accuracy | 5 |
ai_type | route1traderAI.plist |
density | 2 |
extra_cargo | 15 |
forward_weapon_type | WEAPON_MILITARY_LASER |
has_escape_pod | 1 |
hyperspace_motor_spin_time | 5 |
like_ship | asp-player |
materials | {griff_asp_mk2_diffuse.png={diffuse_map=griff_hardasp_mk2_diffuse.png;specular_color=(0.2,0.2,0.2);shininess=5;emission_map={name=griff_asp_mk2_effects.png;extract_channel=g;};emission_modulate_color=(0.9926,0.9686,0.7325);};Hull={diffuse_map=griff_hardasp_mk2_diffuse.png;specular_color=(0.2,0.2,0.2);shininess=5;emission_map={name=oolite_asp_diffuse.png;extract_channel=a;};emission_modulate_color=(0.75,0.80,0.80);};Gun={diffuse_map=oolite_asp_subents.png;specular_color=(0.2,0.2,0.2);shininess=5;};} |
name | Hard Asp |
roles | hunter-heavy(0.2) hardhunter assassin-heavy(0.1) |
script_info | {buydesc=Fast and fearsome fighting ship with Hard Armour.;cargoext=0;hardarmour=3;recharge=4;} |
shaders | {griff_asp_mk2_diffuse.png={vertex_shader=griff_normalmap_ships.vertex;fragment_shader=griff_asp_mk2_player.fragment;textures=(griff_hardasp_mk2_diffuse.png,griff_asp_mk2_normal.png,griff_asp_mk2_effects.png,griff_hardplayer_decal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uDecalMap={type=texture;value=3;};uTime=universalTime;damage_amount=damage;alertlevel=alertCondition;hull_heat_level=hullHeatLevel;engine_power=speedFactor;rePaintColor1={type=vector;value=0 0 0;};rePaintColor2={type=vector;value=0 0 0;};Decal1_Scale_and_Position={type=vector;value=0.445 0.235 12.0;};Decal1_Rotation={type=float;value=-1.5;};Decal2_Scale_and_Position={type=vector;value=0.163 0.235 12.0;};Decal2_Rotation={type=float;value=1.5;};};};} |
thrust | 25 |