| accuracy | 5 | 
                | aft_weapon_type | WEAPON_MILITARY_LASER | 
                | ai_type | oolite-assassinAI.js | 
                | auto_ai | 1 | 
                | auto_weapons | 0 | 
                | bounty | 0 | 
                | condition_script | spawn_tech_shipset.js | 
                | energy_recharge_rate | 6.94 | 
                | forward_weapon_type | WEAPON_MILITARY_LASER | 
                | has_cloaking_device | 0.04 | 
                | has_ecm | 1 | 
                | has_energy_bomb | 0.1 | 
                | has_escape_pod | 0.9 | 
                | has_military_jammer | 0.04 | 
                | has_shield_enhancer | 0.85 | 
                | is_external_dependency | yes | 
                | like_ship | superSidewinder_harderPirate | 
                | missile_role | EQ_HARDENED_MISSILE | 
                | pilot | oolite-pirate | 
                | roles | assassin-light(0.1) superSidewinder_assassin_light stealth-assassin(0.1) stealth-raider(0.05) | 
                | scanner_range | 30000 | 
                | script | ship_assassin_tech_shipset.js | 
                | script_info | {randomshipnames=hunter;skilled_npc_role=hunter;telescope=0;} |