aft_eject_position | 0.0 11.1 54.0 |
aft_weapon_type | WEAPON_MILITARY_LASER |
ai_type | oolite-defenseShipAI.js |
auto_ai | yes |
auto_weapons | no |
bounty | 0.00 |
cargo_carried | firearms |
cargo_type | CARGO_NOT_CARGO |
cloak_passive | true |
counts_as_kill | yes |
energy_recharge_rate | 5.00 |
escape_pod_model | escape-capsule |
exhaust | (7.51 2.75 -44.07222 3.8 2.8 150.0,7.576921 2.70739 -44.07222 1.5 1.5 150.0,5.173169 4.012754 -44.07222 0.5 0.5 150.0,5.173169 1.511684 -44.07222 0.5 0.5 150.0,10.063142 2.893645 -44.07222 0.5 0.5 150.0,10.063142 1.385708 -44.07222 0.5 0.5 150.0,-7.51 2.75 -44.07222 3.8 2.8 150.0,-7.576921 2.70739 -44.07222 1.5 1.5 150.0,-5.173169 4.012754 -44.07222 0.5 0.5 150.0,-5.173169 1.511684 -44.07222 0.5 0.5 150.0,-10.063142 2.893645 -44.07222 0.5 0.5 150.0,-10.063142 1.385708 -44.07222 0.5 0.5 150.0) |
exhaust_emissive_color | orangeColor |
explosion_type | (oolite-builtin-slowcloud,oolite-builtin-fastspark,oolite-builtin-flash) |
extra_cargo | 0 |
forward_weapon_type | WEAPON_MILITARY_LASER |
frangible | yes |
fuel | 70 |
has_cloaking_device | 0.00 |
has_ecm | 1.00 |
has_energy_bomb | 0.00 |
has_energy_unit | 0.00 |
has_escape_pod | 2.0 |
has_fuel_injection | 1.00 |
has_military_jammer | 0.00 |
has_military_scanner_filter | 0.25 |
has_scoop | 1.00 |
has_shield_booster | 0.50 |
has_shield_enhancer | 0.25 |
heat_insulation | 1.0 |
hyperspace_motor | yes |
hyperspace_motor_spin_time | 10.00 |
likely_cargo | 8 |
materials | {Hull={diffuse_map=nuit_vampire_mark_IIBF_defender_diffuse.png;normal_map=nuit_vampire_mark_IIBF_defender_normal.png;emission_map=nuit_vampire_mark_IIBF_defender_emission.png;specular_map=nuit_vampire_mark_IIBF_defender_specular.png;gloss=0.7;};} |
max_cargo | 35 |
max_energy | 512.00 |
max_flight_pitch | 1.80 |
max_flight_roll | 3.80 |
max_flight_speed | 380.00 |
max_flight_yaw | 1.80 |
max_missiles | 6 |
missile_launch_position | 0.0 -6.4 25.34 |
missile_role | EQ_HARDENED_MISSILE |
missiles | 6 |
model | nuit_vampire_mark_IIB.dat |
name | Nuit-Sec Vampire Mark II-B/F |
pilot | oolite-hunter |
port_weapon_type | WEAPON_NONE |
roles | nuit_vampire_mark_IIBF_defender nuit_defender |
scan_class | NEUTRAL |
scoop_position | 0.00 -6.40 25.34 |
script_info | {buydesc=A remake of the famous Vampire Mk II combat ship. Build with latest technology the Mark II-B is more balanced and specialized than its predecessor.;cargoext=0;recharge=5.00;randomshipnames=hunter;hardarmour=0;npc_shields=yes;NShields_protect_subentities=yes;MRP01_debris=yes;MRP01_explode=yes;} |
smooth | yes |
starboard_weapon_type | WEAPON_NONE |
subentities | ({type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_plate;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_reactor_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_reactor_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_tail_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_tail_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_spike_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_spike_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_gun_left;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=standard;subentity_key=nuit_vampire_mark_IIBF_defender_gun_right;position=0.0 0.0 0.0;orientation=(1.0,0.0,0.0,0.0);is_dock=false;},{type=flasher;size=1.0;color=blueColor;frequency=0.0;phase=0.0;position=5.43 -4.65 81.60;},{type=flasher;size=1.0;color=blueColor;frequency=0.0;phase=0.0;position=-5.43 -4.65 81.60;},{type=flasher;size=1.0;color=blueColor;frequency=0.0;phase=0.0;position=0.00 2.54 -50.34;}) |
thrust | 45.00 |
unpiloted | no |
weapon_facings | 3 |
weapon_mount_mode | multiply |
weapon_position_aft | 0.00 2.54 -50.34 |
weapon_position_forward | (5.43 -4.65 81.60,-5.43 -4.65 81.60) |