shaders | {Hull={vertex_shader=griff_normalmap_ships_with_EnvMap.vertex;fragment_shader=griff_moray_npc.fragment;textures=(griff_moray_diffuse.png,griff_moray_normal.png,{name=griff_moray_masks.png;repeat_s=1;repeat_t=1;},{name=griff_moray_effects.png;repeat_s=1;repeat_t=1;});uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uMasksMap={type=texture;value=2;};uEffectsMap={type=texture;value=3;};uTime=universalTime;nearly_dead=throwingSparks;isHostile=hasHostileTarget;hull_heat_level=hullHeatLevel;uPersonality=entityPersonality;FresnelColor={type=randomUnitVector;scale=0.8;};EnvironmentMapColor={type=randomUnitVector;scale=0.2;};PaintColor1={type=randomUnitVector;scale=0.3;};PaintColor2={type=randomUnitVector;scale=0.5;};};};Engine={vertex_shader=griff_normalmap_ships.vertex;fragment_shader=griff_moray_eng_npc.fragment;textures=(griff_moray_eng_diffuse.png,griff_moray_eng_normal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;nearly_dead=throwingSparks;hull_heat_level=hullHeatLevel;engine_power=speedFactor;ExhaustCoreCol={type=vector;value=0.7373 1.0 0.0;};ExhaustPlumeCol={type=vector;value=0.1333 1.0 0.0;};};};} |