |
| max_flight_pitch | 1.3 |
| max_flight_roll | 1.5 |
| max_flight_speed | 450 |
| max_flight_yaw | 1.5 |
| missile_launch_position | 0.0 -9.0 30.0 |
| missiles | 5 |
| model | vortex_player.dat |
| name | Vortex |
| roles | player vortex_player |
| scoop_position | 0.0 -19.2 -5.0 |
| script_info | {randomshipnames=no;} |
| shaders | {vortex_player.png={vertex_shader=vortex_general.vertex;fragment_shader=vortex_general.fragment;textures=(vortex_player.png,vortex_playerEm.png);uniforms={uColorMap={type=texture;value=0;};uEmissionMap={type=texture;value=1;};speedFactor={binding=speedFactor;clamped=true;};hull_heat_level=hullHeatLevel;};};} |
| smooth | yes |
| subentities | (vortex-turret 30.0 0.0 17.5 0.9808 0.1951 0 0,vortex-turret -30.0 0.0 17.5 -0.9808 0.1951 0 0,vortex-turret 0.0 12.5 -46.0 0 0 1 0,vortex-turret 0.0 -12.5 -46.0 0 0 1 0) |
| thrust | 60 |
| view_position_aft | 0.0 15.0 -60.0 |
| view_position_forward | 0.0 15.0 20.0 |
| view_position_port | -49.8 0.0 -10.0 |
| view_position_starboard | 49.8 0.0 -10.0 |
| weapon_position_aft | 0.0 9.0 -45.0 |
| weapon_position_forward | 0.0 9.0 30.0 |
| weapon_position_port | -49.8 -5.0 -10.0 |
| weapon_position_starboard | 49.8 -5.0 -10.0 |