shaders | {Hull={vertex_shader=griff_normalmap_ships.vertex;fragment_shader=griff_morayMED_player.fragment;textures=(griff_moray_diffuse_med.png,griff_moray_normal.png,{name=griff_moray_masks.png;repeat_s=1;repeat_t=1;},{name=griff_moray_effects.png;repeat_s=1;repeat_t=1;});uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uMasksMap={type=texture;value=2;};uEffectsMap={type=texture;value=3;};uTime=universalTime;damage_amount=damage;alertlevel=alertCondition;hull_heat_level=hullHeatLevel;PaintColor2={type=randomUnitVector;scale=0.5;};};};Engine={vertex_shader=griff_normalmap_ships_withScroll.vertex;fragment_shader=griff_moray_eng_player.fragment;textures=({name=griff_moray_eng_diffuse.png;repeat_s=yes;repeat_t=yes;},griff_moray_eng_normal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;damage_amount=damage;hull_heat_level=hullHeatLevel;engine_power=speedFactor;ExhaustCoreCol={type=vector;value=0.4471 1.0 0.1170;};ExhaustPlumeCol={type=vector;value=0.7437 1.0 0.0;};};};} |