aft_eject_position | 0.0 -7.0 -28.5 |
ai_type | route1patrolAI.plist |
bounty | 0 |
cargo_type | CARGO_NOT_CARGO |
energy_recharge_rate | 3.5 |
exhaust | (0.0 1.85 -27 3.0 3.0 12.0,0.0 4.5 -29 0.5 0.5 5.0,2.2 0.0 -29 0.5 0.5 5.0,-2.2 0.0 -29 0.5 0.5 5.0) |
forward_weapon_type | WEAPON_NONE |
fuel | 20 |
has_ecm | 1 |
has_fuel_injection | 0.76 |
has_shield_booster | 0.95 |
has_shield_enhancer | 0.86 |
laser_color | orangeColor |
likely_cargo | 2 |
max_cargo | 6 |
max_energy | 380 |
max_flight_pitch | 1.7 |
max_flight_roll | 2.6 |
max_flight_speed | 285 |
missile_launch_position | 0.0 -1.5 8.0 |
missiles | 0 |
model | mil-basilisk.dat |
name | Military Basilisk |
roles | military-ship military-artillery mil-basilisk military(0.25) mil-defender |
scan_class | CLASS_MILITARY |
script | leviathanFighter.js |
subentities | (mil-basiltooth 0 -3 0 1 0 0 0,mil-basiltooth -3.33 2.8 0 1 0 0 0,mil-basiltooth 3.33 2.8 0 1 0 0 0) |
thrust | 48 |
weapon_position_aft | 0.0 4 -25 |
weapon_position_forward | 0.0 -1.185 16.25 |
weapon_position_port | -1.4 -1 0.2 |
weapon_position_starboard | 1.4 -1 0.2 |