| accuracy | 5 |
| aft_weapon_type | WEAPON_MILITARY_LASER |
| ai_type | oolite-assassinAI.js |
| auto_ai | 1 |
| auto_weapons | 0 |
| bounty | 0 |
| condition_script | spawn_tech_shipset.js |
| energy_recharge_rate | 6.94 |
| forward_weapon_type | WEAPON_MILITARY_LASER |
| has_cloaking_device | 0.04 |
| has_ecm | 1 |
| has_energy_bomb | 0.1 |
| has_escape_pod | 0.9 |
| has_military_jammer | 0.04 |
| has_shield_enhancer | 0.85 |
| is_external_dependency | yes |
| like_ship | superSidewinder_harderPirate |
| missile_role | EQ_HARDENED_MISSILE |
| pilot | oolite-pirate |
| roles | assassin-light(0.1) superSidewinder_assassin_light stealth-assassin(0.1) stealth-raider(0.05) |
| scanner_range | 30000 |
| script | ship_assassin_tech_shipset.js |
| script_info | {randomshipnames=hunter;skilled_npc_role=hunter;telescope=0;} |