shaders | {Hull={vertex_shader=griff_thargoid.vertex;fragment_shader=griff_tharglet.fragment;textures=(griff_tharglet_diffuse.png,griff_tharglet_normal.png,{name=griff_tharglet_effects.png;repeat_s=yes;repeat_t=yes;});uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uTime=universalTime;nearly_dead=throwingSparks;hull_heat_level=hullHeatLevel;engine_power=speedFactor;laser_heat_level=weaponRecoveryTime;entityPersonality=entityPersonality;EnvironmentMapColor={type=randomUnitVector;scale=0.8;};PaintColor1={type=randomUnitVector;scale=1.0;};PaintColor2={type=randomUnitVector;scale=1.0;};};};} |