Back to Index Page generated: Nov 12, 2024, 11:02:05 PM

Ship GalCop Viper Interceptor

Identifieroolite_template_viper-interceptor
NameGalCop Viper Interceptor
ExpansionOolite 1.90

Features

aft_eject_position0.0 10.5 -22.0
ai_typeoolite-policeAI.js
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate6
exhaust(11.5223 -0.0416 -26.249 4.0 4.0 1.5,0.0 -0.0416 -26.249 4.0 4.0 1.5,-11.5223 -0.0416 -26.249 4.0 4.0 1.5)
forward_weapon_typeWEAPON_MILITARY_LASER
frangibleno
fuel160
has_ecmyes
has_escape_podyes
has_fuel_injectionyes
is_template1
laser_colormagentaColor
materials{Hull={diffuse_map=oolite_viper_interceptor_diffuse.png;gloss=0.55;specular_color=(0.5,0.5,0.5);shininess=45;emission_map={name=oolite_viper_interceptor_diffuse.png;extract_channel=a;};emission_modulate_color=(0.9926,0.9686,0.7325,1.0);};Engine={diffuse_map=oolite_viper_interceptor_diffuse.png;gloss=0.55;specular_color=(0.5,0.5,0.5);shininess=45;emission_map={name=oolite_viper_interceptor_diffuse.png;extract_channel=a;};emission_modulate_color=(0.7325,0.9686,0.9926,1.0);};}
max_energy280
max_flight_pitch2
max_flight_roll4.2
max_flight_speed520
missile_launch_position0.0 -10.5 -9.0
missiles3
modeloolite_viper_interceptor.dat
nameGalCop Viper Interceptor
rolesinterceptor wingman
scan_classCLASS_POLICE
subentities({type=flasher;size=6;color={hue=260;};initially_on=no;phase=0.6;bright_fraction=0.3;position=(-21.88,0.0,-20.63);},{type=flasher;size=6;color={hue=260;};initially_on=no;phase=0.7;bright_fraction=0.3;position=(-18.75,0.0,-13.75);},{type=flasher;size=6;color={hue=260;};initially_on=no;phase=0.8;bright_fraction=0.3;position=(-15.63,0.0,-6.88);},{type=flasher;size=6;color={hue=260;};initially_on=no;phase=0.9;bright_fraction=0.3;position=(-12.50,0.0,0.00);},{type=flasher;size=6;color={hue=310;};initially_on=no;phase=0.6;bright_fraction=0.3;position=(21.88,0.0,-20.63);},{type=flasher;size=6;color={hue=310;};initially_on=no;phase=0.7;bright_fraction=0.3;position=(18.75,0.0,-13.75);},{type=flasher;size=6;color={hue=310;};initially_on=no;phase=0.8;bright_fraction=0.3;position=(15.63,0.0,-6.88);},{type=flasher;size=6;color={hue=310;};initially_on=no;phase=0.9;bright_fraction=0.3;position=(12.50,0.0,0.0);})
thrust50
weapon_facings1
weapon_position_aft0.0 -8.0 -32.0
weapon_position_forward0.0 -0.15 35.034
weapon_position_port-23.75 0.0 -1.75
weapon_position_starboard23.75 0.0 -1.75