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Ship Nuit-Sec Vampire Mark II-B/F

Identifiernuit_vampire_mark_IIBF_defender
NameNuit-Sec Vampire Mark II-B/F
ExpansionNuit Space Station

Features

aft_eject_position0.0 11.1 54.0
aft_weapon_typeWEAPON_MILITARY_LASER
ai_typeoolite-defenseShipAI.js
auto_aiyes
auto_weaponsno
bounty0.00
cargo_carriedfirearms
cargo_typeCARGO_NOT_CARGO
cloak_passivetrue
counts_as_killyes
energy_recharge_rate5.00
escape_pod_modelescape-capsule
exhaust(7.51 2.75 -44.07222 3.8 2.8 150.0,7.576921 2.70739 -44.07222 1.5 1.5 150.0,5.173169 4.012754 -44.07222 0.5 0.5 150.0,5.173169 1.511684 -44.07222 0.5 0.5 150.0,10.063142 2.893645 -44.07222 0.5 0.5 150.0,10.063142 1.385708 -44.07222 0.5 0.5 150.0,-7.51 2.75 -44.07222 3.8 2.8 150.0,-7.576921 2.70739 -44.07222 1.5 1.5 150.0,-5.173169 4.012754 -44.07222 0.5 0.5 150.0,-5.173169 1.511684 -44.07222 0.5 0.5 150.0,-10.063142 2.893645 -44.07222 0.5 0.5 150.0,-10.063142 1.385708 -44.07222 0.5 0.5 150.0)
exhaust_emissive_colororangeColor
explosion_type(oolite-builtin-slowcloud,oolite-builtin-fastspark,oolite-builtin-flash)
extra_cargo0
forward_weapon_typeWEAPON_MILITARY_LASER
frangibleyes
fuel70
has_cloaking_device0.00
has_ecm1.00
has_energy_bomb0.00
has_energy_unit0.00
has_escape_pod2.0
has_fuel_injection1.00
has_military_jammer0.00
has_military_scanner_filter0.25
has_scoop1.00
has_shield_booster0.50
has_shield_enhancer0.25
heat_insulation1.0
hyperspace_motoryes
hyperspace_motor_spin_time10.00
likely_cargo8
materials{Hull={diffuse_map=nuit_vampire_mark_IIBF_defender_diffuse.png;normal_map=nuit_vampire_mark_IIBF_defender_normal.png;emission_map=nuit_vampire_mark_IIBF_defender_emission.png;specular_map=nuit_vampire_mark_IIBF_defender_specular.png;gloss=0.7;};}
max_cargo35
max_energy512.00
max_flight_pitch1.80
max_flight_roll3.80
max_flight_speed380.00
max_flight_yaw1.80
max_missiles6
missile_launch_position0.0 -6.4 25.34
missile_roleEQ_HARDENED_MISSILE
missiles6
modelnuit_vampire_mark_IIB.dat
nameNuit-Sec Vampire Mark II-B/F
pilotoolite-hunter
port_weapon_typeWEAPON_NONE
rolesnuit_vampire_mark_IIBF_defender nuit_defender
scan_classNEUTRAL
scoop_position0.00 -6.40 25.34
script_info{buydesc=A remake of the famous Vampire Mk II combat ship. Build with latest technology the Mark II-B is more balanced and specialized than its predecessor.;cargoext=0;recharge=5.00;randomshipnames=hunter;hardarmour=0;npc_shields=yes;NShields_protect_subentities=yes;MRP01_debris=yes;MRP01_explode=yes;}
smoothyes
starboard_weapon_typeWEAPON_NONE
subentities({type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_plate;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_reactor_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_reactor_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_tail_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_tail_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_spike_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_spike_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_gun_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_gun_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=flasher;size=1.0;color=blueColor;frequency=0.0;phase=0.0;position=5.43 -4.65 81.60;},{type=flasher;size=1.0;color=blueColor;frequency=0.0;phase=0.0;position=-5.43 -4.65 81.60;},{type=flasher;size=1.0;color=blueColor;frequency=0.0;phase=0.0;position=0.00 2.54 -50.34;})
thrust45.00
unpilotedno
weapon_facings3
weapon_mount_modemultiply
weapon_position_aft0.00 2.54 -50.34
weapon_position_forward(5.43 -4.65 81.60,-5.43 -4.65 81.60)