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Ship GRS Controller

Identifiergrs_controller
NameGRS Controller
ExpansionBuoy Repair

Features

aft_eject_position0 -26 -30
ai_typegrsStationControlAI.plist
auto_aino
bounty0
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate3
exhaust(10 -0.8 -26.3 5 4 10,-10 -0.8 -26.3 5 4 10)
forward_weapon_typeWEAPON_NONE
frangiblefalse
fuel70
has_ecm1
has_escape_pod1
has_fuel_injection1
has_scoop1
has_shield_booster1
has_shield_enhancer1
laser_colorwhiteColor
likely_cargo1
materials{grs_controller.png={ambient_color=(0.2,0.2,0.2,0.2);normal_map={name=grs_controller_n.png;};specular_map={name=grs_controller.png;extract_channel=a;};shininess=30;};}
max_cargo1
max_energy550
max_flight_pitch0.45
max_flight_roll0.55
max_flight_speed80
missile_launch_position0 -16 80
missiles0
modelgrs_controller.dat
nameGRS Controller
rolesbuoy_repair_control grs_factory_defender grs_controller(0)
scanner_range25000
scriptbuoyRepairControl.js
subentities({type=flasher;size=5;colors=({hue=22;},{hue=60;});frequency=5;phase=0.3;position=(-16,6,-23.3);},{type=flasher;size=5;colors=({hue=22;},{hue=60;});frequency=5;phase=0.6;position=(16,6,-23.3);},{type=flasher;size=5;colors=({hue=22;},{hue=60;});frequency=5;phase=0.9;position=(0,-7,11);},{type=ball_turret;subentity_key=grs_controller_turret;orientation=(1,0,0,0);position=(0,-3.6,14.7);weapon_energy=0.0;})
thrust15
weapon_energy0