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Ship Night Adder

Identifiernight_adder_player
NameNight Adder
ExpansionNight Adder

More on http://wiki.alioth.net/index.php/Night%20Adder

Features

aft_eject_position0.0 -17.0 -40.0
auto_weaponsyes
custom_views({view_description=Rear View;view_orientation=1.0 0.0 0.0 0.0;view_position=0.0 0.0 -100.0;weapon_facing=FORWARD;},{view_description=Rear Right View;view_orientation=0.9239 0.0 0.3827 0.0;view_position=100.0 0.0 -100.00;weapon_facing=FORWARD;},{view_description=Right View;view_orientation=0.7071 0.0 0.7071 0.0;view_position=100.0 0.0 0.0;weapon_facing=FORWARD;},{view_description=Front Right View;view_orientation=0.3827 0.0 0.9239 0.0;view_position=100.0 0.0 100.0;weapon_facing=FORWARD;},{view_description=Front View;view_orientation=0.0 0.0 1.0 0.0;view_position=0.0 0.0 100.0;weapon_facing=FORWARD;},{view_description=Front Left View;view_orientation=0.3827 0.0 -0.9239 0.0;view_position=-100.0 0.0 100.0;weapon_facing=FORWARD;},{view_description=Left View;view_orientation=0.7071 0.0 -0.7071 0.0;view_position=-100.0 0.0 0.0;weapon_facing=FORWARD;},{view_description=Rear Left View;view_orientation=0.9239 0.0 -0.3827 0.0;view_position=-100.0 0.0 -100.0;weapon_facing=FORWARD;},{view_description=Top View;view_orientation=-0.7071 0.7071 0.0 0.0;view_position=0.0 120.0 0.0;weapon_facing=FORWARD;},{view_description=Bottom View;view_orientation=0.0 0.0 0.7071 0.7071;view_position=0.0 -120.0 0.0;weapon_facing=FORWARD;})
energy_recharge_rate3
exhaust(0.0 -0.9 -12.2 1.6 0.9 6.0)
extra_cargo2
frangible0
laser_colorredColor
materials{night_adder_diffuse_spec.png={diffuse_map=night_adder_red_diffuse_spec.png;specular_color=(0.2,0.2,0.2);shininess=5;gloss=0.5;emission_map={name=night_adder_normal_map.png;extract_channel=a;};emission_modulate_color=(0.9926,0.9686,0.7325);};}
max_cargo0
max_energy192
max_flight_pitch1.3
max_flight_roll2.2
max_flight_speed360
max_missiles2
missile_launch_position0.0 -2.7 10.06
missiles2
modelnight_adder.dat
nameNight Adder
rolesplayer
scoop_position0.0 -9.57 7.66
shaders{night_adder_diffuse_spec.png={vertex_shader=night_adder_normal.vertex;fragment_shader=night_adder_npc.fragment;textures=(night_adder_red_diffuse_spec.png,night_adder_normal_map.png,night_adder_effects_map.png,);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uDecalMap={type=texture;value=3;};uTime=universalTime;damage_amount=damage;alertlevel=alertCondition;hull_heat_level=hullHeatLevel;engine_power=speedFactor;PaintColor1={type=randomUnitVector;scale=0.17;};PaintColor2={type=randomUnitVector;scale=0.17;};Decal1_Scale_and_Position={type=vector;value=0.59 0.2 9.6;};Decal1_Rotation={type=float;value=-0.73840;};};};}
smooth0
thrust32
view_position_aft0.0 2.5 -10.5
view_position_forward0.0 2.25 9.0
view_position_port-3.5 2.85 0.0
view_position_starboard3.5 2.85 0.0
weapon_position_aft0.0 0.0 -12.5
weapon_position_forward-0.0961 -2.9367 12.8655
weapon_position_port-40.0 2.17 -4.33
weapon_position_starboard40.0 2.17 -4.33