aft_weapon_type | WEAPON_PULSE_LASER |
ai_type | nullAI.plist |
laser_color | (1.0,0,0,1.0) |
materials | {griff_cobra_III_(alt)_gun_diffuse_scuffed.png={diffuse_map=griff_cobra_III_(alt)_gun_diffuse_scuffed.png;specular_color=(0.2,0.2,0.2);shininess=5;};} |
max_energy | 100 |
model | griff_normalmapped_cobra_III_(alt)_aftgun.dat |
name | Cobra Mark III |
roles | griff_normalmapped_cobra_mkIII_subent |
shaders | {griff_cobra_III_(alt)_gun_diffuse_scuffed.png={vertex_shader=griff_normalmap_ships2.vertex;fragment_shader=griff_normalmapped_cobra_III_(alt)_NPC_aft_gun.fragment;textures=(griff_cobra_III_(alt)_gun_diffuse_scuffed.png,griff_cobra_III_(alt)_gun_normal_scuffed.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;hull_heat_level=hullHeatLevel;laser_heat_level={binding=laserHeatLevel;bindToSubentity=1;};nearly_dead=throwingSparks;engine_power=speedFactor;};};} |
smooth | 1 |