aft_eject_position | 0.0 -17.0 -40.0 |
auto_weapons | yes |
custom_views | ({view_description=Rear View;view_orientation=1.0 0.0 0.0 0.0;view_position=0.0 0.0 -100.0;weapon_facing=FORWARD;},{view_description=Rear Right View;view_orientation=0.9239 0.0 0.3827 0.0;view_position=100.0 0.0 -100.00;weapon_facing=FORWARD;},{view_description=Right View;view_orientation=0.7071 0.0 0.7071 0.0;view_position=100.0 0.0 0.0;weapon_facing=FORWARD;},{view_description=Front Right View;view_orientation=0.3827 0.0 0.9239 0.0;view_position=100.0 0.0 100.0;weapon_facing=FORWARD;},{view_description=Front View;view_orientation=0.0 0.0 1.0 0.0;view_position=0.0 0.0 100.0;weapon_facing=FORWARD;},{view_description=Front Left View;view_orientation=0.3827 0.0 -0.9239 0.0;view_position=-100.0 0.0 100.0;weapon_facing=FORWARD;},{view_description=Left View;view_orientation=0.7071 0.0 -0.7071 0.0;view_position=-100.0 0.0 0.0;weapon_facing=FORWARD;},{view_description=Rear Left View;view_orientation=0.9239 0.0 -0.3827 0.0;view_position=-100.0 0.0 -100.0;weapon_facing=FORWARD;},{view_description=Top View;view_orientation=-0.7071 0.7071 0.0 0.0;view_position=0.0 120.0 0.0;weapon_facing=FORWARD;},{view_description=Bottom View;view_orientation=0.0 0.0 0.7071 0.7071;view_position=0.0 -120.0 0.0;weapon_facing=FORWARD;}) |
energy_recharge_rate | 3 |
exhaust | (0.0 -0.9 -12.2 1.6 0.9 6.0) |
extra_cargo | 2 |
frangible | 0 |
laser_color | redColor |
materials | {night_adder_diffuse_spec.png={diffuse_map=night_adder_red_diffuse_spec.png;specular_color=(0.2,0.2,0.2);shininess=5;gloss=0.5;emission_map={name=night_adder_normal_map.png;extract_channel=a;};emission_modulate_color=(0.9926,0.9686,0.7325);};} |
max_cargo | 0 |
max_energy | 192 |
max_flight_pitch | 1.3 |
max_flight_roll | 2.2 |
max_flight_speed | 360 |
max_missiles | 2 |
missile_launch_position | 0.0 -2.7 10.06 |
missiles | 2 |
model | night_adder.dat |
name | Night Adder |
roles | player |
scoop_position | 0.0 -9.57 7.66 |
shaders | {night_adder_diffuse_spec.png={vertex_shader=night_adder_normal.vertex;fragment_shader=night_adder_npc.fragment;textures=(night_adder_red_diffuse_spec.png,night_adder_normal_map.png,night_adder_effects_map.png,);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uDecalMap={type=texture;value=3;};uTime=universalTime;damage_amount=damage;alertlevel=alertCondition;hull_heat_level=hullHeatLevel;engine_power=speedFactor;PaintColor1={type=randomUnitVector;scale=0.17;};PaintColor2={type=randomUnitVector;scale=0.17;};Decal1_Scale_and_Position={type=vector;value=0.59 0.2 9.6;};Decal1_Rotation={type=float;value=-0.73840;};};};} |
smooth | 0 |
thrust | 32 |
view_position_aft | 0.0 2.5 -10.5 |
view_position_forward | 0.0 2.25 9.0 |
view_position_port | -3.5 2.85 0.0 |
view_position_starboard | 3.5 2.85 0.0 |
weapon_position_aft | 0.0 0.0 -12.5 |
weapon_position_forward | -0.0961 -2.9367 12.8655 |
weapon_position_port | -40.0 2.17 -4.33 |
weapon_position_starboard | 40.0 2.17 -4.33 |